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Reader Comments (21)

Posted: Oct 21st 2011 8:05AM Floop the Squirrel said

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After playing Skyrim, I'll probably not be able to return to shallow theme-park MMO(non)RPGs like Rift and WoW (at least for a while)... so... yeah.

Posted: Oct 21st 2011 8:24AM (Unverified) said

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I'd imagine that'll be a big yes for the Knight of the Old Republic fans and to a degree, me as well. :)

Posted: Oct 21st 2011 8:25AM remeran said

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My mind is easily swayed when it comes to MMO's. I dislike the idea of playing more than one MMO simultaneously. That being said I hate when I play a game like Arkham City and it changes my mind about what I should play. This happens all the time and it prevents me from choosing a specific game to focus on.

Right now I want to play DCUO because of all the hype I have for arkham city, but tomorrow I may play Final Fantasy and try FF14. Haha, I hate my self >.<

Posted: Oct 21st 2011 8:37AM MithranArkanere said

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I play a MMO when I want to play with people.

But if open-world games like Assassin's Creed, Prototype, GTA and Batman: Arkham City were multiplayer, I wouldn't touch MMOs at all.

That's one of the reasons why I'm so excited about Guild Wars 2. It may not be an action game you play with gamepad, but it's way more action-oriented than other MMOs, and the event system that replaces quests is way better. You get to make the story, instead being sent all over the place on tracks.

Posted: Oct 21st 2011 9:11AM ThePeon25 said

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no not rely single-player games does influence my MMO choices. It is what the MMO delivers that makes me pick the game and how fun it is but so far every MMO I played so far has bored me to death with all the slow combat and slow leveling up and boring quests that repeats them self over and over. I only hope that one day a new mmo will come that is interesting.

Posted: Oct 21st 2011 9:59AM smartstep said

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No not really.

I don't play mmorpg's atm not because there are better single games out there, but because mmorpg's lack nowadays.

They are ultra fast, shallow, gear-grinders played mostly in instances, also painfully easy in open world. Not to mention they don't give any sense of freedom - more lack you feel you're pushed through pre-made 'lane' you need to follow :/ - this really put me off in mmorpg's and actually many Single Player games as well.

Single Player games might gave me some ideas about what is missing in mmorpg's. For example - Dark Souls - give me that level of challange in open world mmorpg. Playing this game kinda shows how uterrly boring cause of easiness (especially in open world) mmorpg's currently are.
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Posted: Oct 21st 2011 10:38AM Khal said

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@smartstep

Pretty much this. MMOs aren't made in the mold of creating game worlds anymore. They aren't made so that you create a character and then, as I did in Asheron's Call, spin around for 10 second and the direction I was facing when I stopped I ran off that way to explore.

Everything is directed, focused, spoon fed, tell you a story instead of letting you tell a story, games. The player is no longer given a canvas and paint. Instead they are given a ticket and a semi-comfortable seat from which they can watch.

Granted, the overwhelming majority of gamers aren't creative minded enough to know what to do with unbridled freedom. They have to be directed where to go and what to do, breathe. But there are enough of the older school gamers out there who crave a MMO with well polished systems from which we can bring our own ideas, and stories to life.

I just don't think there are any developers out there that could make such an MMO these days due to either lack of know how or lack of funding.
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Posted: Oct 21st 2011 2:56PM ElfLove said

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@Khal

"Granted, the overwhelming majority of gamers aren't creative minded enough to know what to do with unbridled freedom. They have to be directed where to go and what to do, breathe. But there are enough of the older school gamers out there who crave a MMO with well polished systems from which we can bring our own ideas, and stories to life."

This is so true for allot of society today... especially among the youth.

Give them an open world to create and explore in and they become angry, and confused. They seem to need that rail ride, and numbers game to feel like they've accomplished something.

It's actually really sad when you think about it.

I'm old school as well, and let me tall ya I'd love to see a true sandbox fantasy game come back to the MMO world.

I want the RPG back in MMORPG.

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Posted: Oct 21st 2011 9:32AM real65rcncom said

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I'll quickly put down my mmo when a great single player comes out. Don't get me wrong I love mmos.

But when I started playing LA Noire, I just stopped logging in more and more to Rift. I was already getting bored of it and the console made it that much easier to not miss it.

Battlefield3 and Arkham will take up the rest of my gaming until SWTOR. But ill continue to play consoles with TOR because they've finally got a few titles strung together in a row that I like.

That means unlike in the past when I used to subscribe to two (and sometimes three lol) mmos, I'm only going to be doing one mmo for awhile.

It's not that the mmos are "bad", it's just that when I used to play MMO #1 75%, MMO#2 15%, and MMO#3 10% of the time, now I'll be dropping MMO2 and 3 to replace that 25% of the time now with console games.

Posted: Oct 21st 2011 10:24AM (Unverified) said

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In my case, I am influenced a lot by single player games. WoW has been my main MMO for a while and it is mostly because I loved the Warcraft RTS games. SWTOR is going to be the same way; I enjoyed the single-player KOTOR games and I had no hesitation pre-ordering once it was available.

Posted: Oct 21st 2011 10:47AM Jorev said

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Every computer game influences my next computer game choice.
When I encounter mechanics I like, I want to see them utilized in the next game I choose.

Posted: Oct 21st 2011 10:54AM Atlasraven said

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I enjoy space fleet battles and that led to Homeworld and later to EVE and BSG. I would say tv/movies/books have more of an influence.

Posted: Oct 21st 2011 11:44AM DerpMchurson said

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@Atlasraven ^^This. Have you checked out X3:Terran Conflict? It's incredible.
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Posted: Oct 21st 2011 11:26AM paraLogiki said

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I'm currently revisiting Might and Magic 6, and let me tell you, most games out today don't compare.

And it's so much more enjoyable to raid the Liar of the Wolf with the party of 4 that I control, rather to rely on 4, 9 or 19 other people and guess what, I get lots of lot, not none or just 1 item.

Aaaah, refreshing.

Posted: Oct 21st 2011 12:18PM (Unverified) said

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First off, I have to respond to a statement in this posting...

DCUO is an absolutely AMAZING, EPIC and INCREDIBLY FUN superhero-mmorpg. That being said, the problem with the game - and the ONLY problem is PROMOTION.

There has been/is NO PROMOTION WHATSOEVER. The majority of mmorps players AND console gamers never even heard of it and those that did, either think it was canceled, hasnt released yet, etc...

Now, if SOE woke up and actually promoted their games AND made DCUO their flagship title, DCUO would easily have MILLIONS of players right now. Now, what that means is this...

If DCUO was promoted and had the population it deserved, that would bring in more $$$ to be put towards more development and adding more content in-game. Especially low and mid-level content.

THats it. The ONLY two problems are lower playerbases and lack of content that doesnt include raids(*or any high level content)

On top of that, DCUO going f2p is SOEs way of saying they are lazy and would rather bring in all the cheap shitheads to their game, instead of doing what they should have done - which is PROMOTE.


If you havent tried it, PLAY DCUO!!! Its nothing like COH or CO and you will be pleasantly suprised. You can subscribe for a few months and experience all the amazing content for heroes and villians, and over time more content will be added. Remember, the games only been out for 8 months!


So, play Arkham Asylum, Arkham City and then go kick butt in the REAL GOTHAM, unlike anything you have ever experience in a game before,'''ENJOY!

Posted: Oct 21st 2011 1:25PM (Unverified) said

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@(Unverified)
So how much are you getting paid for this, again?
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Posted: Oct 21st 2011 2:08PM Furdinand said

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@(Unverified) I'm as big a fan of DCUO as anybody, but I don't think DCUO suffered from a lack of promotion. IIRC it was the best selling launch of any SOE game. You couldn't get the boxes in stores when it was released.
The had an audience, they lost a lot of that audience due to a combination of bad luck like the PSN hack and bed management like saying they were going to have monthly updates and then not follow through or by not fixing game crashing/ruining bugs in a timely manner.
Now the game is a lot better. If the game as it is now had been the game at launch, I can't help but think the reception would have been much more positive.
For the original question, I think single player games definitely influence what MMOs I play. Without the D&D gold boxes, I never would have picked up Everquest.
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Posted: Oct 21st 2011 5:56PM HitechLolife said

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@(Unverified) Yeah DCUO got far better promotion than most SOE titles. Every comic for months after release had an ad for it. The problem with the gamer has always been lack of content.
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Posted: Oct 21st 2011 8:46PM Protoavis said

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@HitechLolife

Lack of content and the inability to separate the PC from the PS3 builds which restricts what they can deliver hence the still poorly designed UI on the PC version and lack of power colour customisation which gets asked for often on the forums.
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Posted: Oct 21st 2011 2:24PM Seldra said

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Not really, I just game. I just wanna have fun and play games that are fun.
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