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Reader Comments (58)

Posted: Nov 14th 2011 6:05PM EndDream said

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mmhmm...

Posted: Nov 14th 2011 6:13PM HokieKC said

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It wasn't even designed as an MMO? It may have been close to shipping as an RPG or RPG with coop. but it's going to take awhile to have it ready as an MMO. That's a timely transition (when done properly).

Posted: Nov 14th 2011 6:52PM (Unverified) said

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@HokieKC

It was going to be more of an online only rpg that was mostly multiplayer and then they just changed it out to a f2p full on mmo.

I hope it is good or it might be a looonnng time before we get another D&D mmo.
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Posted: Nov 14th 2011 10:13PM Daverator said

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@HokieKC

"That's a timely transition (when done properly)."

Yea.. there's the catch. It is in the parenthesis. Cryptic has show to be much more of the leaning "release it and then try to finish it" even more so than the new standard set by the MMO industry.
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Posted: Nov 14th 2011 6:23PM SailorCallie said

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So. D&D Neverwinter will be a Free-to-Play MMO after all. Thanks, PWE and Cryptic. :D

Posted: Nov 14th 2011 6:26PM yeppers said

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I really don't doubt it was almost ready to ship. Now, whether or not the game was almost FINISHED is another question. Cryptic is NOTORIOUS for shipping games before they're finished.

Posted: Nov 14th 2011 8:46PM Utakata said

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@yeppers

Yep...looks like PW stepped in before Cryptic pulled another Bill Roper special.
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Posted: Nov 15th 2011 8:34AM Saerain said

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@yeppers By Cryptic, surely you mean Atari.
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Posted: Nov 15th 2011 12:37PM Faith said

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@Saerain No, they were right when they said Cryptic. Cryptic are the ones that go to their backers and entice them by telling them they can magically create a full blown 'MMO' in 12-18 months with their dated engine.
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Posted: Nov 14th 2011 6:28PM HitechLolife said

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'Almost ready to ship' has a different meaning for Cryptic than most of us. Looks like PW has been good for them though, forcing them to take it further - something both CO and STO desperately needed at launch.

Posted: Nov 14th 2011 6:40PM Jeremy G said

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@HitechLolife I like this comment because it can be stretched a bit further. A lot of people blame Cryptic for releasing things early.

I'm not saying that they aren't partially to blame, but a look has to be taken at their last Publisher, which was Atari. I'm sure Atari had a HUGE say in when something needed to ship by, and they didn't want any excuses. I think PW is the best home for Cryptic, and hope that they thrive under better leadership.
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Posted: Nov 14th 2011 7:57PM HitechLolife said

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@Jeremy G Yep, that's very fair. It's hard to know who promised what in terms of development time. I imagine the guys in the trenches actually making the game would have taken as much time as they could get.
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Posted: Dec 16th 2011 3:31PM saurav122 said

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@Jeremy G ,Sorry all the guys as it is bit off topic. Hi Jeremy i wanted to thank you for a comment which u made 1year back on " Acclaim shuts down all games and main site ". I saw the comment just today while checking news of my old company. I used to work there and it really had some of the nice guys i have ever worked with and we all tried our level best to help our players always. I will always Miss Acclaim games. Didnt know how to message you privately. Sorry for taking this post off topic.
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Posted: Nov 14th 2011 6:29PM real65rcncom said

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meh.

Posted: Nov 14th 2011 6:39PM Graill440 said

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See Cryptic, not everyone is as stupid as you think they are. Grin.

It is always entertaining to see what stupendously dumb ideas the suits at these companies try to shove down gamers throats.

Posted: Nov 14th 2011 6:51PM BubleFett said

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I really hope they are using the Angelica 3D game engine for this
mmo. Cryptic's engine is not made for massive large worlds.

Posted: Nov 15th 2011 12:26AM ed511df3 said

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@BubleFett One, they're using their current champions/sto engine. Two, this was never going to be a large, open world game. Think a mixture of DDO and the old Neverwinter Nights game.

Before, it was closer to Neverwinter Nights. Now it's closer to DDO. But there's still that mix in, and I'm glad that PW made them take their time with it. Cryptic screwed up badly with early releases of Champions AND STO, and it sounds like they would have done it a third time.
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Posted: Nov 14th 2011 7:09PM FrostPaw said

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I'm not expecting this to be good, Cryptc does good character creation and fails at content creation. Then they add further insults by nickle & diming the players every opportunity.

Posted: Nov 14th 2011 7:10PM (Unverified) said

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I am hesitant to cheer for this game.
1. Champions Online F2P sucks (it might be a different experience as p2p)
2. PW games have always been pay to win.

STO will give me a better idea on how well they do with f2p. Either pay to win or content restriction. I am hoping they would turn this game into a game similar to DDO.

Posted: Nov 14th 2011 7:20PM oxlar said

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Oh good, its an 'action' rpg. Finally, someone is going to do something different and do and 'ACTION' rpg.


/sarcasm off

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