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Reader Comments (59)

Posted: Dec 14th 2011 4:42PM Space Cobra said

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Tsk, Tsk Ohlen.

You side-stepped one of the main problems people have with the Legacy system, namely the "My family is made up of Orphans and Races of every color and creed and we have some Pure-Blood Sith baddies along with our goodies on one server" problem.

And that's on top of the other unanswered problems people have.

Unfortunate he's keeping his blinders on this issue.

Posted: Dec 14th 2011 5:28PM Celtar said

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@Space Cobra

I'm growing more irked by the day with this issue.

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Posted: Dec 14th 2011 6:41PM (Unverified) said

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@Space Cobra
They did, "The character can be a husband, a father, a son, a daughter, a family friend, or family henchman; he doesn't have to be blood-related. Obviously you're going to want to have different races within your family tree. It's hard to have a Zabrak be the brother of your human."

Lrn2read?
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Posted: Dec 14th 2011 7:58PM PiRunner said

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@(Unverified)
But what if you don't want your charactors to be related or know each other in any way? learn to think.
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Posted: Dec 14th 2011 8:13PM Celtar said

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@Space Cobra

I see the fanatics are already down grading your very logical and reasonable point, SC. The unthinking fanatics of any game, movie, book etc really hurt that which they are fanatic for. The guy with juvenile reply to you about you needing to learn to read was a painful example. Limited ability to comprehend your very straight forward, valid point and insulting you while it flies over his head. Ouch.
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Posted: Dec 14th 2011 9:36PM aurickle said

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@Celtar
Sorry, but I think you and Cobra are both wrong here. From the interview:

"The character can be a husband, a father, a son, a daughter, a family friend, or family henchman; he doesn't have to be blood-related. Obviously you're going to want to have different races within your family tree. It's hard to have a Zabrak be the brother of your human."

While he certainly didn't go into specifics, he made it clear that they have arguments like Space Cobra's in mind.

As for the "baddies and good guys on the same server" argument, I'd say that's a non-starter. Look at the Skywalker family for precedent. Carrying that precedent farther, Han Solo, Leia, Chewbacca, Obi-Wan, C3-PO, R2-D2, Amadala and even Qui Gon Jinn can be said to be part of the Skywalker legacy. (Although Qui Gon would better be considered a part of the Kenobi legacy as his relationship with the Skywalkers was minimal.) Leia, Annakin and Luke were the only blood members of the legacy but all the others were close to and impacted by the family.

Now, if the game's Legacy name was going to be displayed as a last name then I would agree with the people who have qualms here. But we've already been told that it doesn't have to be displayed that way.

That said, I do wish that if you have a character's last name it doesn't have to be the Legacy name. Such an approach would make the system fit perfectly with the lore.
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Posted: Dec 14th 2011 9:55PM Space Cobra said

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@aurickle

That's just the point; What if I don't "obviously want my characters with the same family"?

As for precedent, Anakin had a class-change before he went to the other side, can I have that in-game, too? (And I know the answer already to that.)

It's just very obvious this is more limiting than "freeing". Really, I also had different names in mind for my class of characters.

And really, besides rewarding us this "Legacy goodies", what id the reason of only ONE name per server? All our characters probably will go on the Legacy quest anyway. We already all have individual names. They stated we can have a different name on a different server, why not on one?

If I am on three servers with different legacy names, why the limit? This just seems arbitrary. No coding mechanic is keeping me from creating a new family name. Warhammer gave me the option and heck, a little game like Wizard101 seems to do naming well.

I am not arguing against the whole of the Legacy System and the eventual "rewards", whatever they may be. Just these points.
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Posted: Dec 15th 2011 12:59AM Celtar said

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@Space Cobra

Going to have to second SC's points.

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Posted: Dec 14th 2011 4:43PM chrollo said

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good job not asking about macros >_>

Posted: Dec 14th 2011 5:08PM Viiral said

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@chrollo macros are for n00bs
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Posted: Dec 14th 2011 4:44PM Lucidus said

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Still pushing that rail shooter as if it don't stink. Just admit it was a mistake and move on, Bioware.

Posted: Dec 14th 2011 4:48PM Clemalum07 said

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@Lucidus still crying about a game you arent going to play. Grow up and move on. No one really cares what you think. You have been caught in numerous lies about this game.
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Posted: Dec 14th 2011 4:50PM Lucidus said

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@Clemalum07 Must have hit close to the mark to get you, oh anonymous creepy stalker, all riled up like that, huh?
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Posted: Dec 14th 2011 4:54PM Felnor said

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@Lucidus - Rail shooters are fine. When has Star Wars(Franchise) ever been nothing but a Rail Shooter. X-Wing Vs Tie Fighter? Give me a break. That was pretty linear as well.

Goal A: Destroy Ship
Goal B: Destroy Larger Ship
Goal C: Get the hell out of there.

Honestly if you want open space go play EVE or STO. That Genre has been covered fine. Star Wars has no need to do the same.

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Posted: Dec 14th 2011 5:02PM Chiren said

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@Felnor

What about intercepting tie bombers before they get in range of your calamari cruiser?
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Posted: Dec 14th 2011 5:06PM Felnor said

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@Chiren

Goal D: Protect the ship full of endangered cats!!!
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Posted: Dec 14th 2011 5:14PM (Unverified) said

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@Lucidus
Star Wars has never been about space combat, whatever various other games would have you believe. The only scenes important enough to the general fanbase are Luke moving along a track without enemies to fire at (only to dodge) and Han and Luke stationary in the Millenium Falcon. (They don't care about little Anakin's stupid victory over the droid army in I.) They don't need anything other than a rail shooter to appeal to actual Star Wars fans.
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Posted: Dec 14th 2011 5:33PM Lucidus said

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@(Unverified) That's always been, bar none, the worst argument for the rail shooter put forth. It's incredibly subjective and disingenuous.
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Posted: Dec 14th 2011 5:59PM (Unverified) said

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@Lucidus
Hm. Nope.
Not subjective, not disingenuous. Objective, easily identifiable fact. It would in fact be disingenuous to assume otherwise, and mistake Bioware's intentions.
Sure, the game would be better if space combat wasn't a rail shooter. But that takes time and money and again, it would only draw in fans of X-Wing/Rogue Squadron, who tend to be hardcore fans of mechanics and therefore not of massively multiplayer online games.
I'm sure it will be added in eventually anyway. I'd be even less likely to play it than I am if so, so can't say I think it'll be a good idea. Shooters are lame.
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Posted: Dec 14th 2011 8:46PM Lucidus said

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@(Unverified) Great job "proving" your point with more subjectivity. And thanks for the laugh.
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