Cryptic Studios has just uploaded its most recent state of the game letter for Champions Online, and the post begins by reinventing itself. Rather than focusing on "answering all the questions about future development plans and the status of top issues and player concerns," the Champs team aims to use the SOTG to reveal what the team is working on right now. Long-term plans and feedback will be addressed instead on the forums as part of the UNTIL Field Report.
The SOTG covers the pair of new archetypes, the Halloween event, new costume sets, and the archetype roation promotion before briefing players on the upcoming comic series 2, called Whiteout, which will "take your Hero on an adventure that is unique and exciting." The (apparently still growing) team is also working on the Alert system, the Winter event, two new frameworks (Earth and Wind), and tweaks to the Infernal framework and the Nemesis. And as promised, this month's UNTIL Field Report fills in the details of these development nuggets and more.
Reader Comments (10)
Posted: Nov 1st 2011 9:04PM toychristopher said
I wish they would make this game more fun. My hero is really cute, but he only has boring things to do.
Posted: Nov 1st 2011 9:06PM ElfLove said
I love this game.
I love it, I love itI love it, I love it. ^_^
I love it, I love itI love it, I love it. ^_^
Posted: Nov 1st 2011 9:54PM (Unverified) said
Both of Cryptic"s games have SO much potential, but I fear for their collective future.
(lifetime subscriber to both)
(lifetime subscriber to both)
Posted: Nov 2nd 2011 4:24AM bobfish said
@(Unverified)
I'm lifetime on both too, but from my experience if there is one thing that PWE is good at, its throwing out lots of content.
Obviously it needs to be good content, and they're a bit hit and miss on that, but I'd assume Cryptic would make sure its good.
Reply
I'm lifetime on both too, but from my experience if there is one thing that PWE is good at, its throwing out lots of content.
Obviously it needs to be good content, and they're a bit hit and miss on that, but I'd assume Cryptic would make sure its good.
Posted: Nov 2nd 2011 9:18AM BeeblesTV said
State of the game: not a game worth playing.
Posted: Nov 2nd 2011 2:36PM SiML said
Absolutely love Champions-Online. Pees all over the mess from SOE and the developers actually listen and incorporate ideas from the playerbase.
Looking forward to seeing some of that juicy UNTIL report developed and in-game!.
Looking forward to seeing some of that juicy UNTIL report developed and in-game!.
Posted: Nov 2nd 2011 6:49PM deadborder said
Just about every "state of the game" for the last two years has said that there are Nemesis Improvements "Coming soon". They've defintely reached that stage of "will belive it when I see it".
Nemesis was one of the moast promising features of the game when it launched; instead, it ended up being probably its most glaring shortfall. It's annoying sinmply because the game had so much potnetial, and yet, has fallen so far short of that
The game had a long way to go still, both in terms of content and writing (Let's start by weeding out every last dumb pop-culture gag that they built the damn thing on) before it will be anyhting other then mediocre, and certainly before its worth actually paying for
Nemesis was one of the moast promising features of the game when it launched; instead, it ended up being probably its most glaring shortfall. It's annoying sinmply because the game had so much potnetial, and yet, has fallen so far short of that
The game had a long way to go still, both in terms of content and writing (Let's start by weeding out every last dumb pop-culture gag that they built the damn thing on) before it will be anyhting other then mediocre, and certainly before its worth actually paying for








