After 1001 Arabian Nights of beta testing, the Middle-Eastern-flavored Nadirim is finally launching on November 7th. The game will launch with three classes and a unique world full of mystical elements including djinns and flying carpets.
Nadirim is Twisted Tribe's first MMO, and the company is placing high expectations on its future. "We wanted to create a game that stands out among browser games and we are on the right path. We'll be rolling out features and expansions throughout the year. We're focused on bringing players a magical gaming experience," said Twisted Tribe's Balazs Sipocz.
As it is both a free-to-play title and fully playable within a browser, Nadirim is accessible as can be for the curious adventurer looking for a change of scenery. The beta process resulted in several changes and additions to the game, including PvP duels, better combat mechanics, and a bigger open world experience.
Twisted Tribe is holding a contest to reward players for inviting friends into the game, and will be handing out in-game currency as prizes. If you're curious about what Nadirim is like, make sure to watch our Rise and Shiny recap of it from August.
[Source: Twisted Tribe press release]
Reader Comments (3)
Posted: Oct 20th 2011 4:04PM Marz said
When I was younger one of my favorite RPG's was, Quest for Glory: Trial by fire. It had a very Arabian feel to it and was quite enjoyable. If this game can have that same feel then It will probably be successful.
Posted: Oct 20th 2011 4:18PM Chiren said
Quest for Glory was awesome! :)
And I must say this Nadirim has some really beautiful isometric graphics.
And I must say this Nadirim has some really beautiful isometric graphics.
Posted: Oct 21st 2011 3:48AM Muwing said
Definitely a must-try, it's one of the rare games with a very good immersion (graphics, NPCs, quests...).
The only problem might be the end-game, and they'll really need to release new content regularly to keep the magic.
The only problem might be the end-game, and they'll really need to release new content regularly to keep the magic.







