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Reader Comments (38)

Posted: Oct 11th 2011 12:40PM Angn said

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MMO execs and producers are in a rut. They keep telling us MMOs need a breath of fresh innovation, but they keep failing to deliver.

Then they deliver a tiny sliver of some new gimmick feature, and then three months later another talking head tells us MMOs are *still* in a rut.

Shut up already.

Posted: Oct 11th 2011 12:44PM nimzy said

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You know what they called first person shooters before they became a mature genre? Doom clones.

Same thing going on here, folks. Innovate and join the MMORPG club with the big boys.

Alternately, if you want my take on why he's coming out with this now is the failure of their MMO action-adventure LEGO Universe (Gazillion entirely owns NetDevil, and their corporate culture is... interesting).

Posted: Oct 11th 2011 12:49PM (Unverified) said

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"Who's David Brevik?

Well he's the president and COO of the company bringing you the free-to-play Marvel Universe MMO (yeah, the one where you can't make your own character). More importantly -- in terms of gamer cred -- he also co-founded Blizzard North."

I hate to get technical, but the company wasn't founded as Blizzard North. He was the cofounder of Condor Games. It wasn't until Blizzard purchased the company that it became the Blizzard North campus. But I understand. It's more dramatic to infer that he was a cofounder of Blizzard. 

Posted: Oct 11th 2011 1:45PM Space Cobra said

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@(Unverified)

Wow...

That explains it. Good to know. Makes his words a bit less important.
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Posted: Oct 11th 2011 2:18PM Jef Reahard said

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@(Unverified)

According to his resume, he was a president and a director of Blizzard North. Nothing really dramatic about it, though I appreciate you bringing it up.

http://www.mobygames.com/developer/sheet/view/developerId,11644/
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Posted: Oct 11th 2011 2:19PM Jef Reahard said

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@Jef Reahard

Sorry, director of Blizzard Entertainment. Wtb a comment editor.
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Posted: Oct 11th 2011 12:53PM smartstep said

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Pfft I am disgusted with his interview.

I really hope he's wrong. Well if he is not , my mmorpg gaming days are really coming to an end FAST.

Posted: Oct 11th 2011 1:04PM uberman3000 said

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When i first heard there was going to be a Marvel AAA MMO I was stoked. However, when I saw you can't make your own hero, I now don't care. The whole point of playing a mmo-RPG is making your character and having your own adventure so on and so forth. It's free so I'll give it chance but my hopes are not high, at all, in any way shape or form. Witch maybe a good thing who knows.

Posted: Oct 11th 2011 1:28PM Seffrid said

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I always worry when a developer decries all MMOs as being too generic and WoW-like.

It invariably means the developer is about to release a MMO that is too generic and WoW-based.

But even if that is not the case here, do we really need another comic hero MMO?

Posted: Oct 11th 2011 6:52PM Protoavis said

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@Seffrid

We do if it was good because honestly CoH, CO and DCUO aren't exactly all that great. MUO though doesn't look like it's going to fill the gap though.
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Posted: Oct 11th 2011 1:56PM Space Cobra said

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I am not registered to read the interview, but I gotta wonder if he also held some sway in Super Hero Squad.

Of course, like many say here, it is easy to say, "MMOs are in a rut." It's sorta the "hipster" thing to do, but then the ones with the power to do something about it (be it game-development or Hollywood) start parroting it when we fans already know and nothing gets done ("Woo...our new Zombie MMO for XBox is going to be game changing!" :P ).

Ruts can be good. They can even be repaved. A new and challenging game...probably could be done, but will it? What is "new" to someone is "old" to someone else. Again, the key component is "fun" and, I would offer something else: a sense of ownership in your character and world (and also caring about the world/character). So, for that last bit, he's gotten wrong.

But hey, not many have done the "play Ultimate Alliance" MMO (Okay, that's sorta a lie. Many asian f2ps do shoehorn you in pre-established races/classes that aren't too customizable). Maybe his vision will work? We'll see. It may be fun. It may not appeal to all. For the moment, not seeing his plans (or ability to read the interview) I am not confident in his ability to change anything.

So these are just words and statements. We've already moved on from that, Mr. Brevik. We need to see more "action" and games already reflecting this being made..

Posted: Oct 11th 2011 2:32PM eLdritchZ said

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It's called a genre...

Shootergames have remained pretty much the same since the original Doom... Strategy Games still look a lot like C&C 1.... SPRPGs have been pretty much the same in their respective fields (D&D, JRPG,....) for a long time but somehow the fact that the MMO GENRE isn't drastically reinventing itself every 3 years is a rut and a major problem? please... A lot of you guys should maybe just find another genre...

It hasn't changed much since it's beginnings (EQ AC UO) and it most likely won't change much in the years to come... I'm excited for GW2 but if you look at it - it's not really a majorly innovative concept... just a slight tweak on the workings and a new coat of paint...

Posted: Oct 11th 2011 5:34PM HokieKC said

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I couldn't agree more. The Wow-clones combined with F2P is an awful combination and the MMO quality is on a decline. Innovation is almost non-existent.

Posted: Oct 11th 2011 6:26PM Scarecrowe said

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So the Gazillion response is to plan out a comic MMO that has an amazing IP (Marvel) but no real customization or originality. Hmmm. I guess the WoW clone sounds a helluva lot more interesting than that.

Posted: Oct 11th 2011 8:44PM saur0n said

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The reason the industry is in a rut is because of venture capitolist scum like Gazillion. I used to work for Gazillion. They go around buying out dev houses in order to aquire whatever licenses and tech they have and then once they have been bled dry they cut them loose. Companies like Gazillion are a cancer.

Posted: Oct 12th 2011 1:53AM doublerainbow said

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I've been watching anything related to Guild Wars 2, and frankly that might be the game changer. It does seem that so many of these MMO's just want to make a 3D interactive fantasy card game. You have a ridiculous focus on stats, math, and theory crafting. I almost wanted to bash my head into the desk when I found out people make actual excel spreadsheets for WoW. Why bother with an online game at all?

I honestly think Anet has the right idea. They want to improve on past mistakes. They are taking the extreme leveling curve out of the equation, simplifying stats, cutting out the end game grind, and making the content the meat of the experience.

I am sick and tired of the waste of time developers put into a leveling experience only to negate it with the intention of getting players to the end game as fast as possible. What the hell is the point of the content from level 1 to Max then?

Many dev's would be wise to pay attention to what Anet is doing instead of what Blizzard is doing. That is one thing Bioware did very wrong! And they will inherit WoW's problems as a result.

Posted: Oct 12th 2011 9:37AM (Unverified) said

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@bud, i agree with you on some points but on one you are wrong, sorry to say.

You have to understand that there ARE over 800 MILLION computer -owners between 18-60 in the world, probably more. And ALL are potential mmorpg players. Now I understand that the majority of these might never want to play an mmo, but they SHOULD be given the option. The problem is that most of these people DONT EVEN KNOW THAT MMOS EXIST!! Go and ask around at a best buy or circuit city, I guarantee 1/20 will know what an mmo is and 1/50 might know the names of more than 1 or 2.

The devs KNOW THIS and are so busy fighting over current players, they dont see the big picture. LET WOW KEEP THEIR PLAYERS, there are plenty of others out there to advertise to.

On top of that, mmos are DYING because of the players themselves. WHile most are appreciative and enjoy the games they play, every day more and more players turn into BURNT OUT, JADED ,SPOILED little whiners. They start abusing the games system, harassing players and just spending time in one part of a massive game. A lot dont even enjoy the game they play, but play because they dont know anything else and dont want to lose being "leet" or powerful lol.

We need NEW PLAYERS to replace the created scumbags. Without fresh blood, ALL mmos will die or have minimal populations because of the lack of promotion and lack of an influx of new players to the genre.

The truth is, regardless of 100 or 100,000 out of the 800+million potential gamers even want to play mmos, they NEED to be promoted to AT LEAST ONCE in their life.

Posted: Oct 13th 2011 1:48AM MMOEating said

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it seems that these guys using google to find out what people think. must be hard times for devs....

anyway,
waiting for Bartman: Arkham Online. Arkham City comes and Rocksteady said they dont give a fuck about MP because they focus on a stunning singleplayergameexperience. gonna take some years, anyway going to be kickass. just imagine everyone is batman or a squad of 50 pinguins. hilarious. wouldnt work as a mmo so forget it. i want episodes. create a working gameengine and deliver short episodes every month to keep your people on a hook.

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