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Reader Comments (52)

Posted: Nov 16th 2011 1:37PM Lucidus said

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Made it hard to play enjoyably with so many people on the same quest rail at the same time. I had flashbacks to camping undead froglock spawns.

Posted: Nov 16th 2011 1:55PM hereafter said

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@Lucidus

It spread out pretty decently later on, but yeah, the early zones especially will have that issue. I think any experienced MMO player will know how to handle it, but I hope it doesn't put off any new players.
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Posted: Nov 16th 2011 2:25PM Lucidus said

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@hereafter They are going to have problems, especially with so little wiggle room on questing tracks. They're going to have griefing problems, frustration problems, etc. -- stuff that hearkens back to early MMO designs because the linearity is so tight. Not sure there's anything they can do about that at this late date. I keep thinking, "damn you people, get out of my single player game!"
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Posted: Nov 16th 2011 2:54PM Rocket Raccoon said

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@Lucidus

I thought the same thing but it DEFINITELY improved once I was off the starter world.
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Posted: Nov 16th 2011 3:22PM Seldra said

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@Lucidus

I don't know why people have a hate on for this guy, he's call it like it is.

Now while I don't get bent out of shape for this game being fairly formulaic I think certain gameplay elements that have historically proven to be more of a nuisance should be addressed and hopefully would be fixed by launch.
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Posted: Nov 16th 2011 4:26PM Jwheeler said

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@Lucidus

Most MMOs have that same problem of little "wiggle" room when questing in starter areas not just SWTOR. Then they branch out to other zones/planets. I found no problem in SWTOR after the origin worlds.
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Posted: Nov 16th 2011 5:07PM R3nZiO said

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@Lucidus
starter worlds are instanced for a reason, too many people doing the same quest as you? SWITCH INSTANCES - problem solved. thats why bioware put it in there.
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Posted: Nov 16th 2011 7:19PM hereafter said

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@R3nZiO

Yeah and this testing is part of determining how to instance it. I'm sure they'll adjust it properly by release or... well, we'll just deal with it like we deal with every crazy MMO release. I'm pretty sure they're all like that, no?
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Posted: Nov 16th 2011 1:41PM TheAngryIntern said

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I love how this game comes out just a few days before I have 11 days off from work!

Posted: Nov 16th 2011 1:47PM SwarlesBarkley said

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@TheAngryIntern

I graduate from school on Dec 14th, how cool is that?
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Posted: Nov 16th 2011 1:56PM TheAngryIntern said

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@SwarlesBarkley perfect timing!
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Posted: Nov 17th 2011 11:40AM ployer said

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@TheAngryIntern

and i am getting married on the 17th, so no SWTOR for me =(
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Posted: Nov 16th 2011 1:42PM Darkmoone said

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Jef you sound jelly

Posted: Nov 16th 2011 2:09PM MarkLIVE said

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Been waiting since 2008, the time is finally almost here!

Posted: Nov 16th 2011 2:27PM rotcafnogaw said

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i got the beta invite on both my gmail accounts... but neither had a link for the client download or actually said when the beta was going on. it just said "in the future". i hope i didnt miss out but im starting to think i did. i logged into my account and saw absolutely nowhere that had anything to do with a client download.

Posted: Nov 16th 2011 2:38PM Lenn said

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@rotcafnogaw It's for the upcoming test, as clearly stated in that e-mail. No date has been announced yet. You will know.
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Posted: Nov 16th 2011 2:38PM Lockisezmode said

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@rotcafnogaw You didn't miss out. Everyone who registered for Beta before Nov. 11th will get to play. Just keep saying attention to Massively and your email.
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Posted: Nov 16th 2011 2:40PM (Unverified) said

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@rotcafnogaw

The 'In the future' beta email was referring to the massive beta test they'll be doing this weekend or next weekend. They're just letting you know you got in for the other test and that you shouldn't get a beta key from a website.

Anyone who signed up for beta prior to November 11th, 2011 will be able to participate in the final beta weekend before launch.
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Posted: Nov 16th 2011 2:43PM Vandal said

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Star Wars fans. The zerg of the gaming world lol

Lift the NDA Bioware so we can finally talk about this game!

Posted: Nov 16th 2011 3:01PM Mightylawngn0me said

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@Vandal

In all honesty does the NDA matter anymore? The game launches in a month, so unless you're a regular tester there's really not much incentive for a weekend tester to not just leak as much info as they can, as they're only going to have maybe one or two more play weekends before they own the game and can play as much as they like.
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