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Reader Comments (11)

Posted: Nov 14th 2011 1:42AM Space Cobra said

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A million players lost, mostly in Asia.

I think *that* point, that they are in Asia, will be lost among the folks using the factoid to prop up their various viewpoints for their various online debates.

It's mostly Asian players (or even bots/farmers). Are they awaiting ArcheAge? Or SW:TOR? Or are these "real" players, which would seem to put a bit of a dent in WoW's in-roads into Asia (both future expansion and hosting company).

Posted: Nov 14th 2011 12:57PM Space Cobra said

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@Space Cobra

And reading 3-4 comments below me made in the past several hours, seems I am right!

;P
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Posted: Nov 14th 2011 3:04AM Kamui Zero said

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WoW being F2P is the only thing that can save it, it may have revolutionized MMOs, but that was 2006, now in 2011 WoW is a almost above average MMO and the big reason it's losing subscribers is simply because there are WAY better MMOs out there and more importantly, It costs nothing to get and play those games as opposed to WoW's $120+ Just to buy it and subscription fees just to play it.

Posted: Nov 14th 2011 5:07AM OrangeGamer said

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@Kamui Zero Yes, the only thing that can save the MMO with the largest market share.:P
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Posted: Nov 14th 2011 6:54AM slickie said

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@OrangeGamer So many people are rooting for the death of WoW that they wouldn't even realize if their favorite MMO was dying.
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Posted: Nov 14th 2011 9:19AM Bhima said

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@Kamui Zero

An economist you are not.
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Posted: Nov 14th 2011 10:49PM (Unverified) said

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@Kamui Zero

The only thing hurting WoW is the old adage "familiarity breeds contempt".

It is still the most polished (though cartoony) game out there.

And I am not currently playing it. I love WoW. I just can't look at it anymore.
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Posted: Nov 14th 2011 4:05AM smartstep said

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Meh WoW is losing subscribers because it aged finally.

Everything ends and 7 years without subs drop and many of those with huge subs rise is best result in hsitory and it is an EXCEPTION.

WoW got stale and old and there is nothing that can save this game in long term.

Posted: Nov 14th 2011 4:36AM Germaximus said

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WoW is old and stale, for long time players, and even then WoW is constantly being updated to keep it fresh and its very well done.

WoW has a great quality and theres still no other mmorpg better than it.

If you can play WoW for free tho (like a clone) then theres no reason to pay for WoW unless you really enjoy it.

WoW is the superior mmorpg right now, Rift is great for those that want a less cartoony look in their game, both are dying tho simply because people are tired of that gameplay.

I'll be surprised if SWTOR survives long.

Posted: Nov 14th 2011 4:47AM ShivanSwordsman said

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I'm more amazed that people are getting somewhat excited by the news of EQ2 going "Free To Play" again. They're locking off many of their classes under the banner that you can only get the other half of them by subscribing, you can't even buy them in the shop. What I want to know is how does it hurt them to sell those classes in the shop? You sign up monthly, you get EVERYTHING rather than picking and choosing certain things.

I'm just going to stay away from Everquest 2... not enough fun, too much trying to pound at my wallet. As for WoW? I thought it was a fun game, but... I'm not one of those folks that's into renting the right to play my $50 games. You can go on and on about server fees and whatnot all that you like, I just don't care. You're making any excuse to justify the fact you pay $50 for the boxed game, $50 for each expansion packs, and you STILL pay them $15 monthly to play the game. Idiots.

Posted: Nov 14th 2011 5:11AM OrangeGamer said

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I personally enjoy WoW. Took a longish break and came back after getting bored in a record two months on Rift. I'm not gambling again- I'm waiting a year to see where TOR is at, and I'm getting GW2 since it's a no-brainer on the art style, new gameplay model, and it being F2P. Other than that, I'm sticking to console games. Too many of those to catch up on.

I'm just glad the figures were finally revealed that a majority lost were in Asia. I'm not a hardcore Blizz fan, but it just gets annoying that the only modes it seems for WoW are I LOVE IT I LOVE IT I LOVE IT and then I HATE THAT GAME OMFG IT RUINED ME WORST MMO EVER IT'S DYING GOING TO GO F2P when it still has the largest hold on the market. And while TOR, KoA, GW2, etc, will take a lot of those players, I'm interested to see retention, or if it will play out like my experiences in Rift and going back to WoW with a fresh view.

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