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Reader Comments (75)

Posted: Nov 13th 2011 4:40PM EuchridEucrow said

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@Lucidus

Your following me around and pretty much giving me a fairly accurate definition of you and your activities only makes it easier to dismiss you. He was trolling off topic with unsubstantiated hearsay. Buzz off please.
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Posted: Nov 13th 2011 4:50PM (Unverified) said

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@EuchridEucrow

Except everything said in that post was valid, not hearsay. There, I've just validated it :)
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Posted: Nov 14th 2011 7:44AM EuchridEucrow said

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@(Unverified)

Hardy har har :)
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Posted: Nov 14th 2011 9:30AM (Unverified) said

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@(Unverified)

I'm sorry but where are these mythical forums full of negativity you speak of?

Because I'm a tester and frankly, I don't see them ANYWHERE in the beta forums.
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Posted: Nov 13th 2011 10:54AM (Unverified) said

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How many of you play beta to honestly TEST, but apply or seek beta keys to DEMO?

Why not just come out and say it's a weekend demo? Sure they can stress test the servers or have a broader pool to find and squash bugs. But It's a hype building tool first and foremost.

Posted: Nov 13th 2011 12:44PM (Unverified) said

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@(Unverified)

I like game testing, always have. Not only do I submit reports on I find for the hope that they will be fixed before retail, but also like to see the tweaks and development of a game from early stages to finishing touches. I was in the first two beta weekends, but my friends were able to get into the latest, so I was able to see the changes that had been made since the last build I was playing. Nice to know I was finally able to talk about it too, that NDA is harsh.
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Posted: Nov 13th 2011 10:56AM DevilSei said

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They are never a good timeframe for testing. Especially when Skyrim is coming out the day the testing begins.
On top of that, while I understand having a "core" group that is always testing it, that's a poor design decision on its own. There is only so much they'll be able to do, and only so many ways they can think of screwing with it. A larger player pool doing something means it is more likely to find bugs/glitches/issues with something.

To me, this just sounds like Bioware is trying to pull an "Age of Conan" on us, polishing the hell out of the starting experience in order to ensure people buy the game and at least sub for a month or two. That way they get their initial sales and sub prices before they hit the weaker/shoddier mid-to-end game.

Posted: Nov 13th 2011 1:03PM Vgk said

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@DevilSei I can tell you from experience that this is more or less accurate, the starter planets are great as are the homeworlds, however things start getting repetitive fast (ex: the JK storyline after coruscant consists of finding one after another after another doomsday weapon which are supposed to basically be the equivalent of a mini-death star)

After the homeworlds the quality simply drops a bit, the PvP is shallow and unless something has changed very recently they haven't tested end game raids yet.

With beta weekends people get to see the starter planet and the homeworld but probably not much after it
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Posted: Nov 13th 2011 11:41AM (Unverified) said

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You do know that there are (at least) two groups of beta testers, those who've for the most part been continuously testing up to high levels and those for marketing reasons and stress testing on weekends, right?

Posted: Nov 13th 2011 11:50AM FrostPaw said

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I understand time slot tests are good for stressing servers and saving a bit of money on running costs pre launch but they don't make the testing experience more enjoyable, quite the opposite.

Given the choice, I would rather log in and test when I can rather than struggle through login issues and lag. The feeling of usefullness is diminished when you are essentialy just another "connection" for the server, I want to be usefull with reporting bugs and giving feedback on gameplay.

In the case of TOR, I resent having pre ordered on day one and have not been invited into the regular beta. I just recently was promised a weekend stress test to come but apparently even giving them money isn't an incentive to nvite me to give feedback on their game over some random guy that didn't pre order.

Posted: Nov 13th 2011 12:24PM Poi said

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@FrostPaw

Yeah because the preorder totally stated that, if you preorder, you will get access to beta testing also, right? Entitlement much? GTFO with that noise. Your preorder is getting you the game & whatever you paid to get along with the game(CE if you did), not the game AND beta access.

This beta weekend was clearly stated on their testing forums, that this is a server STRESS TEST. You had from the day you got the invite & confirmed your invite, to download the installer AND run the installer to download the build AND patch. If you don't want to spare bandwidth for that, that is YOUR loss and YOUR fault. We test under their conditions, not ours. This sense of entitlement is laughable.
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Posted: Nov 13th 2011 12:27PM FrostPaw said

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If you don't feel entitled when you pay money for something, could I have your money?
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Posted: Nov 13th 2011 1:36PM EuchridEucrow said

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@FrostPaw

You didn't pay for guaranteed beta access, get over it. Companies offering promised beta access in exchange for your pre-order is a sleazy tactic anyways and you should be happy the company you gave money to didn't employ it.
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Posted: Nov 13th 2011 1:15PM Germaximus said

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If im lucky i get a couple hours over the weekend to play test a game.

Posted: Nov 13th 2011 1:36PM JayDay said

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"The big problem of betas, of course, is that they aren't launched games. That means that every quest you complete, every enemy you kill, and every level you gain is just going to have to be re-done at launch."

Well duh.

Posted: Nov 13th 2011 4:59PM (Unverified) said

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Beta test this weekend was an eye opener for me, I am still surprised by how underwhelmed I am with this game. The story and quests are awesome (also the first instance I did), but after that EVERYTHING is sooooo stale and lifeless.

Posted: Nov 13th 2011 7:13PM DevilSei said

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@JayDay

Just to let you know, being unverified has nothing to do with being a troll. It has been well-known that the comment system for the Joystiq sites are rather... screwed. People look like they are replying to posts when they aren't, unverified names for people who have been posting since several months back easy, and more.

Second off, just because someone wasn't impressed with a game, doesn't disqualify their thoughts or opinions, nor does it make them a troll or fanboy. I was underwhelmed a little by TOR as well, simply just isn't my kind of game and nothing more to it.

Now you on the other hand? Definitive troll, good day and learn to post without attacking someone.
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Posted: Nov 13th 2011 7:20PM Graill440 said

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@JayDay

Your blog aside, you look really foolish right now, most likely on the verge of simply stupid. The joystick forums are the problems with the "unverified" icons, not the poster, nor the content they put out.

The joystick forums are maintained and created by 2 year old kids with degrees in "do not have a clue and no imagination and even less skill. We the bloggers simply suffer through it.
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Posted: Nov 13th 2011 5:14PM Saucelah said

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While I didn't play long enough to write a formal review, I definitely was able to play long enough to confirm the game isn't for me. And if the community in the weekend test was anything like the community at launch (which isn't much of a stretch if you've seen the wonderful comments on their facebook page), then I'd probably find it more palatable to buy into the kung fu pokemon panda expansion. And I haven't played that game in years either.

However, I think it will do well and be exactly what most people are looking for: a loot treadmill with mechanics they don't have to learn.

Posted: Nov 14th 2011 1:53AM hereafter said

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@Saucelah

Weird, community was pretty great for the most part when I played.
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