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Reader Comments (24)

Posted: Oct 27th 2011 5:36PM R3nZiO said

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drop APB altogether and get it over with already, game is nothing but a hacker infested snorefest just like when Realtime Worlds was running it before going bankrupt. strike two, game over.

I'm surprised HackersFirst is even in business at all, joke of a company.

Posted: Oct 27th 2011 6:29PM ShivanSwordsman said

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@R3nZiO

I feel the same. The game is clearly geared towards pay to win. I'll be quite honestly, I really enjoyed the game, and just like every shooter, it has hackers. However, when I found out the game had it where you couldn't purchase permanent weapons, I quite. I almost did the same with Lost Saga and it's non-permanent heroes, especially since the premium classes (like Jin and Sol Badguy) are so overpowered it's not funny.

Simply put, anything these Korean companies seem to touch turn into a "pay us to win our game" sort of game, rather than buying chunks of content so eventually it's more like purchasing a boxed game. Because hey, only the rich kids deserve to have the cool stuff, right?
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Posted: Oct 28th 2011 5:45AM Snichy said

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@ShivanSwordsman. I haven't paid for anything in some time and I still beat premium members regularly. I win some and I lose some, if I come across a better player I will lose more than not (but sometimes win) but if I come across a worse player I will win more (but sometimes lose). The point is success is about skill, tactics and a bit of luck rather than having paid for better weapons. Pay to win is a myth and just used as an excuse by people who don't bother to research the game, don't practice or play the game as it is intended.
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Posted: Oct 28th 2011 11:18AM (Unverified) said

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@ShivanSwordsman

The unlocked guns are better than the paid guns. The paid guns just help you get to the higher unlocked guns faster.

I like the game a lot. Yes there are so many hackers that it hurts sometimes, but it generally depends on what time of day you play.

They just need to implement hwid bans so they can't just create a new account and start over.
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Posted: Oct 27th 2011 5:37PM Rhodanum said

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Bad day indeed. I don't even know what to say, other than the fact that my thoughts go with those who have lost their jobs in this shoddy economy.

I don't know about others, but I have a sneaking suspicion that we might be seeing the beginnings of a sort of 'bubble-burst' for the MMO industry in the West (I obviously can't speak for other markets, because I'm not very familiar with them). Games that just weren't up to snuff for one reason or another ended up shutting their doors (here I'm mainly talking about Faxion Online and Mythos Europe) and entire teams were let go.

Now, whether this heralds a very tight, wary, conservative development age after years of more freewheeling launches and localizations in that ever-elusive quest to 'one-up WoW' (or kill it... or just pick at the droppings) is anyone's guess, but that's my own estimate of the situation. Publishes and investors are probably thinking that you can't toss just any old thing at a given playerbase and expect success to be a given, even if you're to follow everything that the industry leader(s) do to a 'T'.

This can be either a good or a bad thing, depending on how you look at it (less development all over the place -- more focus on a few, polished polished ones.... or dated, 'safe' gameplay and mechanics, because in a crunch no one wants to be taking any unnecessary risks).

Posted: Oct 27th 2011 5:59PM SnarlingWolf said

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@Rhodanum

The answer is simpler than that. Companies have to realize they can't just throw some crap together, call it an MMO, and profit. The game has to work, it has to be polished, it has to have a lot of content, and it has to be fun. There are literally over 100 "MMOs" out at this point. How many of them are actually making a decent profit? Only a few. A bunch of companies rushed in, and some existing companies rushed to get as many different MMOs out at once as they could, it doesn't work that way. Now they are learning the hard way.

Video game quality as a whole has been going down for the past 5-6 years. Maybe companies will realize they need to release good products now, maintain those products, and expand slowly.
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Posted: Oct 27th 2011 8:06PM EdmundDante said

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@SnarlingWolf I think you make a good point here. The corporation mindset that seems to be ruling the world economies right now - based on way too much greed for their own good - is to deliver the lowest common denominator of product with as high a price as you can get away with.

Unfortunately (or fortunately, depending on your perspective) - this model apparently isn't working so well in the MMO gaming industry...

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Posted: Oct 28th 2011 5:46AM Snichy said

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@SnarlingWolf. Spot on.
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Posted: Oct 27th 2011 6:11PM tooright said

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Free to play is the wave of the future!

Subscriptions are a thing of the past!

Posted: Oct 27th 2011 10:21PM Utakata said

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@tooright

...well...least he said it succinctly. :)
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Posted: Oct 27th 2011 11:14PM J45neoboy said

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@Utakata

Yeah, that's why NCSoft who's main lineup are free to play games(Lineage, Lineage 2, City of Heroes, Guild Wars and soon to be Guild Wars 2) had to lay off some of it's West Coast team. That's also why GamersFirst laid off their team members.
So...why pay to play games have laid off their team in the past 6 months? Exactly.
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Posted: Oct 27th 2011 6:14PM dudes said

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Nasty. The closer it gets to Christmas the harder it will bite.

Posted: Oct 27th 2011 6:33PM alacritythief said

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TechMech made an update on this, folks. There's no shutdown going on:

http://forums.gamersfirst.com/index.php?showtopic=227579

Hi lovely conspiracy filled APB community!

Yes it is true that as of today there are certain individuals who are no longer with the company here in California. Clearly under various employment laws there are no way I or anyone else can discuss this with anyone on a message board.

You are more than welcome to use this thread to speculate (until it's filled up that is), though not much good will of course come of this.

I do want to make it absolutely clear - that APB is continuing, no people from the development studio are or will be affected by these changes, and tomorrow we will have others like Quinzle and her team who will continue running the show for APB community management and general production tasks.

/TechMech

There's also another post by Revoemag:

Hey guys, since everyone went (understandably) crazy over Neume announcing that he is no longer part of the APB:R Project, I'm just going to explain a few things to reassure people.

To explain, G1 has done a slight management reshuffle, and as such Neume has moved on from G1, this has absolutely zero to do with APB:R's financial situation (Which is FINE by the way) or the security or future of the APB:R Project. Neume was one of the producers for APB:R but he was not the only producer, and I believe his position has been filled by someone with equal talent.

At this time there is absolutely nothing to worry about, all the core staff are still here at Reloaded and Gamersfirst. I repeat, there is absolutely nothing to panic about.

We are very sorry that Neume is no longer part of the team, and he will be missed by the RP and G1 team for his knowledge and experience and we all wish him well on his journey.

You may post questions and concerns in this thread and I will do my best to answer and reassure you.

~~~

So it's basically a shuffle, some folks were laid off, but the game's still stable and going on. Time to stop sipping the "doom and gloom" tea.

Posted: Oct 27th 2011 11:34PM alacritythief said

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@alacritythief Further update from Techmech, only 4 people were laid off, 2 were hired, and more will be hired:

http://forums.gamersfirst.com/index.php?showtopic=227615&st=0&start=0

Due to 'rumors' from a 'tipsters' at Massively, I want to make sure everyone are completely clear on what changes have been done at APB/GamersFirst/Reloaded today (and still pending an official release from powers that be).

As of today 4 people are no longer with the APB US Publishing team. 2 NEW people have been ADDED to the APB US Publishing team (at the same time). In net there are 2 fewer fulltime people on the US staff for APB.

NO changes have been made to the APB development team, nor to APB the Service teams outside of California, and in fact the services teams outside California will be expanded over the next several weeks.
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Posted: Oct 27th 2011 6:40PM Utakata said

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I am not so sure about NcSoft as it appears they maybe "rightsizing" over downsizing. That is, moving their Asian properties back to Soel while leaving their NA properties alone. (Of coarse I don't need to mention this will still horribley suck for any employee caught in this transitioning.)

Gamers First is another story unfortunately if the reports are true. Because it reeks of serious financial trouble...especially if their executive is being decapitated. And not to mention APB being hit again with the same misfortune that first shut it down. This is really bad IMO.

Posted: Oct 27th 2011 10:34PM Utakata said

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@Utakata

A couple of things:

1) I'm not sure my current comment still stand with the new update...so disregard if it doesn't.

2) I think a part in me died when I mentioned "rightsizing". :(
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Posted: Oct 27th 2011 7:26PM Fabius Bile said

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but but but but... F2P games are awesome! they are the future!

callooh callay, how can companies find troubles monetizing garbage? oh wait...

Posted: Oct 27th 2011 8:49PM tooright said

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@Fabius Bile clearly Free to Play will revolutionize how we play games !
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Posted: Oct 27th 2011 9:06PM real65rcncom said

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@Fabius Bile

GOOD ftp games are the future.

Trashy ones will end up dying just like trashy P2P mmos.
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Posted: Oct 27th 2011 7:28PM Hawtsauce said

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FailureFirst, MoneySecond, NepotisimThird, EmployessLast. GamersFirst

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