What truly happened with the sad tale of Tabula Rasa
, the scifi MMO that had the full backing of Richard Garriott
-- and yet lasted only 15 months before being shuttered? For the full scoop, it's good to go right to the source: General British himself.
Garriott sat down with Eurogamer
for a candid dissection of what went wrong with Tabula Rasa
. Ultimately, he feels that he did not do enough to make the game the best it could've been. Initially, Garriott's team brought on several Asian developers to help shape the title to be appealing to the Eastern market.
The partnership didn't work out, and after two years the team basically started over. By then, Tabula Rasa
was already struggling. "So Tabula Rasa
started its two-year late restart under exceptionally unusual pressures and with understandable corporate discontent, which made it very difficult to finish," he said.
Garriott then acknowledges that the MMO's failure has caused players to be wary about his future projects: "Since Ultima Online
was a fair time back and Tabula Rasa
had its troubles, it makes perfect sense that people would go, 'I'm cautious as to what my expectations are.'"