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Reader Comments (118)

Posted: Nov 8th 2011 10:35AM KDolo said

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If Cryptic is making it.

Posted: Nov 8th 2011 10:42AM dudes said

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Hype. Lots of hype.

Posted: Nov 8th 2011 10:49AM dfnshow said

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wasd controls...if i cant assign movement to my mouse like WoW then no way

Posted: Nov 8th 2011 10:53AM nimzy said

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The original developer is based in China or Korea.
The game is free to play.
Side-scroller.
A theme park.

Posted: Nov 8th 2011 11:18AM Chiren said

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Item Shop

Posted: Nov 8th 2011 11:20AM Poak said

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EXPERIENCE KILLERS
Pay-to-Win - where you pay for a +55 sword ThatKillsAnyOtherPoorButMoreDedicatedPlayer

Non-appealling graphics - not talking about actual realism in graphics, but about stucky bugs, poor interface, too poluted vision(with hundreads of names everywhere), and mainly the appeal literally - the appealing ones: Lime Odyssey , Warhammer Online, League of Legends, Lineage 2, Tera... Non-Appealing: ArchLord, Perfect World, Emil Chronicle Online... The appealing-graphics are directly related to the game's identity, cuz thats the first thing you see.

Traditional Classes, Professions and Races- warrior, mage, cleric/priest, rogue... Blacksmith, Herbalism, Mining... Humans, Dwarves and Elves...totally turns me off, for good!

Too grindy system - I like some griding, really. But just SOME. Totally based-griding game definetively makes me stay away from the game.

Premium and Non-premium Systems - The ones you have to BE A DAMN PREMIUM JUST TO CHOOSE YOUR DAMN NAME! (Hello Lego Universe ^^'). Please, Companies, have some GOOD SENSE. Or the game is F2P with only exp boster and and cosmetics on cash shop, or the game is worthy enough paying monthly WITH NO CASH SHOP AT ALL(hello WOW, what about your pets for 10 bucks?). Choose one!

Like a just said, Subscription + microtansaction model just kills with a bloody 10ton hammer all the will to check the game out.

PVE only, I know theres only a few games like this out there, but this totally sucks.

Generic grindfest Asian MMO. Not much to explain.

Poor Costumization - For sure, i don't want my character to look like other hundreads of the same classe/race. Examples of games that don't commit this mistake: Champions Onlie, RIFT, APB...

Huge Worlds of Nothingness and morbid Emptyness - I totally love huge worlds, but there's no reason in a huge milions of miles of nothing but poor-designed similar rocks and trees. WoW just make it the right way, big world, a lot of things to look for.

Too fast or too slow leveling.

Support of half a dozen guys when the needed is about a hundread - No support or a poor comunity just kills all the experience for sure.

Poor Lore - The God created the Humans, The mother of earth created the dwarves... bla bla bla.

THINGS I DON'T CARE ABOUT
Gender-locked classes - If there's lore to explain it, I agree and even like it. Like warhammer Online, the class system is awesome!

Permadeth - AS LONG AS YOU CHOOSE THIS, is cool. But forced permadeath? No way. Diablo's Hardcore mode is a good example of how it should be done.

Lack of Immersion - If the game is not generic and suits well huge swords and iron high heels with it's design choises, well, don't care about it. But that's really rare cases!

Item Loss - As long as you don't loose the itens you took 2 months to get, that's ok. To take this option in-game the company NEEDS to know that the equip is definetively going to be easier to get compared to other games.

*tired of et getting all this off my chest* haha.

Posted: Nov 8th 2011 11:23AM OutThere said

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Any MMO with Hackshield, Xtrap, Gameguard, or any of the other rootkit anti-hacking programs many Asian-made MMOs come with these days, no matter how cool or beautiful or neat, it is not getting loaded on my computer. This is the first thing I check on any game. They simply cause too many problems and their forums are loaded with threads by frustrated people. Any game with the potential to frustrate is a no.

PvP centric
Raid centric
Pay to win cash shop
Open crafting (after LOTRO, I'm not getting into a game that gates crafting components behind raids; one is enough)

If a game has none of these, I will try it. If I get into a F2P and find it really is pay to win, I leave without looking back. This includes these days a lot of browser MMOs and RTSs.

I don't even look at a game that hypes itself as PvP (Aion) or that end game is all about raids or RvR. Since I play a lot, I am not interested in games that require a lot of grouping to get through as that is too much of a waste of time. I want a solo friendly game where I can explore the classes, the environment, and the crafting.

It's all right if a game is grindy, but it better be visually stunning and the models excellent and the armor itemization beautiful, because no matter how otherwise interesting, a grindy game must have these things to keep my interest. Vanguard for example, good game, visually boring.

Posted: Nov 8th 2011 11:31AM KvanCetre said

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Sandbox.
I don't like coming home from work to spend a few hours working.

Posted: Nov 11th 2011 12:27PM Marz said

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@KvanCetre

I know what you mean, I quite EVE because it really began to feel like a job.

However that isn't limited to just Sandbox games. Daily quests in WoW can feel like a job as well.

Both are good games for what they are but when I take breaks from a game, it's because the game begins to feel like a job.
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Posted: Nov 8th 2011 11:33AM Seth78 said

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Seeing Sony involved with it.
FFA PvP

Posted: Nov 8th 2011 11:42AM Vanpry said

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FFA PVP
Subscription + micro transaction

Besides that I'd give the game a try.

Posted: Nov 8th 2011 11:44AM Stanimir said

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I'm surprised to see so many "F2P" posts. Freemium, as well. At least in my experience with LOTRO (Pre-Isenguard, now its a pile of poo) you didnt have to use the item shop. I don't see it as a deterring factor at all (if done right). LOTRO had it so it was convenient but not necessary for awhile, but now its a wash where you cant get to 75 without A.) Grinding daily quests for days B.) Buying a "quest XP enhancer"

Posted: Nov 8th 2011 11:50AM Irem said

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I try to be fair and openminded in general, but a few things are dealbreakers for me:

-Sneaky cash shop stuff. It really depends on what's in it, but I pretty much draw the line at cosmetic stuff, and if I see rental items, that's pushing it. Sub+cash shop turns me off -immediately-.

-Pushy social networking crap. Options to link stuff on Twitter, Facebook, Google+, whatever are great, but if those things are necessary for me to get the full experience, count me out. (This and the above pretty much took care of any interest I had in The Secret World.)

-T&A fanservice to ridiculous degrees. Yeah, I know, it's fantasy, and I like skimpy armor too, within reason, but if you need slow-pan ass shots in your trailers and female armor is disproportionately lingerie-esque, I'm going to assume that 1) I'm not your target demographic and you don't want my money, and 2) your game doesn't have enough substance to get by without needing to flash tits for attention.

-WoW-style raid based endgame. I'm just over it. I can't work up any interest when I'm already sick of all my max-level options at the character creation screen.

Posted: Nov 8th 2011 12:04PM BobbiLovesGaming said

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Before downloading or buying a game, I always read up on how you control the camera. If the only way to move the camera is by holding down the right mouse button, it's not a game for me. I prefer to have my view turn when I turn my character around using the arrow keys, or the a & d keys.

Posted: Nov 8th 2011 12:08PM Barrikade said

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The way the game looks. Idk, I wanted to try Tera but I don't like the art style. That's honestly the only thing keeping me from trying it.

Posted: Nov 8th 2011 12:10PM moiax said

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Gear Treadmill
Raid Based PvE Endgame
PvP that feels like it was tacked on as an afterthought.

Posted: Nov 8th 2011 12:19PM Zyrusticae said

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Lack of character customization.

That is *it*. That is absolutely number one on the list of things that turns me off of a game before I even play. I don't play Age of Conan for this reason. Likewise with APB (despite having an EXCELLENT customization system, character proportions are severely limited - especially females having a minimum D cup size, which is absurd).

After that is general aesthetics (NOT graphics, *aesthetics*), including animations, the latter of which is particularly grating to me for SWTOR.

I can forgive a LOT if a game has good character customization and good general aesthetics. Aion is one such game. It's still marred with quite a few flaws, but it fulfills my biggest wants in a game, and that's the ability to create a satisfying/personally fulfilling avatar within a beautiful game world.

Posted: Nov 8th 2011 12:23PM Unforgiven said

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1. Westernization / localization!!
2. Cash shop

Posted: Nov 8th 2011 12:45PM meanieme said

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F2P

Posted: Nov 8th 2011 12:47PM Ryukan said

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Art style can turn me off of a game before I even hear much about it. If I can't stand looking at it then I won't bother.The cutesy, anime art crap that infests so many games nowadays is a complete turnoff.

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