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Reader Comments (9)

Posted: Dec 5th 2011 4:42PM (Unverified) said

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The dungeon maker looks kind of interesting now that I see it in action.

Posted: Dec 5th 2011 4:43PM cotheer said

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I just wish they spend some time on engine optimization for it's the only reason i quit the game.

Posted: Dec 5th 2011 4:54PM MMOaddict said

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Question is, do we get xp or AA xp for our regular characters when doing dungeons from the dungeon maker?

Posted: Dec 5th 2011 5:01PM (Unverified) said

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This actually looks a lot better than I thought it would, definitely a good thing that you have to select a character to run these dungeons with. If not people would just run these dungeons with their current character and rarely touch the current ones which is what happened in CoX till they turned off most of the XP on UC missions. Good job SOE.

Posted: Dec 5th 2011 5:56PM Shadanwolf said

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I'm looking for a game so will check this out.So will I be able to have a Beastmaster....and it will be free to play...tomorrow ?

Posted: Dec 5th 2011 6:00PM Shadanwolf said

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I'm looking for a game so will check this out.So will I be able to have a Beastmaster....and it will be free to play...tomorrow ?

OK..I read a little further.The new content must be purchased or subscribed :-(.

Posted: Dec 5th 2011 7:28PM Dunraven said

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I was 100% on board until I found out that you cam't run your won characters through the Dungeon maker dungeons you have to pick on of their premades. Once again SOE takes a great idea and screws it up.

Posted: Dec 6th 2011 1:28AM Rayos said

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@Dunraven They said it won't be available right away, but they might add it in the future.
I still think the dungeon maker is a very cool feature.
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Posted: Dec 6th 2011 1:37PM Daemodand said

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After playing Masterminds in City of Heroes Freedom, pet classes in other games always seem so anemic by comparison.

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