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Reader Comments (164)

Posted: Oct 20th 2011 2:24PM Lucidus said

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@Nenene Jennifer Hale and Claudia Black do well (Trooper and Sith Warrior). Black gets very delicious when she's evil.
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Posted: Oct 20th 2011 4:43PM Nenene said

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@Lucidus
Claudia Black is awesome.
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Posted: Oct 20th 2011 1:53PM JayDay said

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I'm a tad confused. Did the OP actually make it to Taris and experience Nar Shaddaa? It sounds like he spent his entire time trying to find negatives (in beta no less) and not the positives. As for being a first person shooter, he should have tried more groups. That's his fault not TORs.

Posted: Oct 20th 2011 4:08PM (Unverified) said

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@JayDay Jef Reahard is a sandbox lover who was only allowed to play and report about the first two world. So no, he'll probably not have looked at Nar Shaddaa.
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Posted: Oct 20th 2011 1:56PM Malagarr said

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I commend you for pointing out your preference for sandbox style MMOs. It's always important to understand where a reviewer is coming from when they review a game. Given your preferences, I think your assessment of TOR is probably spot on and will ring true with others who prefer sandbox games. I enjoy both types of MMOs, and I'll admit that the only thing that would make TOR better for me would be if there was more "sandbox" content. But since I haven't reached 50 in beta yet, it may well be there, I just can't say.

The only area I'd disagree with you on, really, is the trooper's story. I enjoyed, myself.

Posted: Oct 20th 2011 1:59PM MMOaddict said

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I like my themeparks, but like he said, they are trying to hard to get money and it feels like the "world" aspect has been completely forgotten. WoW has more 'world" feeling then this game. Enjoy the first few months of the game, afterword you are going to be playing something else. Longevity is not SWTORs strong suit in any fashion,

Posted: Oct 20th 2011 4:12PM (Unverified) said

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@MMOaddict Sorry, but that's not true from what I've experienced myself or what I've been hearing from other friends and players.
SWTOR is as much a world as MMO's like WoW and LotrO are, and definitely more so than AoC or Aion or Rift.

However, for people who can't enjoy themepark MMO's in general, SWTOR is not the game they're looking for.
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Posted: Oct 20th 2011 4:31PM MMOaddict said

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@(Unverified)

I love themepark MMOs. If this game is similar to any game's zone design, it would be AoC. It is NOTHING like WoW or LOTRO. In those 2 games, especially, Lotro, if I see a mountain in the distance, 9 times out of 10 I can go climb it or even walk right up to it's base. SWTOR has a lot of fake scenery and invisible walls that completely ruins my "world" immersion feeling I can get in Lotro and WoW.
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Posted: Oct 20th 2011 2:01PM LuciDream said

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Damn it i don't understand Bioware at all, i mean didn't these guys had the options to really make something out of this, i cannot but shake my head from left to right silently when looking at this title and thinking "what a waste". I mean even if Lucas absolutely asked for a themepark, which he might have, why go the easy route?
Why haven't they made the same kind of work Blizz have made with Wow, gather the info on the net, touching the fan and their demands, made their brainstorming and go ahead to grab the jackpot? Why making just a "commercial" product rather than a "good" product? I was expecting much more from Bioware, and they had the experience to make anything out of it, all the door where wide open to them, maybe except in the "sandbox" and "social gaming" aspect, but still, they had quiet some options here. They might still pull the "commercial" jackpot, maybe, it's a bit improbable thought, but they just won't deserve it.

Posted: Oct 20th 2011 3:28PM Space Cobra said

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@LuciDream

I think Bioware probably put too much of a Single-Player game in their MMO, so it kinda "muddied the waters" of this game.

And, let me be the first to say, this is Bioware's first MMO. "Mistakes" and "Learning" and all that. ;)
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Posted: Oct 20th 2011 2:06PM Cendres said

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lol rofl Massively you really need to abolish the rating system on this site. /sigh

People who want to post something pro TOR go to Larry's post, people who want to rag on TOR post here.

lolololol.

Posted: Oct 20th 2011 4:34PM Utakata said

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@Cendres

This and a 1000 times.
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Posted: Oct 20th 2011 2:09PM real65rcncom said

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Jef said: "After months of listening to how MMO story is the second coming of Jesus, Buddha, Muhammad, and Anakin Skywalker, though, I guess I expected something a bit more... rapturous? I mean, fierfek, BioWare puts its writers through some sort of elite prose boot camp that only the most battle-hardened and worthy authors manage to survive, and writers are game designers dammit!

Yeah. Unfortunately the Trooper's origin story simply isn't all that."
+++++ ++++++++++++++ +++++++++++++++ ++++++++++
One thing to consider: Even in sandbox mmos (like Darkfall and others) there is lots of lore for each race or faction. Did you like every single story of every single race in WoW?

Did you like every single story of every single race in AoC? Probably not. Some stories for certain characters are inevitably going to be more fun or more interesting than others for a variety of reasons.

Example: WoW's Cataclysm. Goblins and Worgens. I played both sides and while I found both backstories engaging, the Goblins FAR outshone the Worgens as far as immersion for me. That's not to say Worgens were bad but the Goblins were that much more fun.

I think this may have happened to you. You picked a class that for your personal tastes the story didn't thrill, but if you had maybe chosen the counterpart or even another class in the same faction, you'd be writing something different about how great the story was and how much worth it the money was on it.

Posted: Oct 20th 2011 2:19PM Faryon said

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Nice write-up. After reading this and Larry's hands on impressions I'm pretty sure that I will treat this as KotOR 3 with multiplayer elements. I simply haven't seen or heard anything about this that will make me stay after I have completed the class stories I'm interested in. I just hope the class stories for the Sith Inquisitor, Imperial Agent and Smuggler are good enough to keep me interested until I have completed them.

Posted: Oct 20th 2011 2:20PM (Unverified) said

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Did WOW let you make the elf that you always dreamed of or was it the elf you dreamed of with Blizzard flavor?? Just seems silly to point this out when its a problem all MMO's have.

Also theres constantly heroic quests that encuorage you too group you just have to DECIDE too group.

They also have companion customiser packs so you can make your companion have some of your own personal flavor if you choose...

Posted: Oct 20th 2011 2:35PM Irem said

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@(Unverified)
The difference is that WoW gives you a loose storyline to follow, and the character participating in it is pretty much entirely up to you since the quests and NPCs don't specify much if anything about your PC. Occasionally you'll get one calling you young, or implying that you're anything from a rookie to a commander, but as far as personality and thoughts go, that's mostly in the mind of the player. From what I gather of TOR's storyline, your player character is actually the equivalent of any other Bioware singleplayer protagonist in that you're choosing variables for a prewritten character rather than making up your own. This works well in singleplayer games, but it's a bit like if they made a DA:O MMO and every PC was -the- Warden.
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Posted: Oct 20th 2011 3:47PM (Unverified) said

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@Irem Pre-Cataclysm I'd have agreed with you, but WoW questing 1-60 and 80-85 is now very much on rails.
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Posted: Oct 20th 2011 4:15PM (Unverified) said

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@Irem It's obvious you haven't played AoC and LotrO.

Or maybe you played those and didn't like them. Well, in questing aspect SWTOR is more like AoC and LotrO only better, if someone had no problems with questing in those two games or even enjoyed it, then it shouldn't be a problem in SWTOR. In fact, it'll be even more enjoyable.
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Posted: Oct 20th 2011 2:21PM OutThere said

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Many thanks for the excellent article. I'm still up in the air about whether this game is worth my time. I enjoy a good RPG, but I distrust Bioware after Dragon Age 2. I thought I was making my own story only to find out that no matter what I did, the ending was pre-scripted and all my choices were negated.

So, if story is the mainstay of SWTOR, I'm guessing it will be like DA2, you can make all the choices you want, but at the end of the day they don't mean anything as there is only one outcome.

This is why I'm much more interested in GW2 and keeping my hopes up that it will have more dynamic content.

Posted: Oct 20th 2011 2:26PM Lucidus said

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@OutThere It's more like DA2, although in this case I think it's more due to the MMO format than being cheapskates with a project manager that hates the franchise.
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