GameSpot has a new interview with EVE Online lead designer Kristoffer Touborg, and though it's a bit dated (it was conducted at last week's GDC, and obviously prior to yesterday's layoff announcement), it still features some interest nuggets relating to EVE and its immediate future.
In terms of CCP's bread-and-butter spaceship gameplay, Touborg confirms what all the company dev blogs have been saying lately, which is that EVE's flying-in-space elements are once again the top priority. "The number of people working on things related to flying in space has probably tripled, so we are ready to start delivering a load of content," he says.
The interview also touches on EVE's payment model, and specifically, why CCP has resisted the urge to jump on the free-to-play bandwagon. "We are a really healthy, subscriber-based game," Touborg says. "Does that mean we will be a subscriber-based game in five or 10 years? Maybe not, but as it currently stands, we have 400,000 subscribers, and there's really no reason to turn that bucket upside-down."
Reader Comments (36)
Posted: Oct 20th 2011 7:54PM (Unverified) said
Healthy [-20% staff] Subscriber based [significant macrotransactions and RMT] game.
Posted: Oct 20th 2011 7:56PM Graill440 said
Ahh yes, almost 5 mill a month in income and they are firing folks, makes total sense. Laugh.
Now they are up to 400k subscribers. *snicker*
Thank you congressman for your input.
Now they are up to 400k subscribers. *snicker*
Thank you congressman for your input.
Posted: Oct 21st 2011 7:27AM (Unverified) said
@Graill440
I pay for 5 accounts but play with only one.. where is your God now?
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I pay for 5 accounts but play with only one.. where is your God now?
Posted: Oct 20th 2011 7:59PM (Unverified) said
In fact, look how healthy they are!
http://eve-offline.net/?server=tranquility
Nothing says "healthy" like players no longer logging in.
http://eve-offline.net/?server=tranquility
Nothing says "healthy" like players no longer logging in.
Posted: Oct 20th 2011 8:10PM (Unverified) said
@(Unverified) That graph goes right to left. Newest information on the right. They really ought to change it, I see people quote it as evidence of fail literally weekly.
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Posted: Oct 20th 2011 8:11PM (Unverified) said
@(Unverified) Buggering hell. I meant "newest information on the LEFT"
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Posted: Oct 20th 2011 8:14PM (Unverified) said
@(Unverified)
Yes it goes right to left, are you unable to see the huge drop from the start of 2011?
It's amazing that they somehow have more subscribers, yet fewer and fewer people logging in.
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Yes it goes right to left, are you unable to see the huge drop from the start of 2011?
It's amazing that they somehow have more subscribers, yet fewer and fewer people logging in.
Posted: Oct 20th 2011 8:19PM smartstep said
Well it is fault of CCP itself.
Almost 2 years of no meaningful content and putting cash shop in hardcore sandbox game (even though they said they would not and even though it is vanity only) + awful attitude to consumers (in leaked mails and inside builettin + community communication for first months after Incarna).
LOT of work before they will get back consumers. IF they will.
Not to mention that PLEX rmt is like imho lifetime accounts. There is so much PLEX'es stashed by some players - that many players can play withiut paying for years literraly.
So they might want to put more RMT / cash shop thingies, etc to offset that in future = bad thing.
They started losing once they've stopped / slowed alot with work on EVE + started to mess around with RMT to get more money in short term to fund DUST and WoD.
PLEX system has it's big advantages, both for game company and players, but imho it is like issuing debt papers. Game company issue them and get more money, players sell them for in-game money, but many players start to aquire them and stash them - propably sizeable increase in revenue at first but after it hurts future revenue considerably.
That mean either struggling for money or gradually chaning game in some sort of freemium hybrid with cash shop...
Almost 2 years of no meaningful content and putting cash shop in hardcore sandbox game (even though they said they would not and even though it is vanity only) + awful attitude to consumers (in leaked mails and inside builettin + community communication for first months after Incarna).
LOT of work before they will get back consumers. IF they will.
Not to mention that PLEX rmt is like imho lifetime accounts. There is so much PLEX'es stashed by some players - that many players can play withiut paying for years literraly.
So they might want to put more RMT / cash shop thingies, etc to offset that in future = bad thing.
They started losing once they've stopped / slowed alot with work on EVE + started to mess around with RMT to get more money in short term to fund DUST and WoD.
PLEX system has it's big advantages, both for game company and players, but imho it is like issuing debt papers. Game company issue them and get more money, players sell them for in-game money, but many players start to aquire them and stash them - propably sizeable increase in revenue at first but after it hurts future revenue considerably.
That mean either struggling for money or gradually chaning game in some sort of freemium hybrid with cash shop...
Posted: Oct 21st 2011 9:56AM fallwind said
@smartstep Plexes are actually good for the company, it is guaranteed income, money already made. It is the same reason why games give 6mo-12mo sub options at a cheaper price, it is better to have a guarantee of less than a "maybe" of more (see gambling).
Plexes still need to be bought by someone. Every plex has already been paid for, and if the player stockpiling them never cashes them in (leaves the game) or they are destroyed (idiot leaves the station) then it is 100% pure profit.
One player playing a year for plex is not a loss when another player needs to pay for two to sell them on the market.
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Plexes still need to be bought by someone. Every plex has already been paid for, and if the player stockpiling them never cashes them in (leaves the game) or they are destroyed (idiot leaves the station) then it is 100% pure profit.
One player playing a year for plex is not a loss when another player needs to pay for two to sell them on the market.
Posted: Oct 20th 2011 8:44PM (Unverified) said
@Baby Choo Choo
Thank you for your insight, Eve Player with Anime Avatar
Thank you for your insight, Eve Player with Anime Avatar
Posted: Oct 20th 2011 8:57PM Alex Oglitchkin said
@Baby Choo Choo Too proud to admit CCP is falling from grace slowly? In the last year they haven't really done anything except let a document leak out. Anyways I feel sorry for people interested in Dust514 and World of Darkness as those games are probably the ones that lost 20% of the workforce mostly and will suffer.
Posted: Oct 20th 2011 9:49PM Nenene said
Pay no attention to the man behind the curtain.
Posted: Oct 20th 2011 11:02PM bcrfan said
still playing still having fun, plenty of people still around in null, low and high sec's plenty of talk in new. And you know what, its still FUN which is what matters mos, mais no.
Posted: Oct 20th 2011 11:13PM Azaetos said
Well you reap what you sow. They already had PLEX but decided to go with the 'Greed is Good' motto with the NeX Store macrotransactions which has pissed off a number of players.
They removed all the elements that would have gotten more people interesed in EVE for what? overpriced macrotransactions. There is some serious injustice if the instigators of the NeX Store have kept their jobs whilst others who actually cared for the game have lost theirs.
Isn't EVE supposed to be a sandbox game, because I don't see anything in the NeX Store that even remotely resembles that. $70 monocles ... CCP need their head read if they thought that was a winning idea.
They removed all the elements that would have gotten more people interesed in EVE for what? overpriced macrotransactions. There is some serious injustice if the instigators of the NeX Store have kept their jobs whilst others who actually cared for the game have lost theirs.
Isn't EVE supposed to be a sandbox game, because I don't see anything in the NeX Store that even remotely resembles that. $70 monocles ... CCP need their head read if they thought that was a winning idea.
Posted: Oct 21st 2011 2:18AM dudes said
Nothing about World of Darkness then? It's going to be binned, I feel.
Posted: Oct 21st 2011 10:16AM dudes said
@Utakata Activision published the single player vampire:tm games. If CCP try to attract their attention for a buyout, with Blizzard's financial muscle and experience in MMO's they might be interested as WoD is a different genre and won't be a direct competitor to WoW and buy the rights since there is genuine interest from the player base as proven at the Grand Masquerade balls. I keep my fingers crossed and hopes up.
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Posted: Oct 21st 2011 2:31AM Psychotic Storm said
I really cannot evaluate EVEs subscriptions, especially when I know many old players have a few subscriptions funded with PLEX (3 I know closely have 15 accounts among themselves and they pay for 4 all other are PLEX funded).
EVE always have me curious on how many subscriptions are played and how many are PLEX.
EVE always have me curious on how many subscriptions are played and how many are PLEX.









