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Reader Comments (49)

Posted: Oct 23rd 2011 10:28PM Ehra said

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@(Unverified)

Doesn't change the point that you REALLY should not use any game account email for regular use.
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Posted: Oct 24th 2011 8:50AM BaronYiffington said

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@smartstep Hmm, I don't remember a mount ever being sold for charity, but if you have a source showing an actual time that Blizzard sold a mount, claimed it was 100% for charity, then kept 50%, I'd love to see it!

You do have a source for that... right?
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Posted: Oct 24th 2011 8:52AM BaronYiffington said

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@Lockisezmode It's interesting that you know so many people who have been hacked, when I know none! You wouldn't be making up numbers just for giggles, would you?
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Posted: Oct 22nd 2011 8:02PM Acidbaron said

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I want to congratulate the person who wrote or helped put this together.

Never seen gold selling been given such a postive spin!

Simply a clever checkmate to Third parties, everyone knows if you want to improve profits, cut the middleman out.

Not a checkmate yet, but first move has been made on the board.

Posted: Oct 22nd 2011 8:03PM Irem said

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It's a confirmation that they're testing the waters with it, which...well, I appreciate the honesty. I really do think that if it looks to them like people are primarily selling it to put up on the AH that they'll eventually sell gold directly, and probably sooner rather than later; if so many get put up that it drops in price right away, it wouldn't actually do much to solve the problem, but it -would- show Blizzard that people are really interested in paying for gold.

Posted: Oct 22nd 2011 9:25PM Spacegrass said

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What I think is really convenient is how Blizzard decides to do this right before implementing a pokemon minigame. I wonder how overpowered the cash shop pets will be?

Posted: Oct 22nd 2011 11:04PM Irem said

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@Spacegrass
They don't need to be. From what I understand you can assign abilities to your pet freely, so the pet itself will probably be just cosmetic. Which means the draw for cash shop pets will be how shiny they look.
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Posted: Oct 22nd 2011 9:48PM Drakkon said

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The only way this works is if they keep the price for it in the shop low, and players don't inflate the price of it on the AH. If they charge too much for it, or the players are willing to buy it for too much, the gold sellers still have a win.

Posted: Oct 22nd 2011 10:58PM blackcat7k said

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Hmmm... I could make a huge tirade like I normally do with these RMT\F2P\Pay-to-WIn schemes , but I don't think I'll need to even bother.

If consumers don't see that MMO companies are treating them like utter FOOLS after blatant things such as this, I don't know what more can be said.

Posted: Oct 22nd 2011 10:58PM (Unverified) said

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Blizzard doing its usual philosophy of not fixing a problem, but ignoring it and hoping it will go away.

Instead of doing this, very absurd, notion of a pet that will "bypass" the problem, they should Oh Gee I dunno... FIX account security? Crack down on hackers? Ban gold buyers?

Nooooo offering a vanity pet is SO much better a solution. *facepalm*

Posted: Oct 24th 2011 8:57AM BaronYiffington said

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@(Unverified) You're free to explain what they should do to "fix" account security. Go ahead, I'll wait.

As for banning gold buyers, it's not so simple. Sure, ban them all. Now you're banning players who pay to play, instead of using fake/stolen credit cards. Meanwhile, the gold sellers have already made their money.

Furthermore, how do you tell who is buying gold and who just has generous friends? Laying flat bans out to gold buyers is going to catch people who just received gold from a friend.
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Posted: Oct 22nd 2011 11:03PM Pingles said

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I'm not even sure what the rants here are about.

Gold Sellers are a problem. Let people buy Gold using in-game items.

I agree that Blizzards security is ridiculous (like not even differentiating caps -- I didn't believe it but logged in without my SHIFT key) but this seems pretty straightforward.

Posted: Oct 23rd 2011 12:21AM SgtBaker1234556 said

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@Pingles

So you speak of account security being ridiculous and yet you don't seem to have authenticator connected to your account?

Pish. They are serious about security. Probably too serious, since having a ReAlLyHaRd password seems to be the state of the art here.
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Posted: Oct 23rd 2011 12:42AM Irem said

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@Pingles
A company taking cues on what to sell from RMT is pretty sleazy. "Oh, well, we see you guys want to pay money to buypass game mechanics. I guess our choices in how to set up the game world weren't that important after all, so go ahead!"

Seriously--if gaining currency is such a huge burden on the players, remove it. It's the same as selling armor, except that it's -slightly- more socially acceptable because more players like earning armor than earning gold.
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Posted: Oct 22nd 2011 11:07PM mmogaddict said

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They really need to go the full PLEX route and make gametime a sellable item ingame like EVE does.

Unlike the cub it offers something that is always going to be valued by players, that is gametime.

And the market is self regulatory.

Not only that but it doesn't 'cost' blizzard anything. the same amount of gametime is still being brought. All it does is help transfer between people with too much gold and those with too much money. And best of all it totally screws over the gold sellers.

Posted: Oct 22nd 2011 11:36PM Azaetos said

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@mmogaddict
Ahh you do realise tha RMT is still a huge problem in EVE don't you, even with PLEX.
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Posted: Oct 23rd 2011 12:18AM SgtBaker1234556 said

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@mmogaddict

RMT in EVE is huge. PLEX solves nothing. The RMT outlets are selling cheaper than PLEX so of course the people who are going to buy ISK buy it where it's cheapest.

Also, in EVE specifically, converting ISK to real cash is the big thing. As you can set up bot farms quite easily and siphon away ISK through 3rd party PLEX referrals.

But yeah, PLEX does not solve RMT issues in EVE.
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Posted: Oct 23rd 2011 4:59AM smartstep said

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@mmogaddict

Like previous posters said. PLEX solves nothing in regard to RMT and gold farmers.

What people don't realize - PLEX system is a bit similar to selling lifetime accounts. There is small % that buy alot of PLEX'es, then initially there is some people which buy some of them.
Other players who don't buy PLEX for real cash keep buying them in-game.
Some of those players use those PLEX immedietaly or shortly after to pay for game time. Then it is ok with game company.

So where do problem lies? There is increasing number of PLEX that are bought and stashed. More and more of them in player's inventries.

I personally know many player which won't have to pay for playing for long years, that much PLEX they have.

Well you say what's the problem? All of those PLEX'es was paid in cold hard cash?

Game companies care how much money they are earning atm and how much they will earn in foresable future. Past revenues & profits does not matter anymore.

PLEX system sooner or later decrease revenue stream due to number of PLEXes stashed and number of players using OLD PLEXes to extend game time.

That's is why CCP created vanity item shop. That's why they will continue to expand this shop.
That's why they will add more microtransaction options sooner or later.
That's why they will go freemium or will have to put advantage item store - in future.

They won't have choice if they will want to retain their income.

PLEX system is like issuing debt papers. Simple as that.
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Posted: Oct 23rd 2011 5:09AM Khai mann said

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@smartstep

That really doesn't mater at all.... Plex does help a lot when it comes to Gold Farmers...

It gives people an official and safe way to buy ingame currency, something that doesn't happen when dealing with 3rd party sites.

Who cares how much plex one person might have, you never know when he will want to sell them in order to buy something on the market.
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Posted: Oct 23rd 2011 8:26AM smartstep said

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@Khai mann

Does help?

I still see huge amount of 'illegal' RMT going on in EVE.

Gold farming is huge in EVE. So I don't see how PLEX did help tbh..
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