Searching for more info on the new indie sandbox called The Repopulation? If so, check out an interview with Above & Beyond Technologies' creator J.C. Smith at Quick Jump.
The piece covers a lot of ground, and Smith talks about everything from inspiration for the sci-fi title to the current state of the cluttered MMO market. "I think this market still has room for growth, and that the main reason we see some of these titles as failures is due to elevated expectations and bloating budgets," Smith explains.
What's going to set The Repopulation apart, then? That's a much longer answer, and portions of it will no doubt set sandbox fans' hearts aflame. "We probably drew more influence from Ultima Online and Star Wars Galaxies than we have from any other MMOs," Smith says. "To me, UO was what I expected from an MMOG."
Reader Comments (6)
Posted: Oct 14th 2011 12:28PM Grumms said
Intrigued. That's for sure.
Posted: Oct 14th 2011 1:34PM Plastic said
Smith gives all the right answers in my opinion. Although I'm not a big fan of the hero engine, I'm willing to try just about anything that claims heavy influence from UO and SWG.
Posted: Oct 14th 2011 2:06PM (Unverified) said
Heard these lines from many indy developers, and they always fall flat on their faces. Still I suppose there is always a chance they will actually succeed, small as that chance may be, I'm cheering for them.
Posted: Oct 14th 2011 4:49PM Yukon Sam said
I'll check it out when they emulate Trammel.
Posted: Oct 15th 2011 7:46AM DarthDan said
Player created cities, supply and demand economy, swg influence, pen and paper origins of the developers. All sounds good. We'll have to keep an eye on this one. Definitely cheering for these guys.
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