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Reader Comments (14)

Posted: Dec 9th 2011 2:03PM Space Cobra said

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I have 2, maybe 3 or so, standard characters I bring over into most MMOs. For the most part, they fit, but sometimes, I live them if they don't.

I got started in the RDI (Red Dragon Inn) chat rooms and those were a mix of fantasy and Sci-Fi (and more). Basically, boiling concepts to simplistic terms; Tech is the same as magic. Stuff like that.

I sorta do it for name-recognition, in addition to playing an old-established character. The main difference is that I will either ignore most of his previous history in other MMOs; basically wipe the slate clean, but have the same standard "tent poles" or just assume he is a "parallel world" version of the same character, again, without the globe-internet-tromping-MMOs and his story begins pretty much now, but with those "tent poles".

Mind you, I make up new characters, too, and these can replace the ones I use (so your, "Check out the world" applies to me in some instances).

I feel their is nothing wrong with my approach; I can fit them into most MMO worlds/lore and those that I can't, well, I make someone brand new. This might disregard some of the crafted lore, but really, "this is the internet" and people are applying concepts/things that fit their viewpoints on a "secondly basis" (Okay. I woulda said "hourly basis", but it much more rapid than that and I know what I used doesn't fit! ;P ). That's a bit of a different argument for another time (ignoring a world's lore and adapting it to your character). Granted, it can and will be overdone too much, but that's always been the nature of new players learning the ropes of RP.

Posted: Dec 9th 2011 2:53PM Irem said

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@Space Cobra
I have "parallel" versions of several characters as well, and yeah, there's really nothing wrong with that. The character still exists within the boundaries of the world. Even if I establish, in my head, that my necromancer from Tyria and my Blood Knight from Azeroth are essentially the same person in different circumstances, they're shaped by those circumstances and they're citizens of the universe they're in. My necromancer isn't running around claiming to be a displaced elf.

What Eliot's talking about is the guy who comes up to you dressed in black and sporting long white hair, with the closest thing to a great katana he can find, and says, "My name is Sephiroth and I'm seeking my mother, Jenova. Tell me, what strange world is this?"
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Posted: Dec 9th 2011 3:15PM Space Cobra said

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@Irem

Yeah, I've had LOTS of experience dealing with those types of players (who tended to be young and inexperienced at RP) in the RDI-chat rooms.

Since the room was basically treated as a "multi-dimensional nexus", there was little problem there, but we'd get so many types and the "god mode RPing" tended to get carried away, especially when people started interlacing concepts, like the Highlander-Immortal-Dragonball-Chi-wielding-with-a-hint-of-Vampire characters that started up fights (all in text, mind you). And no, I am not really making that example up! ;P

I either try to gently guide these poor souls. Sometimes they calm down and tone their concepts down. It's more about patience than anything though. I always like to think there are "diamonds among all the coal" out there and heck, one can eventually even make a coal into a diamond; it just takes time.

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Posted: Dec 9th 2011 3:23PM Irem said

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@Space Cobra
Yeah, a lot of people just don't know any better, or the concept is kind of like training wheels. As long as they can take advice, it usually works out fine.
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Posted: Dec 9th 2011 3:50PM JuliusSeizure said

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@Irem

Actually, what he's talking about is someone coming up when you're playing, say, LotRO and saying 'I am Genericus, Champion of Stormwind. What strange world be this?'

Someone playing a canon character created for some other work like Sephiroth goes beyond possibly acceptable under the right circumstances to a flat-out Vader-NOOOOOOOOOOOOO.
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Posted: Dec 9th 2011 4:38PM Irem said

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@JuliusSeizure
I just used a recognizable character for easy reference, but really, it's not much different whether it's an OC or an established character, IMO (I've seen both). Either way you're dealing with a square peg in a round hole that clearly doesn't fit.
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Posted: Dec 9th 2011 5:18PM JuliusSeizure said

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@Irem

Not true. First of all, using someone else's character is technically copyright infringement. So's using a proprietary world setting, but it's less of a big deal and the other example incorporates this as well.

Secondly, importing your own character implies some small degree of creativity in making it up in the first place, whereas taking a character you didn't create suggests a complete nadir of personal creativity.

Thirdly, it's much easier for other players to suspend disbelief. It's the difference between a character that you know just does not belong no matter how it's presented and one that is puzzling but could kinda work. The key is familiarity: An obvious pop-cultural icon strolling through Paragon City will stick out like a sore thumb, whereas someone's recreated WoW character will look like just another High Fantasy themed super.

These are pretty vital differences in my opinion.
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Posted: Dec 9th 2011 3:20PM Irem said

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Good piece, and something that doesn't get addressed a lot other than to say, "Don't do it."

I have the same problem with this that I have with long-lost relatives of lore characters, people who can do wild things their class doesn't cover (far beyond handwaving), and anyone who is mysteriously key to the game's overall plot: if I choose to interact with this person, and RP with them as though my character believes everything they have to say, it would almost always realistically redefine my character's core purpose if it were true. If you've just told me you're Queen Jennah's twin sister, and you've been hunted all your life to keep you from meeting her and telling her all kinds of secrets, for my GW2 character to remain IC and take that at face value would mean moving heaven and earth to help you. If you've told me your character is blessed by Grenth specifically for some important purpose, my character would--provided that were true--drop everything to offer assistance. And if you've just claimed to be a transplant from another world...well, how would any rational person react to that, if it turned out to be true? This is potentially life-altering stuff, here!

So my two choices, when faced with a character who breaks lore to a major extent: politely excuse myself from getting further involved, or play along and move my character from the game universe proper into this other guy's headcanon. Everyone has their own ideas and little assumptions, but I'm generally most comfortable playing those out with people I know well, which means taking the first option more often than not. Most RPers I know will -always- take the first option, in fact, which leads to a lot of the people who are dead set on bringing their Elezen OC through a portal into Middle Earth RPing alone and complaining bitterly about "elitists."

The mundane explanation you suggest is really the only way to make this somewhat palatable for playing with other RPers (at least, those who aren't willing to abandon the plot of the game they're in to babysit someone who wants to talk nonstop about another one), but even "done well" it just leads to an in-joke at best. "Oh yeah, this guy, he's a little off. Says he fell through a portal from someplace called Atreia, and thinks he has wings. Humor him." I really think the only way to really do this well is to keep it in your head, and pretend that your character is intelligent and resourceful enough to put up a decent front as a normal citizen. In all honesty, it's about as much as you'll end up doing with other players, anyway.

Posted: Dec 9th 2011 3:51PM Space Cobra said

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@Irem

I've also used the, "This person's loopy" excuse. Sometimes it works out well, especially if I am on the right character (a character with a sense of humor). I can sometimes work it that many people, even the RPer, enjoys it and accepts it.

Of course, other times, they basically "ignore" me in either via /tool or just not reading me, but in that case, they seem to want to "play a scene" for a crowd and have their own game-plan/direction and don't take well to outside input, even if the other player(s) are trying to help and intermingle with the player.
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Posted: Dec 9th 2011 3:47PM awitelintsta said

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Normally I think your articles are in the ballpark of good sense where roleplay and MMOs are concerned, but I feel like this really misses the mark.

The offered ideas on how to rationalize your character's stranger-in-a-strange-land predicament to outside observers - "traumatic injury, starvation, delirium, and a nice touch of dissociative disorder" - are all things that, if suddenly inserted into a roleplay situation, have the real potential to be scene-stealers, just as much so if you had walked through the tavern door saying you're Starbuck and you're not sure how you got here but hey, which way is the Galactica?

There's a reason that this whole situation is such hallmark in the library of terrible, no good, very bad RP tropes, and it's not just because it's being done poorly as a concept. It's because of just how incredibly disruptive it has the potential to be the minute you try to involve other people's characters.

Posted: Dec 9th 2011 3:48PM awitelintsta said

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@awitelintsta

Such A hallmark, awitelintsta. Learn to proofread. Dur.
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Posted: Dec 9th 2011 3:53PM Space Cobra said

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@awitelintsta

"just as much so if you had walked through the tavern door saying you're Starbuck and you're not sure how you got here but hey, which way is the Galactica? "

LOL!

I've seen a few things VERY similar to that in my time at RPing! :D
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Posted: Dec 9th 2011 4:03PM awitelintsta said

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@Space Cobra

I actually saw a lot of this craziness in Star Trek Online, which was a lot less jarring than some examples that have been given, because at least there was a plausible (though improbable and still a bit jarring) explanation that you were from another world entirely, because hey! It's space! It's big and unknown and stuff.

And yes, that example is real, there was someone RPing that they were from the BSG universe. I laughed so hard.
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Posted: Dec 9th 2011 4:13PM deadborder said

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I'd say that this is one of my most hated bad RP cliches, but the truth is I have a really, really long list of them.

Usually I see this sort of thing in action on self-important special snowflakes who's egos are too big for words. Rather than creating a character who logically fits the background of the world, they will, instead, create one that stands out for the sake of standing out as to garner attention.

The "dimension lost" character is one of those types. It often occurs when you have a player who is so in love with their own character that they have to play them regardless of if they suit the setting. Rather than adapting their character to the locale, they do the opposite, in effect deciding that the world revolves around them.

Now I'm not saying that idea of re-using a character across settings is inherently bad, as long as said character is adapted to fit the setting, and you don't try to claim that it's all the one person. Of course, if it's a bad character to begin with, such a level of self-involvement isn't going to help

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