| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (46)

Posted: Oct 22nd 2011 10:24AM Balraw said

  • 2 hearts
  • Report
I will add another vote for the Fallen Earth model and I intend to invest some time in that game quite soon when RL allows it. Non of the content is restricted and the only real difference is the time it takes to do certain things. Pretty much perfect imo.

I am not such a fan of Lotro model even though many do like it. Gated content is gated regardless of the fact that you can earn the credits in game, which is the only real positive of their system.

Posted: Oct 22nd 2011 12:40PM FrostPaw said

  • 2 hearts
  • Report
Pretty much that.

It's a strange thing but by giving players way to gain some paid content without paying (via earnable credits) they actually encourage players to spend money.

Makes no sense really but I suspect its good will, you're getting so much game for free and having so much fun you actually feel its worth it.

Cryptic has always felt a nickle and dime developer, even their subscription games had microtransaction unlockables for its paying customers.....such greed is so obvious it's offensive.
Reply

Posted: Oct 22nd 2011 10:44AM Atlasraven said

  • 2 hearts
  • Report
There should be premium goods and buyable content like micro-expansions. Everyone should be able to participate in all content.

Posted: Oct 22nd 2011 11:03AM Carefulwiththatpoptart said

  • 2 hearts
  • Report
I'm a little disturbed by the "everything should be free" undertone I'm seeing here. I am no hater of F2P, but there seems to be a lot of senses of entitlement here. " Entertain me, for free, now."

Posted: Oct 22nd 2011 12:19PM SKapusniak said

  • 2 hearts
  • Report
@Carefulwiththatpoptart

The problem is that the payment model should have been called 'Buy what you use' or, like the mobile phone plans, 'Pay as you Go'. Calling it 'Free To Play' is just setting yourself up for a bunch of backlash, since that's correct only in a very cheese-paring sense of the phrase.

Kicking in some bucks from time to time as you go along, and most importantly *not* paying anything when you're not playing, can be a great model when done well. I like it myself, compared to subscriptions, as I tend to game hope a lot. But then the blatant marketing bull of the name just makes me roll my eyes, rather than really ticking me off like it does a lot of people.
Reply

Posted: Oct 22nd 2011 12:23PM Adeptus Enginus said

  • 2 hearts
  • Report
@Carefulwiththatpoptart

It really has nothing to do with entitlement, more so it's due to the over-saturation of the F2P MMO market.

The simple truth is that F2P MMOs need to offer more than their competition to profit in any way, since their income is going to come strictly from players whom purchase whatever for their invested characters. It's easy to hop about F2Ps; since there's no sub, there's no commitment until you open your wallet, which is exactly what the companies want you to do.

As such, F2P players may come off as a bit "needy", but that's really just the result of having so many options. "Why should I play this, where you're going to restrict this and this, when I can just go play that, where those restrictions don't apply?"

The ultimate goal of a F2P should be to rope players in, and have the game pay for itself once the players are appropriately committed to it. This same model is how Guild Wars still turns a profit (albeit having a box price) all these years later, and how Guild Wars 2 will once again repeat the process. It can also be seen in League of Legends, though to be fair LoL has little content it could actually restrict without shattering the entire game.
Reply

Posted: Oct 22nd 2011 12:39PM (Unverified) said

  • 2 hearts
  • Report
@Carefulwiththatpoptart

that's exactly the question that comes up with ftp, are they selling game events(turbine), game features(cryptic), or game convenience(gamersfirst)

each person has to decide for themselves, which of those they are willing to have behind paywalls.

me personally, i prefer game convenience, only reason i don't play fallen earth is i'm not fond of the post-apocalyptic setting

and while i prefer convenience being sold, i can tolerate game events(ddo player), but i can not stand game features being locked, I would rather have 10 classes i can't take to max level then having just 3 that i can.

now all of this is a question of degree, ddo as an example has 9/12 classes unlocked, and about 1/2 its races. and most importantly they have every party role unlocked, including ALL the tanks(pld ftr barb) and 3/4 of the nukers(wiz sorc clr) and they primarily pay wall the high utility classes(monk artificer favored soul)

more importantly they balance out the pay-walled quests with the ability to earn shop currency in-game, turning that game event paywall into more of a game convenience one(you can unlock yourself, but dear god that'll be a grind)

the most important thing, imo, for companies is getting people to play for a while, the longer someone plays a game, the more likely they are to start spending money on convenience, and that is where a developer WANTS them to spend. convenience items are usually short term and/or single use(exp bonus potions as an example) a newbie experiencing everything for the first time may not want to blow by low level quests, but that guy who's been playing for a year is tired of doing waterworks for the 832'd time

cryptic is a pure example of doing it wrong, your main game feature is the array of customization, but the people you're trying to coerce don't get to see ANY of that? you're banking on them enjoying secondary features enough to pick you out of the crowd? even worse, because of that disconnect you get tons of bad press. just look at these comments, the main connective theme is crypitc is the wrong way of doing ftp
Reply

Posted: Oct 22nd 2011 12:40PM dudemanjac said

  • 2 hearts
  • Report
@SKapusniak It's a tag to tell you that you don't have to pay a monthly fee. It's the entitled cynics of today's gimme gimme society that try to over analyze what is and is not free 2 play. When it's all said and done it is just that free to play. It doesn't say free to overwhelm you with content or free to customize to your heart's content or even free to enjoy. It's free to play. If you want more, pay more.
Reply

Posted: Oct 22nd 2011 1:06PM dudemanjac said

  • 2 hearts
  • Report
@(Unverified) actually I think Cryptic's plan was great. Full disclosure, I have a lifetime sub. But even as someone who has paid, there are plenty of times I saw someone else's character and said, "Hey that looks cool. I'm gonna go make a character with some of those moves." In the case of CO, ppl will see that and instead of just having the ability to go get it, they have to pay to get what the other ppl who pay get. Now to be fair I don't remember off hand how that's implemented and since I already paid, don't care too much. But that line of thinking is sound.

STO is probably as good as it's ever going to get. The only thing you have to pay for are vanity items and game services like respecs. There are ships you can buy, but you don't need them. There are character models you can buy but you don't need those either.

Reply

Posted: Oct 22nd 2011 12:30PM dudemanjac said

  • 2 hearts
  • Report
@Carefulwiththatpoptart We go from having to pay 15 bucks a month for a game to paying nothing a month for a game minus a few bells and whistles. Keeping in mind you still have the ability to pay the full price for those bells and whistles, I don't see how anyone is complaining here. You get to play a game start to finish for free.

Someone mention playing a spiderman or batman game for free and not wanting predetermined characters. Forget about the fact thatthere are multiple predetermined characters, what entitles you to get all the snazzies for free? What entitles you to someone else's time and hard work for free?

Grow up, ppl. This stuff isn't free to make or put in front of you. People have to get paid for you to have your enjoyment. Companies have to profit to continue to grow and operate. You want it for free, suck on the bare bones. You want the meat, it costs money. Whether you want to micro or monthly your way to it, you need to put out to get the full experience.

Posted: Oct 22nd 2011 4:00PM (Unverified) said

  • 2 hearts
  • Report
@dudemanjac

No you need to grow up and open your eyes lol. You act like these game companies are saints who are all doing us a favor etc etc. Do you know why half of these Free to Play games exist? Because there companies were going bankrupt. If I dont play there game I still have my job I go to and other games I can play or spend money on. Go ask CCP what its like to lose players and to watch your compaines growth come to a screeching halt or go ask Cryptic what it feels like having to have all your games go free to play and being bought out because your greedy buisness model is failing.. I mean CCP just had to lay off 20% of there work force. Why? Because they didnt listen to these so called "entiltled" players you are talking about. Greed vs Good buisness. One is short term and one is long term. Finding that balance while talking about discussions of restrictions in game play is what this whole article/conversation is about.

Also wtf are you talking about someone wanting to play a Batman, spiderman etc game for free? I never said that and you misquoted me. Correct your statement please. I was very clear in saying that a predtermined powerset character that we are emotionally unattached to is not the way to go and if I wanted to play a predtermined powerset then I would want it to be with a mainstream hero and since thats not the case with the Champions IP then they should allow us full range to their powersets. When they make the choice pay or no powers for you. Then I choose no powers, because I can go play another game for free where I do get to pick the powers or abilities I want for free. I can get hooked into that other game cause they entice me the customer with better deals.

Would you rather have a cellphone service with free roaming, long distance, gps or Another service that doesnt have any of those features but charges the same price or more?? Thats whats going on in the world of F2P. Its called Capitalism, competition, and choice. Thats how the free market works. This isnt some 3rd world country where have to stand in line for a loaf of bread and praise our dear leader for making this f2p game.

From your statements it seems like you miss the big picture and would fit right in with those buisness CEOs who sink their companies because of bullheaded arrogance and greed. Greed vs Good Buisness. They are two diffrent things.
Reply

Posted: Oct 22nd 2011 2:23PM Seldra said

  • 2 hearts
  • Report
F2P games these days have become nothing more than a glorified demo. I'd rather just shell out the monthly and just not deal with the runaround.

Posted: Oct 22nd 2011 2:46PM Skyydragonn said

  • 2 hearts
  • Report
Sell me cosmetics, sell me "convenience" like zone teleports or faster travel mounts. DO not restrict my inventory space, chat options or gameplay content.

In short I'll buy stuff that is not impctful of gameplay. The momen my gameplay is restricted and I feel i have to pay up to get the same quality expereince as other paying players i'm done and your game is forgotten.

Posted: Oct 23rd 2011 2:20AM (Unverified) said

  • 2 hearts
  • Report
@Skyydragonn : The moment your gameplay is unrestricted and you feel you can not pay a cent to get the same quality expereince as other paying players, the company goes bankrupt and the game disappears.

Why can't you just be honest and say "I consider game developers to be my personal slaves, and I expect them to develop a game for me to play, for free, forever, and they should be grateful that I bless them with my presence playing their game (for free)"
Reply

Posted: Oct 22nd 2011 3:17PM Utakata said

  • 2 hearts
  • Report
Fore something to be truely "free to play", there should be no content restrictions what-so-ever. If it's restricted, then it's no longer free.

Posted: Oct 22nd 2011 3:27PM notinterested said

  • 2 hearts
  • Report
I think Turbine has the right idea. Lock off zones and let you pay or earn it. The only difference i would make is they should offer free weekly zones. It would pack those zones full of people and make them feel more alive.

Posted: Oct 22nd 2011 8:53PM dudemanjac said

  • 2 hearts
  • Report
Correct YOUR statement. I never quoted you. I commented on something I read earlier. This, " I only want to play predetermined power characters when I am playing a single player game (batman, spiderman etc)." is quoting you. It's nice that you want to clarify your statement with all kinds of emotional connection nonsense, but none of that was in the post that I read so don't try to pump up your point with it as though I pulled those words out of thin air. But following up on that point, there are also plenty of games where you do not get to pick your powers, and they don't cost all that much either. It's not a shady practice to get you into a game where you can play for free and say, "Hey, would you like to kick this free experience up to the next notch, it will cost this much." It's a practice that has existed all over the world forever. Stop pretending that your little hobby that has become a giant worldwide business is somehow immune to it.

At no point did I ever even allude to them being saints. I flat out said they have to profit (not how I didn't accuse you of quoting me). I'm not going to pretend to nkow exactly why this or that game went free to play or even how successful they are before or after suck transitions. I don't have numbers and I'm not privy to any meeting notes where they admit defeat. From what little I remember of the Eve debacle (I don't follow the game much) they actually did do some rotten stuff. And Eve has a history of being a player driven environment. There a difference between Eve and ppl saying STO is going to make them grind a little longer to get dilithium for a new ship.

And your cell phone analogy is off. What you put forth sounds glorious and of course that's what I would take it. But that's not hat is going on. With a cell phone service I pay a monthly change and expect to get certain things. You want to just buy a phone and get the service for free, but then complain because can't 3-way with your girlfriends or access the net. Those are features that are not needed on a phone to get solid use out of it, but if you want them you have to pay. If you don't like it you can go ty another game that may give you 3-way but you won't get caller id. That is what f2p is and THAT is how the free market works.

Reply

Posted: Oct 22nd 2011 5:39PM (Unverified) said

  • 2 hearts
  • Report
Most of the topic is about the hybrid "freemium" options. As stated, I think that Turbine does it best but it CAN BE IMPROVED. Most of these games are just 'demos' that you can play at your leisure. What turbine does right is that it encourages players to play and rewards them for it. community is EVERYTHING in a game. keep a large community going and your paying players will have more fun. One of my favorite games has NO COMMUNITY at all and the game is not as fun. Games, including Turbine!, likes to separate the free players and paying players too much in terns of game play enjoyment like limiting bag space, travel, and such.

So to sum it up, what should be restricted:
EXP gain/Item Gain
Cosmetics - few games use cosmetics to increase stats
Login Priority
Game transfers
Name changes
Exclusive mounts/pets (if gameplay is affected, cant be OP'ed)
First run in mission packs/adventure packs/zones (at some point you have to let f2p a chance to play them)

What should not be restricted:
skill/stat resets (sorry but i hate games that do this, im not going to pay for a mistake in builds)
availability of items
upgrade of items
community building (like joining teams/parties)

the biggest thing is that f2p players shouldn't feel second class and they get the same experience as the paying players

Posted: Oct 22nd 2011 8:29PM mattwo said

  • 2 hearts
  • Report
Not the way clone wars (lack of) adventures does it, I can tell ya that much >.>

Posted: Oct 22nd 2011 8:30PM mattwo said

  • 2 hearts
  • Report
I'm also against how WoW and Freerealms do it....

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW