This week, Massively's own Beau Hindman and Karen Bryan attended GDC Online 2011 in Austin, Texas. GDC may not have the splash and hoopla of some of the other conventions, but it makes up for that by leaving the marketing department at the door and asking the brains behind the games to discuss the latest MMO trends and revolutions. We covered panels from BioWare, Trion, CCP and the rest on surviving in an ever-changing industry, balancing players' needs against the limits of the technology, and playing with numbers for fun and profit.
Hit the break for a roundup of our GDC Online coverage as well as a look at this week's other top MMO stories.
- GDC Online 2011: RIFT's Scott Hartsman on surviving and thriving in today's MMO climate
- GDC Online 2011: SWTOR's Georg Zoeller on analyzing in-game feedback
- GDC Online 2011: BioWare's Damion Schubert takes a wrecking ball to the casual vs. hardcore model
- GDC Online 2011: CCP on virtual goods in EVE Online
- GDC Online 2011: CCP talks community management
- GDC Online 2011: KingsIsle's Sara Jensen Schubert talks RPG math
- GDC Online 2011: A nostalgia trip with the original EverQuest team
- GDC Online 2011: Chatting planes, tanks, and battleships with Wargaming.net
- GDC Online 2011: Spacetime Studios talks Star Legends

- THQ says WAR40K release date, features list is 'pure speculation'
- Introducing Shadowrun Online
- Square-Enix announces Final Fantasy XIV's roadmap, end of free play
- Warhammer sticking with its subscription model, won't go F2P
- Blizzard introduces RMT loophole in World of Warcraft
- Lineage II to go F2P with a hybrid business model
- DUST 514 to be the 'biggest multiplayer FPS on the market'
- Enter at Your Own Rift: A six-month retrospective of RIFT
- The Soapbox: Watch out BioWare, it's a (WoW) trap!
- Gazillion's president says MMOs are in a rut
- Fallen Earth goes F2P, spiked chopper debuts in new trailer
- 'Quality concerns' keep user-created content out of World of Warcraft
- Hackers compromise 33,000 SOE accounts







