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Reader Comments (29)

Posted: Nov 14th 2011 4:18PM aaradun said

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free 2 play in 3months.

Posted: Nov 14th 2011 6:51PM Sunlover said

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@aaradun

Hmm, down-voted pretty hard. But honestly, I can't see Aion maintaining an acceptable level of players to fuel their end game and pvp format, along with other group-centric activities, without bringing in more new players, reigniting the interest of former players, and providing current players with more reasons to stay.

Subscription fees and initial costs will remain a barrier towards accomplishing this. Even WoW is losing players by the millions, and Blizzard is responding with incentives (free games, mounts, beta access, etc.) and changes. Free to Play is always a touchy subject for some, but given the fact that pretty much all of NCSoft's games have gone F2P recently, and GW 1 and 2 use an alternative pricing model, I'd have to agree that Aion will most likely have to follow suit in some fashion or go the way of Tabula Rasa or Auto Assault.

As Sony, Funcom, Cryptic, Turbine and very likely NCSoft, thanks to City of Heroes, have all discovered, removing the barrier of initial fees and subscriptions is an effective way of super-sizing your population in game and growing your customer base.

So, while you may not like what aaradun is saying, or how it was said, I wouldn't completely discount or dismiss the idea.

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Posted: Nov 14th 2011 4:20PM Space Cobra said

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Nice viewpoints!

Although, while I do agree with your comment of "certain undesirable legions/gankers/players will probably leave Aion, I am somewhat surprised they hadn't so far. I admit, never having gotten to the PvP portion of the game, but I wonder if the PvP kept them in; it may be a testament to good PvP.

Thing is, as you noted, there is always tide and flow with new releases and, I expect some of those players will come back, for whatever reasons (they prefer the PvP mechanics in Aion, they also built up a character, they have a feather-fetish, etc.).

Posted: Nov 14th 2011 4:22PM Jemac said

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MJ,

As a MMOer who is currently in between games, and a friend of many who are in the same boat, I think it would be killer if you created a post about "Why Aion?". I spend a lot of time on boards, and sites trying to get a good run down on what makes Aion tick, what makes it different, and what makes it fun - as well as what might make it not so fun for certain players.

I love your posts, and think you would have a really helpful/fun approach to this!

-Jemac

Posted: Nov 14th 2011 4:27PM (Unverified) said

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Just one thing before I comment. I love Aion. I have played it with my wife since launch.

Aion has great potential but they keep doing things that make it seem as though they are trying to sabotage it. The most recent is removing the quest that gave us 2 arena tickets a day and leaving us with 1. The arena system was a fantastic addition to the game. It allowed people to gear up fast enough to be competitive with players that had been here for 2 years +.

The mana stone socketing rate was nerfed just prior to selling mana stone supplements in their item shop. They try and say it wasn't but it very rare to socket anything fully now. I have a screen shot of 15 breaks in the first slot. This does not increase the enjoyment of the game. It leads to aggravation and rage quitting.

NCWest has no say in anything regarding the game at all. NA's views are not take into consideration in any way. The CM's have all but come out and said this. They make suggestions and are shot down. Game decisions filter down from people who clearly do not play this game and are all bout making as much money as possible and killing the game in the process.

Bottom line. This game is fucked. Don't start playing it if you are not already. It will just lead to heartbreak and aggravation. Those of us that have stuck it out are ready to move on.

Posted: Nov 14th 2011 4:40PM Elloa said

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It's not for SWTOR that Aion's players may leave, but for Tera. Most of the guild in preparations for Tera are/had been playing on Aion.

Tera propose a similar aestetic, a universe a bit in the same style, PVP end game with politics, guilds wars etc... and a awesome action combat system.

Posted: Nov 14th 2011 4:46PM dndhatcher said

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If SWTOR releases with good endgame dungeons and PvP its going steal many more subscribers from (Aion/Rift/WoW/etc.) than it will if it releases with the storylines as its unique strength.

Posted: Nov 14th 2011 4:47PM real65rcncom said

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Well written piece. You covered a lot of things.

I played AION at launch and for one year afterwards. I had liked the vast majority of my stay in AION overall and thought the game was pretty good.

That said, I knew in my heart of hearts that AION was just a placeholder; I was really waiting for FFXIV. When that finally launched, I eagerly left AION without too much nostaligia.

After a few months of coming to the disappointing realization that FFXIV was actually a worse game than AION, I still did not go back. Why?

Usually when I leave a game, I leave my characters intact but when I return, I find that my former guildies, friends and people I've grouped with have either moved on themselves, merged with other guilds (who are now closed) or also since quit X game as well.

Most importantly, I find I am so far behind whatever curve that I was up with that it's impossible to get back into the "spirit" of the game. Content introduced usually has come and been conquered, leaving little people willing to "redo" it again. Just trying to figure out and handle new skills that came with a level increase (as in AION) is just too intense for me and I quit those games.

So, even though some do come back, there are just as many like me that won't even if the game we left for isn't what we thought. We'll try another game or even take a break.

Posted: Nov 16th 2011 5:32AM kippet said

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@real65rcncom

The funny thing is, NCsoft in Korea does not listen to its customers either. They have been receiving a lot of feedback and complaints asking them to fix class balance, reduce needless grind, etc, but the developers haven't bothered to address the issue.

The current 3.0 release (only a week old) has garnered so much negative feedback that Aion has supposedly been pushed off its #1 spot in Korean MMO gaming chart already. The official K-forum is filled with quitting posts, accusing NCsoft of treating its players like cash-cows and not listening to its playerbase.
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Posted: Nov 16th 2011 5:33AM kippet said

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@kippet
Sorry I meant to reply to above post by Unverified...
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Posted: Nov 14th 2011 5:01PM (Unverified) said

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I'm sure AION would have a TON more players if they just did one thing..

HAVE A REAL FREE TRIAL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

There are soooooooooooooooooooooooo many people that want to try this game but dont want to waste time on a 5hr trial. Its ridiculous!

I'm PRAYING that Aion comes out with a real trial and they could essentially DOUBLE their population. 2 years later and they STILL havent created one, I dont understand!

Anyone know how many players AION has roundabout?

Posted: Nov 14th 2011 5:57PM (Unverified) said

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@(Unverified)

Dude, they've had a "real" free trial for awhile now. May want to actually check out their site sometime....
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Posted: Nov 14th 2011 6:07PM (Unverified) said

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@(Unverified)

Seriously, you keep posting the same thing, people keep correcting you. Aion DOES have a REAL free trial, and has for quite awhile. It's 10 days, or level 20, whichever comes first.

From their website directly ( http://na.aiononline.com/freetrial )
"This trial will grant you a digital copy and up to 10 consecutive days or level 20 (whichever comes first) of access to Aion."
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Posted: Nov 14th 2011 6:40PM paterah said

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@(Unverified) Have you ever read any of the replies you get on the previous articles?
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Posted: Nov 14th 2011 10:52PM Space Cobra said

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@paterah

Been following him as well and doubt he does.
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Posted: Nov 14th 2011 5:02PM alzeer said

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its worth noting that aion Korean population is much much bigger than western, which means TOR will have less effect on aion than most MMOs

Posted: Nov 14th 2011 6:37PM mmogaddict said

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So all the people that do leave will be undesirable griefers and the game will be better off without them?

Denial is more than just a river in Egypt.

Posted: Nov 14th 2011 6:39PM Alex Oglitchkin said

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Yes Aion will suffer subscription loss in the US/EU area. WoW will suffer the most of course. When new big title MMOs launch they always take chunks out of the other MMOs. The question is how long before the people go back to their comfort MMO as I call it.

Posted: Nov 14th 2011 6:42PM Graill440 said

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Aion is vast already....and empty.

Posted: Nov 15th 2011 9:16AM Boardwalker said

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@Graill440

Hmm, not on my server. Weird.
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