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Reader Comments (62)

Posted: Nov 9th 2011 11:01AM aaradun said

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Another mmo i'll never play

Posted: Nov 9th 2011 11:45AM Equillian said

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@aaradun

Indeed. ^+1
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Posted: Nov 9th 2011 11:05AM SnarlingWolf said

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How does this pathetic company keep landing big IPs?

Do people who own IPs no longer check to see what kind of stuff a company has done before just signing something over for money?

Posted: Nov 9th 2011 11:16AM Budukahn said

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@SnarlingWolf

It is quite a bit of a mystery isn't it? The only thing I can imagine is that Bigpoint has money, lots and lots of money, which would inevitably make things easier for them.

The mystery then being to my mind, that people are apparently buying enough in Bigpoint's games to fund the acquisition of new, premier IP's.

Or maybe it's blackmail.
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Posted: Nov 9th 2011 11:23AM JuliusSeizure said

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@(Unverified)

Uwe Boll is German. Just saying. >_>
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Posted: Nov 9th 2011 11:26AM Braiks said

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@Budukahn It's really mind boggling isn't it.
Many people play Bigpoint games.
Bigpoint makes a lot of money.
Bigpoint acquires IPs.
Not that hard to understand :P
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Posted: Nov 9th 2011 11:35AM Space Cobra said

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@SnarlingWolf

Speculating here: BigPoint probably has some contacts and goes out of its way to advertise to these studios. It's basically the "Agents" game. Either the studio wants to make some game tie-ins, whatever they may be (so it is not one media, the typical "buzzwords" of, "Social, MMO, Console get bandied about for coverage, but no thought put into them; it's "Hollywood thinking" for PR) or BigPoint and several other game studios went to Game of Thrones via visit/e-mail/fax/cocktail-party/whatever and pitched the, "We could make a game for you," type of idea and sold them on it.

But really, I think BigPoint has agent/s that are connected, since they grabbed ScyFye's BG IP and will continue to do so for other properties (it seems). I've seen similar "low-brow" companies grab such "high-profile" IPs in the past and make mediocre games; but it's mostly about "advertising" and keeping the IP relevant (GoT Bedsheets, CoT sippycups) more than making a quality game that fits the IP.

Doesn't BigPoint also make one of those Browser Games that uses semi-Pornographic pictures of women saying, "Yes, My Lord" similar to that LordCraft game? I can see a CoT Browser game being broken down into an "Magic and Might"/RTS clone.
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Posted: Nov 9th 2011 5:42PM Budukahn said

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@Braiks

I can only assume you have not played a Bigpoint title. They're generally alright in my limited experiance, but totally crippled by the pay2win mentality that Bigpoint are completely pushing for. To their credit, they don't hide it, and have infact been quoted in an article on Massively loudly proclaiming how okay they are with it.

However, my understanding is that nakedly pay2win titles aren't that popular, with most people shunning them for games that aren't quite so naked in their selling of power for cash. Hence my surprise that a game company that basically trades on this premise is making enough money to get the IP rights to one of Fantasy's current hottest properties.

That they make money isn't hard to believe. That they make *enough* money given the calibre of their products and business model - that *is* news to me.

@ JuliusSeizure

Uwe Boll has been involved in making games too. I believe "Tunnel Rats" on Steam is one of his. Metacritic reviews are about what you would expect for anything from Mr Boll.

@ Spacecobra

What you're talking about with their connections actually makes a lot of sense. Seeing a picture of Bigpoint's CEO, well, that guy doesn't strike me as a man who can make a great game, but he certainly seems like the type who could sell one. A combination of connections, previous recognizable IP's (Battlestar Galactica), and half truths (Over 2 million registered players gives no indication as to actual marketshare), could quite easily win over a bunch of men in suits more interested in making a bit of money than a great game.

Also, the game you're talking about sounds like "Evony", the developers who sued that British blogger some time back, built their game from stripped assets from Age of Empires and Civ, and ran the advertising campaign featuring stolen pictures of lingerie models wearing progressively less proclaiming the women's fervent desire to be ruled over by the viewer.

I think World of Lordcraft is also one of their titles and carries on the companies proud tradition of borrowing from other franchises. I may not like how Bigpoint does business, but at least they're upfront about it and compared to the Evony crew, they're practically saintly.
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Posted: Nov 9th 2011 11:06AM Nef said

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Game of Thrones MMO? Wo-Wait... Bigpoint? Fu-!

Posted: Nov 9th 2011 11:07AM epilepticemu said

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I love GoT, and I love MMOs, but I just ahd a discussion a week ago with my husband about how Song of Ice & Fire wouldn't work in a MMO space. It's all about a gigantic world with a huge population, but all of the action is played out by 1% of the population. If everyone is a noble, there will be no scale. And if everyone is a footman, there will be no excitement. If you want your Song of Ice & Fire war-gaming, play the board game.

Posted: Nov 9th 2011 11:13AM Jef Reahard said

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@epilepticemu

That's pretty much my feeling as well. There are some IPs that just don't fit the everyone's-a-hero MMO mentality, not to mention the constraints of kill and FedEx mechanics.

A GoT sandbox could be interesting if done right, but it would be quite niche and is very unlikely.
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Posted: Nov 9th 2011 11:25AM Thrishmal said

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@epilepticemu

Actually, it could work very well but would require some massive server capabilities and semi-new MMO mechanics. I have preached a game like this to my friends forever, probably to the point of annoying them like crazy.

Essentially at the core of the game would be each of the major houses and their relationship to one another. The major houses are not playable, but minor houses under the banner of those houses would be. The minor houses would be made by players for players and act like guilds in other games.

Without getting into excessive detail, players would help dictate the actions of the major houses they are fighting under. These houses would form alliances and go to war. If going to war, an actual NPC army would gather and march on the enemy lands, laying siege to castles and towns in the enemies territory along the way. These armies would be lead by important NPC leaders from the major houses and actually fight on the front lines. Players would join up with these armies to aid in the conquest and to fight any opposing forces that may show up to stop the advance. Players would add a morale boost to nearby NPC troops that would depends on a number of factors with the player.

Player houses would be able to claim castles in enemy lands based upon their standing with the major house.

A few other things that would be cool in the game: hostages for ransom, leveling through crafting, legacy weapons/armor, a massive no load world, and more!

Granted, this is entirely what I would make, not what is being made. I can dream though...
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Posted: Nov 9th 2011 11:58AM yeppers said

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@epilepticemu

". It's all about a gigantic world with a huge population, but all of the action is played out by 1% of the population."

I think you're right. Think about it like the Occupy Wall Street movement. There are probably only going to be a few main cities. 1% of the population will be out doing stuff but the majority of people won't have any idea what they're doing or why they're doing it because they'll just be hanging around the main cities in trade chat complaining about everything. In this case, browser-based is probably just right for this model. Also look for Facebook and Twitter plugins.
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Posted: Nov 9th 2011 5:11PM Gaugamela said

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@epilepticemu

I only see one developer capable of making justice to a aSoIaF MMO: CCP.
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Posted: Nov 9th 2011 11:08AM Thrishmal said

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Honestly, I think BiowareMythic are the only ones who could make a good SoIaF MMO.

Also, I think I liked this series better before everyone in the world got their paws on it. I already feel that Martin changed his writing style a bit with the last book for the worst in order to make it more convertible to other forms of media.

Posted: Nov 9th 2011 11:20AM epilepticemu said

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@Thrishmal OH GOD OH GOD please DON'T go there. Get the hipster out of my Massively, please!
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Posted: Nov 9th 2011 11:29AM Thrishmal said

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@epilepticemu

Hey, I enjoyed the HBO series. I am not bashing the series' newly found fandom, There was a serious drop in quality with the most recent book though, which I think is from Martin trying to make it appeal to a wider audience/media.

I am sure it can be argued, but it doesn't really change my view on it, sadly :-(
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Posted: Nov 9th 2011 11:15AM jakofascalon said

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Ugh.. dumb idea. Especially BigPoint.

Posted: Nov 9th 2011 11:16AM Arkanaloth said

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here we go again.... yet another company seeing tie-in dollar signs that are quite likely little more than a mirage.

it's entirely possible that The Matrix had a far bigger gamer / game player following than Game of Thrones and MXO went the way of the dodo a while ago, and MXO had the backing of a far larger developer. I think they need to re-evaluate this decision, realize it's a bad move, and shut it down before it gets going.

Posted: Nov 9th 2011 11:24AM Hipster said

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At first I was like.. "yeah!"
Then I was like... "Awww"

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