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Reader Comments (12)

Posted: Nov 10th 2011 8:05PM Ordegar said

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This is why you play Deus Ex instead. You do the mission your way.

Posted: Nov 10th 2011 8:06PM foofad said

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@Ordegar Or the latest Splinter Cell, which is a lot more violent than previous titles.
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Posted: Nov 10th 2011 8:09PM DevilSei said

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Well if you hate it, think how old Snake must feel? One wrong lean or move, and CREEEEEK there goes his hip, all of a sudden everyone hears and rushes to the scene, only to watch a cardboard box limp and wobble out a side door. They see him, of course, BUT they feel bad so they don't chase...

Besides, you could go guns-blazing at times, but its more rewarding when you beat the game in less than 5-10hrs, without a single kill OR alert to your name. And it scares me when people show its possible to do so...

Posted: Nov 10th 2011 8:09PM Ordegar said

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As for stealth in MMOs, DDO's stealth mechanic requires you to stay in shadows, avoid noisy ground (like metal), etc., and avoid mobs who can detect movement without seeing you (spiders can feel the vibrations of your movement, for example).

Posted: Nov 10th 2011 8:18PM Ghostspeaker said

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@Ordegar

There's also no PVP, which helps keep animosity down. Not to mention the fact that technically anyone in DDO can learn to sneak (though some classes can get better at it than others, of course).

It's really a unique and wonderful game. Wish it got a little more coverage around here.
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Posted: Nov 10th 2011 8:28PM (Unverified) said

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The price is universal because for a MEASLY $15 a month, you literally get 100s of hours of gameplay each month. Even if you only spend 4 hours a month, for the price of 2 movies, its worth it!

MMOs started with $15 a month and it worked because it is worth it. Nowadays because everyone wants something for free, every1 wants mmos to be f2p. In truth, since mmorpgs are more than just games and have sooooooooooooooooooooooooo much - thats why $15 a month is worth it.

So many single player pc and console games out there, if you dont wanna pay the $15 a month- you dont have to play, :)

Though, I do like the new HYBRID model (f2p is a horrible term for it) People can PAY for the entire game or not pay for a restricted version.
(I always thought, what would be interesting to see is $15 a month for unlimited gameplay, or free for a fixed amount of gameplay - both without restrictions) Then it would REALLY be free to play, and not free to try like some new so-called titles.

Posted: Nov 10th 2011 8:30PM Dumac said

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I have a question:
What do you think about Lineage Eternal's mouse gesture combat, and why do you think is it that a decade (at least) old mechanic is a new feature in MMOs ?

/end question. Would really love to heard what you think. :)

Posted: Nov 10th 2011 8:31PM Dumac said

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*hear :/
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Posted: Nov 10th 2011 10:08PM Utakata said

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Stealth seemed to work great in WoW for me. And the Rogue was the funnest class to level. Extra fun because she too was a Gnome. But I digress...

The problem came with playing endgame stuff if your not PvP'ing. And to that, I always thought the raiding Rogue was a contradiction in terms. The advanatage of the Rogue is the power of the "sneak". And you can't be sneaky if you are standing with your buddies going melee with the boss completely unstealthed. You're just a Warrior in leather who can't use large swords. To this, it made the experience unenjoyable. Especially when you had spec out of the "sneak", in order to top them meters cause they had /Vote Kick hanging over your head. So I gave up on her really...

...my point, I just wish they had engame content for stealthies that actually utilizes stealth. Raid or die games just don't cut it for stealth types though. /sigh

Posted: Nov 10th 2011 11:57PM DevilSei said

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@Utakata

The main issue with "stealth" in a raid setting, is what does it honestly provide that other classes can't? Using WoW as an example, every class has a crowd-control ability, and don't require getting close or being stealthed to use it. When it comes to utility, other classes also provide what they have. At most, you have the shadow dance, which allows you to use Stealth skills even out of it, but that doesn't do much I would assume does it?

Which means you then have to lean towards the other specs of it. Combat and Assassin (subtly has the most to do with stealth if I remember right). At which point you are dealing with poisons or your dual-wielding abilities.
in the end, Stealth only really has its uses for the leveling and PvP game, at end game there is nothing it provides that proves advantageous that other classes don't already give, besides the play style and class aesthetics of course.

The only way to give Stealth meaning through Raids, in a way that isn't instantly nullified by other classes, would be to incorporate some degree of puzzle-solving. Avoiding traps, getting through areas to open a door and the like. But... I believe DDO already has that covered don't they? And if mandatory in the raid, it'll only anger and annoy people.
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Posted: Nov 11th 2011 1:18AM Barrikade said

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Sadly, my PS2 stopped working and I've been a PC gamer ever since, so I only got to play MGS and MGS2. Definitely two of my favorite games though.

Rogues in WoW are a lot of fun to play, but like others have mentioned, stealth kind of doesn't matter anymore outside of pvp. Aside from being able to open with a better attack, stealth doesn't come into play in raids at all. And the same is even true for solo play as well - once you get to a certain item level, you can actually go from mob to mob without stealthing and be fine. The fact that you can heal yourself means you don't have to be sneaky or use stuns, which used to be truly necessary to survive. You may pay for it with higher repair bills, but gold isn't exactly an issue in WoW anymore.

Of course I don't think anyone besides a min/maxing raid leader hates Rogues for *this* reason. Most people are down on Rogues (and to some extent Cats) in WoW because they tend to be the class that ganks the most. When you get jumped while you're fighting a mob or doing whatever quest, it's hardly a fair fight.

Having played a Rogue, I recognize the importance of the element of surprise for that class in pvp. But I also think a lot of dbags/cowards gravitate toward the class and give it a bad name. This was years ago, but I know a few people who quit WoW for a time because they were being harassed by a level 70 Rogue as they quested in STV.

Posted: Nov 11th 2011 12:40PM Space Cobra said

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"How big is the kingdom and how good does the horse have to be at editing? We could work something out here."

Well, as long as he isn't due to die from a heart-attack during an Equistrian competition, wherein they YouTube his death-throes soon afterwards, I might be interested.

http://www.cbc.ca/sports/story/2011/11/06/sp-lamaze-horse.html?cmp=rss

Oh, and he should be good at stealth, too, especially during FPS-type of games. Being handy with a sniper rifle would also be a plus.

As for Kingdom, I can dig up a castle located in Wizard101,,,

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