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Reader Comments (50)

Posted: Nov 15th 2011 9:16AM Eamil said

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Um.

Wow.

Posted: Nov 15th 2011 9:26AM Lenn said

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@Eamil Yeah. This. Not much more to say, really.
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Posted: Nov 15th 2011 2:47PM bobfish said

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@Eamil

Its impossible, even for Hangame, my guess is that it was failing and when this mistake happened they just decided to cut their losses rather than restore the backup.

Pathetic company.
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Posted: Nov 16th 2011 1:24AM ImperialPanda said

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@bobfish

Ditto. It's impossible for the game code to be gone. There wouldn't even be any source code on a production server, it should be just compiled binaries no?

It's probably just mis-translated. Player data was deleted, and they couldn't restore it. How they managed that is still difficult to understand.
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Posted: Nov 22nd 2011 3:08PM (Unverified) said

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@ImperialPanda I play this smaller game called kingdom of loathing where a similar accident happened, all the servers crashed during weekly maintenance and all player progress for the last couple weeks was lost. they had lost the primary backups as well somehow and they wound up restoring it to a point 2 weeks beforehand, then giving everyone who had an active account a bunch of free stuff.
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Posted: Nov 15th 2011 9:26AM Azules said

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That's pretty crazy, a whole world, all that work (or lack thereof, never heard of the game) gone.

Posted: Nov 15th 2011 9:30AM tk421242 said

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I think they are running neck and neck with Mortal Online's copying of EVE's EULA for MMO screw up of the year award.

Posted: Nov 15th 2011 9:39AM Addfwyn said

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@tk421242 I think accidentally deleting the product you spent a significant amount of time and money on is worse than being too cheap to hire a legal team.
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Posted: Nov 15th 2011 12:14PM Saker said

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@tk421242 neck and neck with -mortals- level of "quality" apparently...
Epically pathetic, and sad...
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Posted: Nov 15th 2011 9:31AM ephesym said

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I wish this would happen to a lot more games.

Posted: Nov 15th 2011 12:03PM Mikkhail said

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@ephesym +1
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Posted: Nov 15th 2011 9:33AM real65rcncom said

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If a mmo no one has every heard of falls, does it make a sound?

Posted: Nov 15th 2011 1:48PM Equillian said

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@real65rcncom

I think it does, it sounds like "hahahahahahahaha!"
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Posted: Nov 15th 2011 2:23PM (Unverified) said

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@real65rcncom
Only if you count the lamenting of the programmers who spent countless hours on coding it.
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Posted: Nov 15th 2011 9:36AM (Unverified) said

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This is great warning for players that level rush, grind and farm - only to feel "leet" at max level with their high level characters, gear and loot.

Its the JOURNEY, not the destination - THATS where the most fun comes from in mmorpgs!

-X

Posted: Nov 15th 2011 9:45AM Azules said

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@(Unverified) I don't get rushers, What's the point if there's nothing to do sooner? they gonna keep up a sub to banksit? lol
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Posted: Nov 15th 2011 10:09AM fallwind said

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@Azules different people have different ideas of fun. I love to RP but I'm sure there are more than a few here who "don't get it" either. I can't understand how someone can pick just one toon and only play that... but hey, it's their time/money.
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Posted: Nov 15th 2011 11:22AM silver001 said

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@Azules Sometimes is to be the FIRST to hit cap. Other times is to be the first to complete an instance/raid. Finally, it could be because the game is a PvP game and the faster you hit cap the faster you can start killing people or getting PvP geared. There are tons of reasons, its really up to the individual.
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Posted: Nov 15th 2011 12:09PM (Unverified) said

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@silver001 A few gaming publishers do first to cap contests which is stupid. So you want players to get bored and leave? It only favors the players with no life. Being "first" doesn't make you better.
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Posted: Nov 15th 2011 12:19PM Zethe said

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@(Unverified)
"Being "first" doesn't make you better. "

It does if you're racing to first.

As for calling people no lifers, You're both playing an MMO. Stones and glass houses, and all that.
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