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Reader Comments (16)

Posted: Nov 3rd 2011 6:38PM Lucidus said

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so... buy the tribbles now, or get gouged in the future.

Posted: Nov 3rd 2011 7:08PM Seldra said

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I've played other perfect world games and the fact that they're allowing players to remain to keep their ships account wide is a miracle unto itself.

I can't even imagine the level of nerdrage if PW had leveraged its full influence on stos cashshop. I dislike being negative but I am glad I had left Sto months ago.

Posted: Nov 3rd 2011 7:19PM swtoryeah said

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When are people going to learn, as a former STO player i did the right thing by leaving. When they started selling veteran rewards in the C store to the feds to make even more money i was gone like so many others. Go to the dev tracker and see how many good veteran players are leaving because of their greedy policy, no game content worth mention only C store items (fluff) for $. Greed is a bad thing and they are really bad. It is a game with almost no end game content 1% VO Klingon faction only have 8 missions, not even a patrol or two to help them lvl from warrior to lt.And the list is veery long.
Be smart people and run away.

Posted: Nov 3rd 2011 7:29PM Irem said

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I remember unlimited tribbles being a really, really unfortunate thing in the series.

(This has been a drive-by comment by some smartass who doesn't play STO.)

Posted: Nov 4th 2011 12:12AM Space Cobra said

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@Irem

They were a problem in-game IMO, too, at least early (I still need to hop back into the game). They'd "eat" the food in your inventory slot and occupy another space in your inventory....taking up inventory space! (And same if you put them in your bank!)
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Posted: Nov 4th 2011 8:44AM Irem said

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@Space Cobra
That's hilarious. "Okay, you fuzzy little so-and-sos, I had two and a half stacks of quadrotriticale in here and SOMEBODY must know what happened to them."
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Posted: Nov 3rd 2011 8:24PM Mikx said

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Is this really a huge deal in this game? I mean, yes its annoying, but even under the subscription plan for STO the game only allowed you to create two characters (without buying more character slots), did it not?

Thats part of the reason why I couldnt understand why the game was selling "captain" (player character) race unlocks.

Posted: Nov 4th 2011 7:12AM smartstep said

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@Mikx

Cause STO was greed p2p+cash shop(p2w included) from the start?
After f2p transition mandatory sub will disappear but store will have to be used more often that's how game mechanics will be changed.

I understand that someone might like ST lore and IP but seriously call me a prick but I never will understand that someone agrees to be milked like Cryptic is doing in STO. Not to mention that game itself is really low quality
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Posted: Nov 3rd 2011 8:58PM Ocho said

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Honestly, tribbles in STO do pretty much nothing. They are fun to collect and have, but they really don't do much. The highest level offer a 2.5% damage increase, +2.5 damage resistance, or +.02 health regeneration. The borg tribble gives a +1.5 damage resistance, and a 3% damage increase against borg. That... is nothing. When 1000 damage turns into 1030, and the latest Crossfire update dropped HP totals across the board dramatically making ground combat faster, the increase is negligible at best.

Breeding tribbles are really just a mini-game they threw in to give players something to collect that would take a long time to amass the best. They are NOT a game-breaker, so whether they sell them in the store per character or by account is not that important. What IS important is turning something that WAS account unlocked into a per character basis, essentially making players feel cheated.

This is Cryptic's efforts to turn the game into one where you don't need multiple alts to feel like you really got something out of it. They're looking for players to essentially have 1 or 2 characters to have the best experience.

Posted: Nov 3rd 2011 9:39PM Yukon Sam said

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I might be angry if it were uniform, species or ship unlocks. But cosmetic pets? Pfffft. Nerdrage away.

Posted: Nov 3rd 2011 9:55PM mysecretid said

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@Yukon Sam

I see your point Sam, but I wonder if some of the raging is coming from the fear that this move is "the thin edge of the wedge" by Perfect World?

It's "only" the tribbles today. but if people let this pass, will it be ships, species, uniforms, and so on, tomorrow?

I'm not saying that's what /is/ happening, only that the idea may be driving the rage.

Perfect World's alleged history as a "monetize everything, always" game publisher only adds fuel to the fear.
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Posted: Nov 3rd 2011 10:31PM Yukon Sam said

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@mysecretid

I can't discount the possibility.

But why squander perfectly good nerdrage against things that might possibly happen in the future when there are so many developers doing so many things so wrong right now?
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Posted: Nov 4th 2011 12:18AM Space Cobra said

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Being a Vet player, it is somehow....I dunno, "reassuring" that the rage and level of posts are the same as when i was on the forums. ;P Also :

"Another common post in the same thread was along the lines of "why aren't the devs responding?!""

Really? They STILL ask these questions, especially on weekends? I learned, and mostly through Cryptic, is that they have to go through the thread, find out what problem/s are being complained about and phrase something that doesn't irk many posters. I remember some dev, either at Cryptic or another MMO, attempting to respond and his response got slammed until a PR Dev clarified his statements. It's a bit of "skewer-yourself-if-you-do/Skewer-yourself-if-you-don't" game. And, I've posted how some Devs (and players) aren't exactly the best social animals out there. To write a post that gets understood can take finesse, be it a one-liner or a multi-paragraph. And really, sometimes one-line responses cause more questions/uproar than was intended.

Posted: Nov 4th 2011 7:53AM seannewboy said

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I am ambivilent over the changes, will Cryptic be allowed to do the f2P their way or will they have to knuckle under to the PW system.

Posted: Nov 4th 2011 8:12AM smartstep said

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@seannewboy

Well considering they have been selling ships and advantage items even in while having mandatory subscription I wonder if there would be much diffrence between PW f2p model and Cryptic f2p :/
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Posted: Nov 4th 2011 8:24AM blackcat7k said

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"1) the devs are entitled to a life too and deserve the weekend off without having to watch the forums, and 2) Cryptic is owned by Perfect World, a publicly traded company, which has an obligation to its stakeholders to create a business plan that can help bring in profit. "

Hmmm... When a business plan is in direct contention with the player base's enjoyment of the product then you might just want to review your business plan since the players are paying for your bottom line.

MMO remain in a constant state of development and to expect that player base shouldn't have a massive reaction when the developers make a significant change to the game is to live in a pipe dream.

Perfect World is backing STO now and any player that looks at the games they market would have true reason for concern for the future of STO.

I think everyone knew this coming, because when I see the brainstorms in other Perfect World games where they have/had random lottery items for cash I can only shake my head when I see the spirit of this thinking start in STO...

Developers:

FREE TO PLAY: YOU'RE DOING IT WRONG!

P.S. STOP IT!

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