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Reader Comments (27)

Posted: Nov 4th 2011 12:34PM Gaugamela said

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Wow, sounds like some great changes are coming to the game with even more features and alternative gameplay features.
Really cool to see Trion working so hard in the game. I might resub again in a couple of weeks to reach 50 and fool around for a month.

And I love that he mentioned that there's no plans for going free-to-play and that Rift is a premium game. :)

Posted: Nov 4th 2011 5:05PM real65rcncom said

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@Gaugamela
I love it when companies say that....
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Posted: Nov 4th 2011 12:49PM rotcafnogaw said

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ive been playing rift off and on since launch. its an incredible game IMO. yeah, its not perfect and yeah it copies alot of ideas. but its still fun to me and to alot of players. because of its similarities to other games, it does require frequent breaks (for me atleast). but everytime i resub i jump right back in and have a blast all over again. im also in Gaiscioch on Faeblight and that has increased my rift experience 100%. an awesome guild help makes any game fun.

Posted: Nov 4th 2011 1:02PM Balraw said

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1.6 does look like its going to bring a lot to the table and I personally can't wait. Its not just in game that's getting some nice looking features they intend to add some smart phone functionality including guild chat among other things (source gamespot interview with Mr Hanlon) so exciting time ahead

Posted: Nov 4th 2011 1:09PM (Unverified) said

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Rift is fun and gorgeous, but the PVP curve at 50 is horrendous. A new 50 might as well be a level 40 for all the good he'll do against rank 8 players. Furthermore, the current world, although large, feels boxed in---wherever you are, you're very *aware* that you're in a zone with clear boundaries and restrictions on movement. Also, I'm ambivalent about the design decision to make most of the zones not particularly interesting in either geography or visuals so that they serve as a backdrop that makes rifts, by contrast, more visually distinct. Freemarch, Silverwood, Stillmoor, Moonglade and many other areas are just not that extraordinary to look at that---in fact, given the epic nature of the setting they seem rather ordinary. I hope that with Ember Isles they have gone all out to make the art take advantage of the amazing graphics engine, because the current game largely does not.

Posted: Nov 4th 2011 1:44PM tythimo said

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Can't wait for it

Posted: Nov 4th 2011 1:45PM Rayve said

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Too little too late in my opinion. There are more power hitting games coming out and one of which I have already pre ordered. I think F2P will happen regardless of what they have said - worst case q2 2012.

Posted: Nov 4th 2011 2:04PM MtthwRddl said

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@Rayve "too little too late"

WHAT?

So, Trion has been sitting on their hands since release not producing anything for the game?

Have you been under a rock or something? Trion has probably updated their game the most of any brand-new MMO in the last year.

I'll bet you $5 the game won't be Free2Play in 6 months time. I'm sorry, the game isn't the low-quality game you make it out to be. It'd one of the best MMOs to come around in the last few years, and one of the only to actually have legs to stand on after this long.

The game is FAR from doing poorly.

Worse case F2P Q2 2012? **shakes head**
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Posted: Nov 4th 2011 2:06PM (Unverified) said

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@Rayve

I agree- Its just a matter of time before it becomes f2p. I think SWTOR and soon after, GW2 will FUBAR all the current sub games out there.
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Posted: Nov 4th 2011 2:10PM BigAndShiny said

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@MtthwRddl
To be fair, it's not like TRION would just sit down and say 'OK SWTOR will 'beat' us, let's just give up now', is it?
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Posted: Nov 4th 2011 2:19PM MtthwRddl said

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@BigAndShiny You assume SWTOR will beat RIFT. Yes, they are both MMOs but one is fantasy-based and the other is science fiction-based. I don't see why they both can't do well in the MMO marketplace.

Either way, even with competition, RIFT isn't going down. I just don't see it happening. If anything SWTOR is the underdog coming into the fight since RIFT will have added content while SWTOR will have to combat the 1-month population drop due to lack of new content (like all new mmos experience).
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Posted: Nov 4th 2011 2:37PM BigAndShiny said

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@MtthwRddl
Because SWTOR has publicity that no other PC only game has ever had, has a massive fan base, and is does everything that Rift does (themepark combat, world, quests, PVP, story), but [in the eyes of most consumers] better. (Apart from dynamic events)

It doesn't matter if TOR is a worse game, and likewise I'm certainly not saying it will do better than TSW or GW2 or even RIFT in the long run, it's hard to argue against a game that does everything it's competition does, but with better advertising, graphics, story and gameplay.
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Posted: Nov 4th 2011 3:00PM MtthwRddl said

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@BigAndShiny I guess you've been in the beta to state facts like SWTOR doing everything that RIFT does but better.

Many beta testers has said SWTOR combat is just WoW with Star Wars. If that is the truth, and honestly, it makes sense, then SWTOR doesn't have better combat than RIFT. If anything, they are on even levels with it comes to combat. Personally, I'd put RIFT slightly ahead due to the soul combinations allowing for different types of playing.

Story-wise, I'm sure SWTOR does have a better story. Sony has advertised it enough so that everyone knows that.

World is debatable.

Either way, "in the eyes of most consumers" is a poor response. You can't speak for anyone who hasn't been in the beta. Heck, you can't speak for some that have been in the beta and didn't enjoy the game. What I'm trying to say is that you can't speak for anyone other than yourself, so there is no use trying to gain leverage in a conversation by making it sound like your opinion is the most common opinion of the masses.
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Posted: Nov 5th 2011 7:35AM Hurbster said

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@MtthwRddl

To be fair the combat in Rift is pretty damn familiar to anyone who has played WoW.
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Posted: Nov 4th 2011 2:00PM MrsAngelD said

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Wasn't impressed with Rift during the beta, but I caught it on sale on steam so the hubby and I decided to give it a go again.We've been having a blast this time. I really enjoy the mage and rouge classes, and the community on our shard is a pretty good one. Haven't made it to 50 yet but I guess we'll see when we get there :).

Posted: Nov 4th 2011 2:42PM jimr9999us said

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@MrsAngelD I'm with ya 100%! Beta was meh but now in a great guild playing, can you believe it...multiplayer? Glad you're having fun as well.
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Posted: Nov 4th 2011 2:11PM Greymantle said

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[quote]I then asked about the rumor of player housing possibly coming to RIFT, and Hanlin said he didn't have anything on the immediate horizon right now, and that the team is focused on core, combat-themed gameplay.[/quote]

This about sums up the modern MMO these days. It's all about combat. :( I hope Archeage hits a homerun and sends a message to other companies that there is more to a MMO then focused combat.

Posted: Nov 4th 2011 5:09PM real65rcncom said

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@Greymantle

People were floating those rumors around, but it was clear they weren't doing housing soon. I don't see how they do housing in 2012 at all, if they were they would have said more about it, that's clear.

They are adding more combat which is good, but people asking about fishing, housing, and all the usual stuff need to realize Rift doesn't have any of that planned for at least 2013 at the earliest.

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Posted: Nov 4th 2011 2:39PM (Unverified) said

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I played Rift for a while after launch, and had a real great time. I stopped playing after 1.4 since it got a bit boring, but I will definitely resub after they add a few more content patches.

Meanwhile I tried a lot of different MMO-s, including trying WoW again, but Rift feels superior to every one of them, it just has a bit less content that the old ones, and I'm missing some of the more "vanity" stuff from WoW, like fishing and cooking (or the pokemon system from the new expansion). It is a bit too focused on combat and a bit more combat.

On the other had Rift has this artifact collecting minigame, which is just plain addictive :p

Posted: Nov 4th 2011 2:44PM (Unverified) said

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I just re-subbed and am enjoying myself. I found things got stale pretty quickly my first time around, and it was far too blatant in copying other games. But the constant stream of updates convinced me to give it another try. Rather than expecting the game to live up to my predetermined expectations, I'm having more fun just taking my time and experiencing what their rapidly evolving game. It feels like it's starting to find its own rhythm and personality.

Hearing their plans for the sourcewells makes me glad I came back. I like that Trion isn't wasting a year or two trying to convince players that they're "doing it wrong" ; if ancient wardstones aren't providing the enjoyable playing experience they should be, then it's Trion's job to adapt, not the player base. Kudos.

I'm actually more excited about Rifts these days than SWTOR. I don't imagine for a moment that SWTOR will be able to adapt to their player base with this much speed. I like a dynamic world.

~V

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