If you haven't managed to snag a spot in the DUST 514 beta, you'll want to have a look at a fan site known as DUST 514 Base. The site posted a detailed look at the game's vehicle fitting interface over the weekend, and it gives a good rundown on many of the options in store for the planet-based mercenaries of New Eden.
If you're an EVE Online veteran, the fitting screens will seem somewhat familiar. If not, at least you can get a leg up on what is likely to be one of the more complex console FPS UIs in the business.
The blog entry contains a fair bit of speculation in terms of the numbers presented on the UI, and there are also plenty of high-quality images augmenting the text. Hit the links below for more info.
Reader Comments (8)
Posted: Dec 5th 2011 12:06PM (Unverified) said
"If you haven't managed to snag a spot in the DUST 514 beta"
Wait, what? Beta invites have started?
Wait, what? Beta invites have started?
Posted: Dec 6th 2011 10:51AM Broadcastorm said
@(Unverified) No, beta did not start outside CCP offices! Here is the latest update on the ETA: http://dust514base.blogspot.com/2011/12/dust-514-beta-eta-update.html
Reply
Posted: Dec 5th 2011 12:06PM LeBouc said
As an Eve player and fan, I just cannot stop grinning from ear to ear looking at that fitting screen.
Bring on Dust514!
Bring on Dust514!
Posted: Dec 5th 2011 12:18PM Mode7James said
I hope that CCP updates their icons for Dust and in Eve - that fittings icon has always looked strange and I can't tell what it is exactly. Is it a spaceship, is it an airbus? Whatever it is, it doesn't look like anything currently in Eve that's for sure...
Posted: Dec 5th 2011 3:53PM SaintV said
Gameplay footage please!
Posted: Dec 5th 2011 4:49PM SKYeXile said
Madruger lol, magrider much?
Posted: Dec 6th 2011 8:10AM Xilmar said
I'm not a console player, so this might be a bad question, but isn't this interface very hard for console players to use? Hope things aren't set in stone yet and feedback can be easily turned into an internal patch.
Dunno how hard it is to navigate more complex menus, since most console games i've played have a basic UI for everything.
Dunno how hard it is to navigate more complex menus, since most console games i've played have a basic UI for everything.
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