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Reader Comments (38)

Posted: Oct 13th 2011 1:20AM (Unverified) said

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@antikrosoft83 I think you have a point actually. You see the exact same thing in WoW and probably other games as well. People rush to the end as quickly as they can, then sit around and complain about being bored.

I understand the impulse but find I like most games better if I'm not in a hurry.
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Posted: Oct 13th 2011 1:44AM (Unverified) said

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I disagree wholeheartedly with almost everybody here. I played in Alpha, Beta and release. I have put in over 800 hours into the game so far and raid every week. I can say it is by far the best MMO in the market in my opinion. I still find myself logging on and doing things I enjoy almost every day. It gives me the same feelings I had logging into WoW for about 5 years. I think Trion did an excellent job and people just do not understand how end-game in MMOs ends up having to be like.

Posted: Oct 13th 2011 2:55AM porps said

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@(Unverified) on the contrary, i think that most mmo players are all too aware of how end game in MMOs ends up and are wary because of it.
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Posted: Oct 13th 2011 2:19AM Seldra said

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@Ren54
The way I see it, the only one bringing bad karma around here is you. I've been an observer thus far but I've seen enough "arguments" littering this site that the reputation you've garnered is because of your tireless quest to point out flaws in Swtor.

I've not in beta right now so I can't say if or not what you say is true, but you know what? I don't think anyone really cares. The average gamer, who doesn't get emotionally invested in MMOs like myself will pick it up either at launch or like me wait 2-3 months down the line and see if the game does well in the long run.

Swtor players don't care about Rift, I hardly see anyone from Swtor comments post in Rift articles. You on the other hand cross over there and create a shitstorm. It's Rift this Rift that, dude no one there cares.

Posted: Oct 13th 2011 9:39AM (Unverified) said

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A lot of MMO players tend to get annoyed at crafting grinds and daily grinds and all of that. What else can there be? SWTOR is going to be a lot like that. GW2 is going to be a lot like that. That is just how MMORPGs are at end game.
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Posted: Oct 13th 2011 3:50AM jacomdad said

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@Ren54

Your argument is that people didn't give RIFT a chance because SWTOR was supposed to come out. But, now that SWTOR was delayed and RIFT has done well, you conclude your argument by saying you can list 20 reasons to not give SWTOR a chance.

You come off looking like a hypocrite when you do that. Why can't you just say: No one gave RIFT a chance when they thought SWTOR was coming. Then when SWTOR got delayed everyone tried RIFT and realized how great it was. Good for RIFT!

It doesn't have to end on a negative/threatening note.

Posted: Oct 13th 2011 4:44AM DiscordSK said

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@Ren54 I played the Rift beta and liked it well enough, had a blast with it but come launch I ended up not picking it up. My decision had nothing to do with TOR, GW2, or in all honesty any other game BUT Rift itself. It was just a little too close to what I had decided to step away from a year earlier and that overall this is like WoW feeling... kept me from picking up the game.

Did I hate it, no... do I wish it to fail, hardly. I hope the game continues to do well.

Now though, I have played the game that shall not be named a few times... and each and every time I've had the opportunity I am left wanting more of it. The similarities to WoW are not putting me off, possibly because its a sci-fi game as opposed to fantasy or possibly because Bioware has crafted something really interesting (for me). Now based on my experiances with it at various cons I can say this... it will definately succeed out of the gate, furthure down the road it all depends on how quickly and well the devs can pump out new content. Rift will continue to do well, though a population hit should be expected and WoW will not be destoryed. The only thing that will ever destory that game is Blizzard and time.

Posted: Oct 13th 2011 5:34AM Halfcentaur said

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RIFT seemed awesome to me for 3 weeks, but I barely made it out of level 30. I lived in Silver wood for a week in beta and a week after launch, loving the idea of the dynamic invasions, but it soon was revealed for the mechanic it was. A mindless never ending process that I really would never have any effect over. The illusion of being dynamic was exposed.
After that the grinding to level with a story that I tried to stay interested in wasn't enough. The storyline had no momentum to it really, looking back.

TOR I predict will create a new niche of sorts in MMOs, namely people looking for an intriguing experience outside of endgame loot grinds that is more akin to KOTOR and Mass Effect's game style. People looking for the next great MMO will be disappointed, but there are enough people who love story based MMOs to keep it floating, as long as they can keep the class stories going with intriguing choices.

GW2 looks like a novel new attempt at merging the freedom of action game combat with a world to explore and interact with others in, and I really want to try it out too.

Posted: Oct 13th 2011 5:48AM Space Cobra said

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@DiscordSK

I like this. Good point you brought up. You said RIFT played like WoW and also stated SW:TOR played like WoW, but you were drawn to SW:TOR at any rate, even though you had escaped WoW.

I dunno, maybe we can compare these games to Ice Cream Sundaes? It is easy to go for "Vanilla" for WoW, but it's changed, so let's put some chocolate syrup on top...and maybe a cherry.

RIFT could be an Ice Cream Sundae with both Vanilla and Chocolate Ice Cream, with the chocolate syrup, maybe some fudge stuffed around it and nuts spread on top.

SW:TOR would be probably Vanilla and/or Sherbert Ice Cream, with Caramel syrup, sprinkles, a cherry on top and i'll go with strawberries.

Basic same recipe, done different ways. I don't like nuts. I prefer (orange) sherbert> Chocolate > Vanilla. So, SW:TOR may be for me (again, I haven't tried it or got into Beta). I may like WoW, but am tired of my diet consisting of the smae flavor. I may like RIFT. Again, it's just a difference.

Posted: Oct 13th 2011 8:40AM Clemalum07 said

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will be f2p in 6 months. Rift has a crappy story and is boring.

Posted: Oct 13th 2011 9:35AM fallwind said

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@Clemalum07 follow Adriana Weever and tell me it has a crappy story.
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Posted: Oct 13th 2011 9:47AM (Unverified) said

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@Clemalum07 Hahaha very funny. Obviously did not get far into the game.
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Posted: Oct 13th 2011 1:11PM Gawdfather said

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http://www.riftstatus.net/shards/na/stats And in Six more Months it'll be F2P. Rens what server are you on, I wanna hang. lol

Posted: Oct 13th 2011 1:12PM Gawdfather said

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If I might draw your attention to all the Red Numbers, those represent a downturn in Server Population.

Posted: Oct 13th 2011 1:21PM KDolo said

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Posted: Oct 13th 2011 4:52PM deadborder said

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Rift screamed "Been there, done that" to me. Between an uninteresting world, unsympathetic factions and unlikeable armour models, I was left with shockingly few positivies to start with.

But then I figured "I currently play WoW". I have numerous max-level chracters, upcoming alts, am a mamber of a Raid guild and have plenty of friends playing the game otherwise. Swapping all this for starting over in a new game that was just the same but less appealing didn't make much sense at all to me.

Posted: Oct 14th 2011 12:06AM (Unverified) said

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It's been said before and it's true for the most part... RIFT is a great game for about 3 months, lots to do, lots to see, but then it grinds to halt for all but the most ardent players.

I did it all, and what I didn't do I had no interest in either grinding or working with ex-Aion & WoW refugees to avoid the crap on the floor and kill the boss Again.

Just a heads up, I played 3 betas to the highest levels, took a 6 month sub, loved every moment until... there was nothing left to do, so I quit, even with 3 months left on my sub.

Posted: Oct 16th 2011 10:09PM Cerabret100 said

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I tried rift because my cousin and her husband (a good friend of mine) were playing. I started a cleric but just could not get beyond the 20's. The art style wasn't quite my thing, and things just seemed way too boring/grindy.

I don't know why...i mean, i've got two max level character's in WoW, and rift basically seems like a logical step above, using current technology to improve the game the way it can with some novel ideas.

What really killed it for me though were the actual Rifts. Sure they were fun the first few times, but then i noticed the repetitiveness kick in. By the end, i got to a state where, at best they were a minor annoyance i could bypass, at worst, they actively impeded my leveling.

Twice I logged on to find a zone wide invasion occuring, each time i ended up just trying to go about my leveling business and just got owned by elite mobs that were part of the event. The first time i just logged off to wait it out, the second time i realized i was done with this game. The big zone wide invasion events were cool yes, but i felt like if I wasn't in the mood for one, then sucks to be me, i better just go play a different game.

Maybe things have changed, I don't know, i see my cousin and friend back on after they seemed to be on a couple month hiatus, maybe i'll pop back on one more time.

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