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Reader Comments (24)

Posted: Nov 6th 2011 6:59PM QSpec said

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Thoughts on the Ranis? I think most of the changes would be justified, but they might just make the Ranis disgustingly powerful in small scale pvp.

Posted: Nov 7th 2011 6:37AM Brendan Drain said

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@QSpec The Taranis is already a very powerful little ship, but I find it's tricky to fly. I've seen them solo battleships, but have never really had the same luck on my own. These changes may make it disgusting in the right hands, but I'm most excited that they'll make it a little easier to fit and fly.
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Posted: Nov 6th 2011 7:37PM (Unverified) said

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I kinda abandoned EVE a few times, but I was under the impression that Amarr ships had the short stick on most pvp situations due to being bad at EW.

Posted: Nov 6th 2011 8:35PM ScottishViking said

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@(Unverified)

Caldari are definitely weakest at PvP. They're strong shield tankers, but missiles are generally poor in PvP compared to turret weapons, and Gallente's hybrid turret ships tend to be a little more focused than Caldari ones. Amarr is also strong active armor tankers, and their battleships make wicked sniper boats. Where Caldari ships *do* shine in in EW, so they're always on the battlefield. So this hybrid upgrade will also benefit Caldari.
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Posted: Nov 6th 2011 8:45PM Karth said

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I just hope amarr dosent swipe with gallente in the "turret problem" at the end. Minmatar always had the advantage so I think they still be cool

Posted: Nov 6th 2011 8:58PM (Unverified) said

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Sometimes I really want to get back to eve T_T. Its so sad that its meta is pure cutthroat pvp. Does anyone want to make a less cutthroat space sandbox?

Posted: Nov 6th 2011 9:10PM foofad said

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@(Unverified) Ordinarily I wouldn't advocate head-in-the-sand behavior, and EVE really is a game where hardening up and going the extra mile pays off. That said, if you don't want to deal with the insane meta, if you pretend it doesn't exist you can really pretty much avoid it entirely and still have fun. Let the other people agonize, and just go along for the ride.
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Posted: Nov 6th 2011 11:43PM Dblade said

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@foofad not really, unless you like constant pvp with no real purpose except the lulz. The whole game is just building things to lose them.
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Posted: Nov 7th 2011 12:43AM Utakata said

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Hmmmm....I'm not sure this is the best place to say this. Since this is neither about railguns or blasters or their improvements I'm afraid (other than perhaps they may have a potentially new target)...although it's definitely about EVE...

...but after last week's EVE Evolved, I am very tempted to finally give this game a try. And as you can likely tell by my avatar, that I am a seasoned veteran of theme park MMO's. I have never stepped into an sandbox before. But I am looking at the Free Trail options, similar to Mr. Drain's friend (though mine would likely be the 14 day one)....but I wonder too I should use this to report back here of my first impressions using the similar questions structure of last week?

But anywhoose...I have lots of questions and concerns about this. Such as, will I get ganked by a max level as soon as I leave the port? Or how do I know that insurance scheme to save me from my lossed ship is not also a ponzi one? Does the Free Trials limit me so I can't even breath? Do I really have to PvP? Etc...I think you folks get the picture.

...so...um...any suggestions?

Sorry for being so off-topic. :(

Posted: Nov 7th 2011 1:46AM foofad said

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@Utakata You won't get ganked the second you leave port. Newbie systems are protected, and high security space (which you'll be spending a lot of time in initially) has various deterrents but no true 100% protections against you getting ganked. But you won't get ganked. No one ganks random newbies, only targets worth ganking, like untanked industrial ships full of cargo. Ship insurance is a game system built in, not player run. You won't get scammed on it, unless you pay the money and then never lose the ship, in which case it's wasted.

And yes, everything you do in EVE is PVP, whether it feels like PVP or not. You are competing with someone, somewhere. There are various levels of PVP though. If you just do PVE content solo, you aren't interacting with the community very directly - but you will eventually sell things you earn through PVE, in which case you are competing with other PVEers with prices of goods. Or you can be more direct and blow up people in low or no security space.

The New Player Experience in EVE is much, MUCH better than it used to be. You'll learn a lot in your trial. Go for it.
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Posted: Nov 7th 2011 1:58AM Khai mann said

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@Utakata

With the free trial you can play freely without any worriers, the only thing that is "limited" is the training of some skills that would let current players take advantage of free trials.

You will not get killed when you undocked, no one will hate you or even be out to get you. Things in EVE are not as brutal as most people make them out to be.

Unlike most other games, asking questions in EVE is normal and encouraged. I highly doubt it that you will get flamed if you ask a fair amount of questions. You will notice that there are literally thousands of new players also asking questions. When you start the game these chat channels are open by default so you don't even have to look for them.

As for insurance, don't worry about it yet. It only really pays off when yo start flying more expensive ships.

If you stick with the game, please join a player run corporation. There are many in EVE that take new players so that should be your priority.

In EVE there are no lvls, in a very short period of time you can be just as "dangerous" as a veteran that has been playing for years. In EVE, actual player skill is very important.
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Posted: Nov 7th 2011 6:24AM SergeGaltier said

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@Utakata
I've played Eve off and on over the past 3 years but it never really stuck with me. I can say though that during my total play time of about 8 or 9 months I found the community to be pretty friendly...Assholes are everywhere but most of the people I met were decent. Common sense will mostly keep you our of trouble in terms of scams and even losing ships....

As for pvp I can say I only found pvp in Eve when I specifically went and looked for it, even then it wasn't always so easy to find. Not once was I ever ganked in a situation when I didn't know it was likely to happen ( I never mined so I don't know about miners being ganked that might be common.)
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Posted: Nov 7th 2011 9:07AM Moonaura said

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@Utakata If you need help starting to get your head around the mechanics of it all, e-mail in game at Moonaura

I can also give you a 21 day trial, but start a 14 day one, you can always start another account etc easily.
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Posted: Nov 7th 2011 9:31AM Utakata said

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@foofad, Khai mann and SergeGaltier.

Thanks for taking the time out to explain that. That's a lot of food for thought to digest. As well as excellent answers to my questions and concerns.

I'm still not sure about this, because I am nervous of entering a game that it's mechanics are entirely different than what I am used too. Even turning ships ingame is different (no WASD or mouse turning) or alt rolling - which I am now told it's non-existant per account, which maybe a shocker for this altaholic....

...but I also don't think there's really any harm in trying. I guess it would certainly broarden my horizons as far as MMO's can be. Least I know now there's no max level ship shaped like a Tauren in the latest Gladiator regalia waiting to pick me off as I leave dock.

Thanks again everyone! :)
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Posted: Nov 7th 2011 9:31AM fallwind said

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@Utakata

suggestion 1) Go find a mission summary site. The "quest text" in eve is obscure as all . Unless you have done the mission before you basically have no clue what the hell it wants you to do, what type of equipment to bring, anything.

suggestion 2) Go find a tutorial site because the tutorials in game leave a LOT out. For example: you can double-click at a point in space and your ship will fly in that direction, you need to know this because otherwise all you can do is orbit or align to a major object. Of course, this isn't mentioned ANYWHERE in the movement tutorial. There are more than a few stupidly necessary things missing from the other tutorials as well, so find a player made site and see what they say.
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Posted: Nov 7th 2011 9:32AM fallwind said

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@fallwind "The "quest text" in eve is obscure as all ."

censored :(
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Posted: Nov 7th 2011 9:32AM Utakata said

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@Moonaura

I'll mark that down! Thanks again. :)
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Posted: Nov 7th 2011 10:55AM CarlG said

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@Utakata if you or anyone else want a 21d invite to Eve Online
(got 9 free invites left) mail me at cg@thim.se
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Posted: Nov 7th 2011 7:55PM Utakata said

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Anyways. Thanks to all those who responded. Again it was appreciated.

...and my apologies for taking up Mr. Drain's space with my unrelated to topic inquiries. :(
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Posted: Nov 7th 2011 1:31AM (Unverified) said

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so far, the changes to hybrids have not been sufficient in any way. but there's been a ton of feedback, and nothing is final. so we'll see what this week brings.

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