The big day-one BlizzCon announcement is that Mists of Pandaria is going to be the next World of Warcraft expansion, and we've got some new details on what players can expect from the new content. For starters, Blizzard is once again reworking the talent system, as the studio feels that the current system hasn't aged well and has been plagued with cookie-cutter builds. Instead, each class will have a single talent tree, and every 15 levels players will choose one of three available talents. Talent builds can be changed as easily as glyphs, meaning it's possible to customize your talents mid-instance in order to tune for a specific fight. Outdoor raid bosses are making a return, and Blizzard is aiming to allow players to choose their own paths through the content rather than forcing them onto a set path.
For more details, head on past the cut!
As far as Pandaria itself is concerned, the continent consists of five "really large zones," containing new content for Horde and Alliance alike. A number of new creature types are being introduced, such as the mischevious, monkey-like Hozu (who are allied with the Alliance) and the water-dwelling Jinyu (who take sides with the Horde). Unsurprisingly, Asian themes permeate the new continent. Blizzard has announced that the first zone players end up in is the Jade Forest, where the Horde and Alliance have set up camp on the North and South sides of the zone, respectively. This zone is host to Pandaria's first dungeon, the Temple of the Jade Serpent, where players are tasked with removing the Sha (a manifestation of negative energy) from the temple.
There are also some details on the Pandaren themselves. Pandaren will have access to the Hunter, Mage, Monk, Priest, Rogue, Shaman, and Warrior classes. They will be granted double stat benefits from food due to their Epicurean racial ability, while the Gourmand racial increases their cooking skill by 15. The zen-like Pandaren also possess a strong Inner Peace, which causes rested experience to last twice as long. Rounding out the racials are the Bouncy passive ability, which reduces the Pandaren's falling damage by half, and Quaking Palm, an active ability that puts a target to sleep for three seconds.
The next big piece of news is the introduction of the Monk class. The Monk is not a hero class, and as such will start at level 1 just like everyone else. The class, as you may have surmised, is very much based around martial arts and comes in three flavors: Brewmaster, which is a tank; Mistweaver, a melee healer; and Windwalker, which fills the role of melee DPS. Every race will have access to the Monk class, and they will largely fight with their hands and feet, though finishing attacks will utilize weapons. Players can expect fist weapons and staves to make a comeback in a big way due to the Monk.
Monks will use a new resource known as Chi to power their Jab builder attack. Jabs build light and dark force, which is used to activate the Monk's more powerful abilities. Perhaps the most jarring feature of the Monk is the lack of an auto-attack, requiring Monk players to be constantly active with their abilities.
For the full, unabridged details on the new expansion, head on over to WoW Insider.
Dungeon previews!
Reader Comments (189)
Posted: Oct 21st 2011 4:32PM Lenn said
Are the pandas Alliance or Horde? Or are they a third faction?
Posted: Oct 21st 2011 4:43PM PhelimReagh said
@Lenn
Based on how Blizzard has been going the past few years, I'll wager that it'll be a race playable by both factions.
Otherwise, they would have had to come up with two new races. That's asking a bit much of the crew at Blizzard...
Reply
Based on how Blizzard has been going the past few years, I'll wager that it'll be a race playable by both factions.
Otherwise, they would have had to come up with two new races. That's asking a bit much of the crew at Blizzard...
Posted: Oct 21st 2011 4:45PM yeppers said
@Lenn
Both... you choose after level 10 or something.
So did Blizz jump the panda or what? Wasn't the Pandaren race added to Warcraft RTS as a joke for Morhaim's son?
Methinks this is Blizzard's "Ewoks" IMO ...
Nothing seen yet to make me want to jump back into the game. Can't wait for GW2.
Reply
Both... you choose after level 10 or something.
So did Blizz jump the panda or what? Wasn't the Pandaren race added to Warcraft RTS as a joke for Morhaim's son?
Methinks this is Blizzard's "Ewoks" IMO ...
Nothing seen yet to make me want to jump back into the game. Can't wait for GW2.
Posted: Oct 21st 2011 5:53PM ShivanSwordsman said
@Lenn
I like the idea of a shared race. I'm getting tired of all the "pretty races" on Alliance and all the "ugly races" on the Horde. Maybe they're signalling the end of races being only on one side. That would rock. Orcs on the Alliance, Gnomes on the Horde... Then again, I haven't played this game since Wrath of the Lich King came out, so eh...
Reply
I like the idea of a shared race. I'm getting tired of all the "pretty races" on Alliance and all the "ugly races" on the Horde. Maybe they're signalling the end of races being only on one side. That would rock. Orcs on the Alliance, Gnomes on the Horde... Then again, I haven't played this game since Wrath of the Lich King came out, so eh...
Posted: Oct 22nd 2011 1:43AM (Unverified) said
I always told my guild (back in the Burning Crusade days) that WoW had a lot of life left and there would be many more x-pacs. I told them that they should only really start worrying when Pandaren become a playable race... because they're Blizzards "ace up the sleeve". The final card to pull when things really look bad, people are jumping ship and they want to pull subs back in.
I would have thought that Emerald dream xpac would have been wedged in there long before Pandaren showed up... but man, here they are. Damn. I'm not sure how to feel about this.
Reply
I would have thought that Emerald dream xpac would have been wedged in there long before Pandaren showed up... but man, here they are. Damn. I'm not sure how to feel about this.
Posted: Oct 22nd 2011 4:18AM Lionhearted said
@ShivanSwordsman Apparently you missed the fact that the Alliance got the "ugly" race last time. And what race is prettier than the Blood Elves? Speaking of the Blood Elves, the Alliance got the ugly demonic things that expansion, too.
Basically... I'm suggesting that your entire point is bunk. You'd be right about the original game, but not so much with the expansions.
Reply
Basically... I'm suggesting that your entire point is bunk. You'd be right about the original game, but not so much with the expansions.
Posted: Oct 22nd 2011 8:53PM Utakata said
@(Unverified)
If this would of been (or should of been IMO) Emerald Dream...which sounds far more epic and is steep'd in lore. And the Pandaran wouldn't been so bad if they where dedicated to a light hearted distracting storyline and non-playable faction similar to the Tuskarr was in Wrath. In fact and in many ways, MoP is the equivelant of a WoW expansion dedicate entirely to the Tuskarr. Which would have probably gone over like a concrete filled brick outhouse. Just saying.
Reply
If this would of been (or should of been IMO) Emerald Dream...which sounds far more epic and is steep'd in lore. And the Pandaran wouldn't been so bad if they where dedicated to a light hearted distracting storyline and non-playable faction similar to the Tuskarr was in Wrath. In fact and in many ways, MoP is the equivelant of a WoW expansion dedicate entirely to the Tuskarr. Which would have probably gone over like a concrete filled brick outhouse. Just saying.
Posted: Oct 21st 2011 4:35PM Scott Ossington said
Every race will have access to the Monk class, and they will largely fight with their hands and feet, though finishing attacks will utilize weapons.
undead monk with fist weapons, might entice me back
undead monk with fist weapons, might entice me back
Posted: Oct 21st 2011 5:45PM PaperSpeaks said
@Scott Ossington
Worgens and Goblins can't be monks... for some reason.
Reply
Worgens and Goblins can't be monks... for some reason.
Posted: Oct 23rd 2011 9:31AM JuliusSeizure said
@PaperSpeaks
Worgen are incapable of Inner Peace, and goblins can't divest themselves of material concerns for even a moment?
Reply
Worgen are incapable of Inner Peace, and goblins can't divest themselves of material concerns for even a moment?
Posted: Oct 21st 2011 4:36PM Knoxrun said
Sorry all, but the first thing I thought of was Kung Fu Panda.
Posted: Oct 25th 2011 3:40PM Bentos03 said
@(Unverified) Check your dates. Kung Fu Panda was actually created well before the movie came out, at least back until 2003, and created by a Dreamworks Executive. I think Blizzard has a potential IP legal issue with this expansion:
Although the concept of a "kung fu panda" has been around since at least 2003, work on the film did not begin until 2004.[2] The idea for the film was conceived by Michael Lachance,[3] a DreamWorks Animation executive.
Reply
Although the concept of a "kung fu panda" has been around since at least 2003, work on the film did not begin until 2004.[2] The idea for the film was conceived by Michael Lachance,[3] a DreamWorks Animation executive.
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