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Reader Comments (6)

Posted: Nov 19th 2011 4:20PM alzeer said

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always loved them exept in FF dissidia where their noses are huge and voices annoying.
cant wait to fight the dark moogle in the next update from the little footage shown the fight will be fun.

Posted: Nov 19th 2011 5:15PM Ghostspeaker said

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So basically their function can be summarized as deus ex moogle?

Posted: Nov 19th 2011 9:11PM Irem said

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It's neat to see this put into words. They really are handwavey little things (paw-wavey?) in XI, both indispensable and--for the most part--completely ignorable.

Posted: Nov 19th 2011 10:49PM Joshinu said

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They were also in FFVII briefly. One of the mini games in the gold saucer was all about getting a male moogle a mate. Then I think they were in one of the areas you could only get to with an airship but I might be mistaken about that. Still, it makes them a presence, but only a small presence.

Posted: Nov 20th 2011 1:37AM JuliusSeizure said

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@Joshinu

'They've appeared in more games, but usually as mythological creatures or background illustrations rather than sentient creatures.'

And you are mistaken about the airship thing. The only presence (disregarding still background images) they had was in the videogame at Gold Saucer, the animatronic giant moogle Cait Sith rides around, one of Cait Sith's Limits (which was probably also animatronic) and the Choco-Mog summon. So, three fakes and one mythological-ish cameo.

(All summons are mythological, so what if they're technically real!)

@Eliot

This was cute AND provocative. :)
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Posted: Nov 20th 2011 5:02AM (Unverified) said

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Kupo?

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