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Reader Comments (25)

Posted: Nov 4th 2011 2:10PM SnarlingWolf said

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With how many lay offs you've announced this week an article title "The firing line" may not be the best choice.

I know I saw it and said "Man, who is it this time?"

Posted: Nov 4th 2011 2:25PM Jef Reahard said

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@SnarlingWolf

Haha. Well this column has been in the works for a while now (and the title was picked a month or so ago). It won't be as politically incorrect when the current downsizing trend has run its course.
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Posted: Nov 4th 2011 2:12PM Damn Dirty Ape said

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I know it makes me a weirdo, but the skiing coupled with the spinfusor weapon was actually what turned me off of the old tribes games. I just got tired of everyone leapfrogging around trying to shoot at the landing point of the other players. There was just so much I loved about the game, and I felt the skiing actually detracted from the other parts of the game that I did like.

Posted: Nov 4th 2011 2:22PM fallwind said

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@Damn Dirty Ape

The good ones picked you out of the air ;)
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Posted: Nov 4th 2011 2:21PM fallwind said

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Tribes 2 nearly cost me a year of university... looks like I can kiss my sleep schedule goodbye when this hits.

VFM VDG VBC.

Posted: Nov 4th 2011 5:01PM aaradun said

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@fallwind if really your loosing sleep because of games then maybe you should stop playing them all together.
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Posted: Nov 4th 2011 2:30PM Plastic said

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I'm interested in checking this out, but it seems really strange that Hi-Rez is essentially releasing a direct competitor to their other title, Global Agenda. The fact is that ANYONE with a slight interest in Global Agenda would be interested in this title as well, and I can't really see there being room for both.

It's kind of a slap in the face to people who bought into Global Agenda, and I imagine Hi-Rez is using this as an opportunity to back away from the promise of open-world FPS and target the much more cost-efficient lobby-based segment. It kind of makes me regret ever giving money for Global Agenda.

Posted: Nov 4th 2011 2:37PM Jef Reahard said

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@Plastic

Vastly different games imo. I've played more Global Agenda than I care to admit, and it's much more of an MMO than Ascend. There's PvE, gear-chasing, raiding, quests, yada yada.

Ascend has a bit of character progression but it's much more of a traditional shooter. You can be good at GA and suck at shooters (particularly as a medic or in group activities). If you suck at shooters you'll suck at Tribes across the board.
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Posted: Nov 4th 2011 3:00PM Plastic said

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@Jef Reahard

Yeah, I admit those are some pretty big distinctions, but I still don't see anyone actively playing both games. You said yourself that Ascend "may even give Global Agenda a run for its money as my go-to game when I've got random 20-minute chunks of playtime."

I have a feeling that many people will feel the same way given that the unique aspects of Global Agenda (which IMO give it so much potential) are also the ones that seem to be neglected most by Hi-Rez. At the end of the day, the questing and open-world aspects of GA simply fall flat. So, I hope you can understand why some of us might be bitter that resources were seemingly shifted to develop Ascend rather than being used to help Global Agenda reach its full potential. GA could have been such a great game if the unique aspect you mention were actually filled-out and expanded upon.

I'm not trying to knock Tribes, which I'll definitely be checking out, I'm more just lamenting the failure of Global Agenda to reach its full potential.
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Posted: Nov 4th 2011 3:26PM Jef Reahard said

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@Plastic

Yeah I can understand that. I like both, but if I had to pick one it would be GA because it is a much deeper game at this point. Tribes is addictive in its own way though.

I don't think HR is going to abandon GA in favor of Tribes simply because as much as they may try to make the latter accessible, you have to be pretty good at shooters to get a lot out of Tribes (or be willing to put in the time to become pretty good). GA is a little more casual-friendly imo.
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Posted: Nov 4th 2011 3:43PM cforciea said

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@Jef Reahard

Back when GA came out, there wasn't really gear chasing, questing, or raiding. Some of us are actually disappointed that the game developed in that direction instead of broadening the competitive e-sport spin on the game that I saw advertised before I even started playing. For us, it is definitely kind of a slap in the face for them to put out the game that we thought we were buying in the first place while we were left with yellow exclamation points and "explorable zones".
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Posted: Nov 4th 2011 4:04PM Jef Reahard said

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@cforciea

Ahh, I gotcha. I started playing GA after release so I missed out on the original alpha/beta experience and consequently never understood where all the anti-HiRez sentiment was coming from.

Thanks for sharing that.
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Posted: Nov 4th 2011 2:35PM Scuffles said

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Was a bit concerned there because that first map was tiny and one of the things I loved about tribes were the huge maps. Thankfully the following maps appeared to be sufficiently large ^^

Posted: Nov 4th 2011 2:53PM fallwind said

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@Scuffles Well, Blast/Broadside were fairly small.
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Posted: Nov 4th 2011 2:40PM (Unverified) said

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I give Tribes: Ascend 6 months before Hi-Rez manages to nose dive it STRAIGHT into the ground.

Just like they did with Global Agenda.

I alpha'd & beta'd GA, loved what I saw, game releases, goes F2P and nosedives into the floor. They have great ideas, but dont really care about implementing them.

It's sad really.

Posted: Nov 4th 2011 2:53PM extispex said

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@(Unverified)

That's funny because I think GA is miles times better than it was in alpha and beta. I think GA could use more content in the PVP end, but they needed to implement some sort of revenue.

I think Tribes: Ascend will be a success, and I think SMITE will also be a success.
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Posted: Nov 4th 2011 3:21PM davyeddy said

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@extispex HiRez employee?
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Posted: Nov 4th 2011 6:41PM gordunk said

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@davyeddy

No, I have to agree

The problem with GA was that it promised an open world MMOFPS and on release we just didn't have that.

We still don't have that but the game gets closer every day. If only the shooting mechanics weren't such garbage I would like the game.
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Posted: Nov 4th 2011 2:55PM tavtav said

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I love the new column! Great idea.

Posted: Nov 4th 2011 3:34PM DarthDan said

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Most excellent. I never played the original, but the skiing example in the video looks fun.

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