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Reader Comments (164)

Posted: Oct 20th 2011 12:29PM gevenstaines said

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'Visually, the game is a treat despite the fact that BioWare has designed it to run on the Commodore 64 collecting dust in your attic. The locales are fairly diverse, and there's not a lot of interior repetition as far as I could tell from the starter worlds.'

you want to elaborate on that first sentence?

Posted: Oct 20th 2011 12:51PM Chiren said

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@gevenstaines
I would say that he's comparing the graphics on SWTOR to that of Age of Conan (seeing as Jef writes the Anvil of Crom articles).

Age of Conan graphics are really really good.

Like any game studio, MMO makers make a decision about the graphical requirements for their games - and Jef is stating (and accurately so) that they've aimed low with SWTOR.
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Posted: Oct 20th 2011 4:13PM EuchridEucrow said

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@gevenstaines

He is using ultra-hyperbolic nonsense that anyone with a brain wouldn't take seriously.

"For those of us who realize that MMOs were meant to be more than casual combat games, though, I'm afraid Sir Alec Guinness said it best when he said this is not the MMO we're looking for."

Oh really, so...was it hard typing this while using your finger to stick your nose as far up in the air as you can? This reeks of the worst kind of elitist gamer douchebaggery.
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Posted: Oct 20th 2011 6:09PM (Unverified) said

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@gevenstaines The low end of graphics is even lower than Rift's was. I'm unsure as to how sparkly the high end product is, but at it's low end it will run on pretty much any PC with 2 cores.
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Posted: Oct 20th 2011 12:30PM Halldorr said

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Hmm, I guess us little people aren't allowed to agree or disagree yet eh?

Posted: Oct 20th 2011 12:31PM Acidbaron said

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So essentially - it doesn't contribute much to the mmo market - great game for starwars fans and the price the regular edition cost it will be entertaining for a month for the rest of us even if we conclude it won't be for us, but it running into retention issues is not an unlikely scenario.

The prediction of it being a massive single player online still holds true and i have to agree seeing how EA-Bioware is now moving onto a Mass Effect MMO a lot of the choices made to make it into a mmo was not because they wanted to make one but to see if they could make more coin out of it.

Thanks for your honest impression.

As a side note: i have it pre-ordered i will see it through but i doubt it will last me long.

Posted: Oct 20th 2011 12:56PM Lucidus said

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@Acidbaron It would have been a great game if it was KOTOR: Origins instead of an MMO. It being a SPRPG would have made the storylines a lot stronger and the choices could have meaning -- being a themepark really does have a strong negative impact on the story, as nothing you do can change the static world.
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Posted: Oct 20th 2011 4:04PM StampyIRL said

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@Acidbaron

I suspect that TOR's major contribution to MMOs will be a big, fresh batch of gamers who are brand new to the genre.
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Posted: Oct 20th 2011 4:27PM Acidbaron said

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@StampyIRL

Think you might be right but the disgruntled veteran inside me knows both the positive and negatives when that took place last time around :)
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Posted: Oct 20th 2011 12:37PM Mtor said

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The reviews are in. And the survey says...http://www.youtube.com/watch?v=NW2LJYDbNFk

Posted: Oct 20th 2011 3:18PM Jwheeler said

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@Mtor

Mm don't really, its kinda all over the board really from other MMO sites. Some think the game is great, others say nay and others are wanting improvements. So no, I think that the reviews on SWTOR are balanced. Some people like story, some people don't. Some people like pvp, some don't. Some like the companions, some find them a problem. It's a matter the user's own likes and dislikes. That is what a review is. Nothing to do with the overall failure of the game.

Get real.
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Posted: Oct 20th 2011 12:44PM Nepentheia said

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"...BioWare's decision-makers see MMOs not as virtual worlds but as the logical next step in their quest to monetize absolutely every aspect of a title. ..."

That one sentence right there absolutely nails it. Beautifully said!

Posted: Oct 20th 2011 1:08PM (Unverified) said

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@Nepentheia
What I find sad about this attitude is that so many players are accepting of it.
Consoles trained them well for it I guess. Buy half a game and then dish out more cash for content they deliberately held back a month after it's released.

I miss the days of when you bought a game you actually got the whole game and developers didn't nickel and dime you to death.

It'll continue until that model collapses and the industry wakes up.
You can tell some people are getting tired of it already.
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Posted: Oct 20th 2011 1:13PM myhumps said

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@Nepentheia

Not really sure about the logic of equating Bioware wanting to make a profit to not wanting to create a virtual world. That's kind of like saying because SWG was a sandbox that Sony wasn't interested in making a profit.

See how stupid it sounds when you turn it around?
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Posted: Oct 20th 2011 1:51PM Irem said

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@myhumps
I think what's being said here is that they're proceeding in a way that isn't intending to make an MMO as much as to make another game in the series, and oh by the way make sure that it's an MMO because MMOs are trendy right now and people will pay by the month to play them.

Jef isn't the first person I've heard say that the "MMO" part of TOR felt like an afterthought to the "RPG" bit. I really, really want to see Bioware do a Mass Effect MMO, but if their main goal is to tell a singleplayer story I would rather have another SP game. The draw of an MMO for that IP would be being able to explore the ME universe in a more open way than the main games allow, as someone who doesn't necessarily have Shepard's responsibilities.
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Posted: Oct 20th 2011 2:42PM Saker said

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@Nepentheia Agree! This is no surprise this is what you get with laissez-faire-style-capitalism, the cult of infinite greed.
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Posted: Oct 20th 2011 3:26PM Space Cobra said

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@Irem

See, I am not in Beta, but that confirms what I believe and what Bioware talks about (and so has Jef), that this is basically a Single Player game with a subscription. I really can't blame EA for this, because Bioware WAS developing this game BEFORE EA bought them out, but it does fall right in-line with EA and may be one of the MAIN reasons EA bought Bioware.

I personally don't have anything against paying for something like this; I may solo MMOs too much, but I may chaffe at it in the future. I may cancel/re-sub every once in awhile, to continue the story (if I have not seen any web leaks/videos).

This is pretty much what I expected, although I have to see to confirm if the story and the jarring aspects of slipping in/out of the story into masses of others with your companion hits me or not. Really, in such a place, instancing (in your personal area) is more welcomed, but I can ignore the other folks, which may/may not be a sad commentary to what I (and others) do at quest hubs (which leads to another commentary about "While waiting for shuttles and boats are a good thing and you meet people, if you take off those rosy colored glasses, how often did people actually talk to you? You basically have the same "shuttle" experience now, it's just limited to a quest NPC-giver.")

In any event, still going to play at least for a few months, which could be 2-6, but we'll see. Personal mileage always vary. ;)
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Posted: Oct 20th 2011 3:53PM (Unverified) said

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@Irem I think what Jeff is insinuating is that a game that is so heavily focused on the story should have been a single player instead of an MMO. He thinks that the reason they made it an MMO was so that they could earn continuous revenue.

Ultimately it boils to whether a player feels that story is an important part of an MMO. Jeff clearly feels that all MMOs should be a sandbox. I personally like the story aspect of single player games and the massively multiplayer part of MMOs. I think they complement each other instead of what Jeff calls an "identity crisis".
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Posted: Oct 20th 2011 3:53PM myhumps said

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@Irem

Except it IS an MMO so once again I ask; Where is the logic in his comment? I think the answer lies in his bias towards theme-park opposed to sandbox.
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Posted: Oct 20th 2011 9:26PM Cendres said

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@Space Cobra It's not a single player game. No I can't elaborate.
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