The latest episode of The Sandbox podcast is worth a listen if you're curious about The Repopulation. Developer Josh Halls is the guest of honor and he sits down with host Coolit for a lengthy chat about Above & Beyond Technologies' upcoming sci-fi title. "It's not a full-blown sandbox game where you're dumped in a barrel and have to figure out what to do. There are both elements of sandbox gameplay as well as the more rollercoaster-type designs that you're used to that are more structured," Hall explains.
The themepark bells and whistles are front-loaded into the game in order to provide players with adequate tutorials. After that, Hall says, you're free to build your own nation, explore, and do whatever it is that tickles your creative fancy.
Hall also gives a bit of detail on the size of the dev team ("four or five guys" at the moment) as well as some commentary on the Hero engine and various aspects of The Repopulation's gameplay. Head to the The Sandbox for the full show.
Reader Comments (6)
Posted: Oct 21st 2011 12:16PM mgbeers said
Conceptually, this sounds like a very interesting game. Unfortunately, so do many games at this phase of development. :) Wait and see!
Posted: Oct 21st 2011 12:38PM Clemalum07 said
agreed
Posted: Oct 21st 2011 3:22PM EndDream said
I 3rd what mgbeers said.
Posted: Oct 21st 2011 5:22PM meda said
finally a game without a zillion dollar budget, may succeed after all. smart move by them to not spend 30 million on startup. good luck.
Posted: Oct 22nd 2011 8:35AM Loki1 said
What about quests?
All games today have quests they're taken for granted, so i'm assuming, resigned, that they didn't mention them maybe because they don't know quests is all it takes to obliterate sandboxmanship. I hope im wrong in all these assumptions and this game has no quests.
All games today have quests they're taken for granted, so i'm assuming, resigned, that they didn't mention them maybe because they don't know quests is all it takes to obliterate sandboxmanship. I hope im wrong in all these assumptions and this game has no quests.
Posted: Oct 22nd 2011 11:40AM JCSmith said
The game uses an advanced quest generated quest system. Quests are generated for the player based on their playing style and things they have done before and mailed to the player using the in-game mail system.
How does having quests obliterate sandboxmanship btw? Almost every sandbox game has them.
How does having quests obliterate sandboxmanship btw? Almost every sandbox game has them.







