EVE Online developer CCP Games has dedicated this winter's expansion to small features, balance changes and small quality-of-life improvements. Most of the changes we've heard about so far have been gameplay features and graphical improvements, from starbase tweaks and blaster balance changes to magnificent new nebula graphics. In a new devblog, CCP Topknot shows off a brand new launcher program designed to simplify the patching process.
Currently, players launching an out-of-date client get a pop-up about the latest patch and have to restart the client. This becomes a nuisance when frequent optional updates are released. The new patcher will work like a standard MMO launcher, detecting which files aren't up to date and downloading new versions. "A big-ass progress bar will tell you what's going on and how much work is left," explains Topknot, "and an unnecessarily huge button allows you to play the game once it is ready."
The new patcher is currently on the test server and should be making its way to the main game with the winter expansion. In the future, the patcher will be able to download updates in the background and may be able to download content in stages, giving new players access to character creation while the game content downloads.
Reader Comments (8)
Posted: Nov 9th 2011 2:52PM Doran7 said
I never had a problem with the old way. This is seriously not needed.. but oh well.
Posted: Nov 9th 2011 3:22PM mikejr said
Meh... if it makes it easier for CCP to deploy patches (and better yet lets you launch SiSi as well) then I'm all for it.
Being able to adjust settings before launching the client is nice.
Background updates are a plus.
Being able to adjust settings before launching the client is nice.
Background updates are a plus.
Posted: Nov 9th 2011 9:47PM tavtav said
Do it! EVE players LOVE it when you change stuff XD
Posted: Nov 10th 2011 7:35AM Bedazzled said
Amazing. Simply amazing. It really shows what happens when most of your subscribers leave after 2 years of being ignored, treated like dirt and finally have enough, then you have to ditch 20% of your work force and grovel for your old player base to come back and forgive you.
It's a shame that a lot of those players that left aren't jonesing for EVE any more and those that are keeping an eye on things are more interested in the Summer 2012 expansion as a marker for showing their continued commitment to their one and only paying product.
It's a shame that a lot of those players that left aren't jonesing for EVE any more and those that are keeping an eye on things are more interested in the Summer 2012 expansion as a marker for showing their continued commitment to their one and only paying product.
Posted: Nov 10th 2011 4:35PM psycros said
@Bedazzled : LOL, yeah - and boy, just listen to how they announce it! Heaven forbid these *paying customers* would expect us to keep up with the industry average of usablity. I predict they'll set fire to to themselves before they do anything that to grow their playerbase except adding pay-to-win.
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Posted: Nov 10th 2011 9:40AM Xilmar said
So we'll stare at a big ass progress bar and one huge button...
But really, it's good that they're upgrading this. It's fairly annoying to have to restart the client 3-4 times, if you're playing on a machine that hasn't been updated in a couple weeks.
It started off when you didn't have to log in for the update to start, and this just seems like the next step.
Also the current system might involve more work form the programmers. Usually when a patch hits TQ, you have to update the launcher, as a separate action, after the install process, so maybe this way both the devs and players have a more fluid log in process.
But really, it's good that they're upgrading this. It's fairly annoying to have to restart the client 3-4 times, if you're playing on a machine that hasn't been updated in a couple weeks.
It started off when you didn't have to log in for the update to start, and this just seems like the next step.
Also the current system might involve more work form the programmers. Usually when a patch hits TQ, you have to update the launcher, as a separate action, after the install process, so maybe this way both the devs and players have a more fluid log in process.
Posted: Nov 10th 2011 11:16AM ScottishViking said
I know this seems like a small thing, but it's in the midst of dozens of other small things, so I'm all for it.
Posted: Nov 14th 2011 1:17AM Eve Scams Reporter said
This could be a good idea as long as it doesnt act like the aion or steam launchers. I dont want stuff running in the background for no reason.







