With the cold war in PlanetSide 2 quickly turning hot, potential players have to ask themselves: Which side will they join? Today SOE is making a bid on behalf of the New Conglomerate, painting them as the scrappy underdogs of the war with plenty of attitude to go around. We sat down with Creative Director Matt Higby to see if we could figure out what makes this faction tick.
Massively: As an introduction for new players, what's the philosophy behind the New Conglomerate?
Matt Higby: The New Conglomerate are an insurgent guerrilla force fighting against pretty stacked odds: an enormous military machine in the TR on one side and the vast technological superiority of the VS on the other. This forces the New Conglomerate to be adaptive, use creative tactics and take advantage of every possible opportunity they can to accomplish their goals. Their weapons run the gamut from conventional to experimental, and they're not willing to say no to anything that might give them an edge.
Has the NC changed from what we've seen in the original PlanetSide?
From a story perspective, the NC are probably the faction that's remained the most unchanged, although we're fleshing a lot of their motivations out in our weekly backstory releases. NC gameplay still revolves around quick strikes, burst damage and durability.
What type of player do you imagine being attracted to the NC as a faction?
Shooter players who really excel at fast twitch based gameplay will get a lot out of their bursty weapons. But anyone who wants a little bit more rough-and-tumble vibe to his gameplay will love the NC; their position as the "rebel/freedom fighter" is a lot of fun.
Do you see enough of a distinction among all factions to keep a balance of player-types? Or is this a concern?
Within each faction there are roles for any kind of shooter player, so it comes down to a stylistic difference at the end of the day -- which weapons do you like the feel of the most.
Do the NC have any unique tech available to them? Unique skills?
Each of the faction has a full range of completely unique weapons with their own feel and two unique vehicles. For the NC, the vehicles are the Vanguard medium tank, the most beastly of the tanks in the game, and the Reaver, a heavily armed and armored fighter jet, which makes up for its lack of mobility with sheer firepower.
Are there any cross-faction chat restrictions?
We're still working out details on that. We'd like to allow smacktalk.
Is character customization different for each faction? Will the NC have options specific to them?
Each faction will have piles of exclusive customization options to earn and unlock in the game for its armor, vehicles and weapons.
Thank you for talking with us!
Reader Comments (10)
Posted: Nov 11th 2011 4:46PM (Unverified) said
I notice a distinct lack of VS in this article... And all the others, for that matter. Technology = Might.
Posted: Nov 11th 2011 6:09PM AtomicConnor said
@(Unverified) well it is an NC focused q&a so that might have something to do with it..........
Reply
Posted: Nov 19th 2011 12:00AM Blackmamba24th said
@(Unverified) Really? tell that to the Taliban. 10 years plus still fighting with stone age tech and hurthing the US. NC ftw all the way
Reply
Posted: Nov 11th 2011 5:00PM (Unverified) said
Was NC in Planetside and that's what I'll most likely start with in Planetside 2.
Posted: Nov 11th 2011 7:05PM Raymac said
If the game plays half as good as it looks, then we are in for a treat. The dynamic clouds and sun cycle will create unique gems like this every day. It's hard to believe the sky isn't a photo or a painting. I'm not an SOE fan, but they are on their way to knocking one out of the park with this game.
Posted: Nov 11th 2011 7:35PM mmogaddict said
Death to the Elmos and Barnies
Posted: Nov 12th 2011 1:46AM SKYeXile said
Can wait to Scythe those vannys.
Posted: Nov 12th 2011 3:49AM Budukahn said
I'm a bit sad to hear that each Empire is only getting two unique vehicles at launch. I'll miss my Marauder buggy.
Posted: Nov 12th 2011 11:48AM Davevis93 said
Lets hope the devs keep to their promise of making each faction a moral grey. I don't want to face a situation where the the empire populations are 38% TR/VS and 42% NC cause the f2pers flock to them since their are the "good guys" of PS.
Maybe make note that the NC is fine with terrorist actions in the name of "freedom" like ETA
Reply
Maybe make note that the NC is fine with terrorist actions in the name of "freedom" like ETA
Posted: Nov 12th 2011 2:35PM SpaceMovies said
I can't wait for this game any longer!!!!!!








