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Reader Comments (200)

Posted: Oct 11th 2011 6:43PM Marz said

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I have bought exactly two Items from the Blizzard Store, An Authenticator to protect my account and a ten dollar pet as a present for one of my guildies. Other than that I have had no interest in buying anything from the store because Blizzard is good about not putting anything in the store that you actually need.

If this will take money out of the gold sellers hands then I say good for Blizzard. I didn't have a problems with the Plex's in EVE and I don't have a problem with this.

In fact I wish Blizzard would let you put game time on the AH that would be even better.

Posted: Oct 11th 2011 10:07PM mmogaddict said

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This is like a cutdown version of EvE's PLEX system, frankly I think they should go the whole hog and sell subs as an AH item like EvE lets you do. The time poor can the buy a month of game time and stick it on the AH for those that are money poor but time rich to purchase.

It just transfers the money and doesn't cause any inflation.

Posted: Oct 11th 2011 10:32PM mattwo said

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Blizzard probably forgot to mention the tracking tag in it's ear that helps them combat RMT :P

Posted: Oct 11th 2011 11:50PM (Unverified) said

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I think it's Great that Blizzard is selling the Guardian Cub the way they are doing it.. Sticking it ti the gold sellers, another way to make gold while playing W.O.W.. There are plenty of players out there that have a lot of gold but no real money to spend on vanity stuff like pets and mounts. If blizzard keep this up I think it will cut into the gold sellers bottom line.

Posted: Oct 12th 2011 12:05AM Jeromai said

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Testing the waters. In a multiple of ways.

1) Overall player acceptance.
2) Profit generated by sales of $10 cub versus loss of $15 a month subscriptions
3) Seeing how long it takes for the gold: cub ratio to stabilize, and what the exchange rate looks like.

Call me cynical, but this is the wave of the future. It's easier to get $150 a month from the hands of one rabidly hardcore game-playing supporter than to get ten average people to cough up $15 for a month of play.

Going to free-to-play with microtransactions valued at less than $15 catches the other end, the long tail end.

Posted: Oct 12th 2011 2:39AM JoeH42 said

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That's Blizzard for you. They pretend to discourage gold sellers and then do something like this. Of course, they have cleverly worked it so that they are the only ones that will be able to make any actual money off of it. Yes, you can now give Blizzard $10 and get some gold, Blizzard just doesn't want you to give anyone besides them any $. Of course this will also make it easier for gold sellers to get the gold a player has bought to them without the player being banned. Instead of needing to meet up and trade face-to-face or whatever you can now spend $10, put the pet on the AH for 50,000 gold or however much you bought from the gold seller, and the gold seller just "buys" your auction. Presto! You've got your gold and Blizzard will be happy to look the other way and not ban you (even if it's clear that's what is going on) because it made them $10 and that's all they care about.

Posted: Oct 12th 2011 5:49AM (Unverified) said

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This mechnism exists already years.

In the Collectable Card game you have the spectral tigre.

That card sells for 500 dollars on the internet. In game you can sell it with ease for 100.000 gold.

---

Also: the next big thing will be Diablo 3: Players will be able to sell ... loot for real currency.

Poker meets dungeon crawling.

WOW. I can't wait to play D3 along with WOW and paying my subs with the money made in D3.

Of course it will work: playing 2 hours of D2 and 2 hours WOW.

Between all these crappy video games out there at least somebody is clever enough to know what players want: I want a gear chase and earn real money by playing a video game... ! :)))

Posted: Oct 12th 2011 6:12AM smartstep said

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@(Unverified)

Oh you will be disapointed very much with earning money in D3 lol

Maybe few lucky guys in first few days/ weeks will earn a bit. After this, prices will be very low, botters will undercut any price.
So if you're ok with earning 0.3 $ per hour, then yeah you will make money in D3 lol
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Posted: Oct 12th 2011 8:46AM (Unverified) said

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@smartstep

You don't get it do you. Even if you would earn 0.3 $ an hour or a day, it is more than 90% of the poker players get.

For the first time ever your "epic" virtual pants can get sold and transferred into real life items like a book or ... pants ... :)))

Goodbye subscription based, free to pay cash shops. No one will be interested anymore in having a new glossy Light sabre with zero added value.

It is like having a very rare magic card up for sale, only this time it is even IN game with a 1 million wide playing public (as the RMAH will be per continent).

You don't know much about human nature friend.



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Posted: Oct 12th 2011 1:33PM Sukiyaki said

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@smartstep he wont be disappointed as he himself likely has no expectations in first place. just "a bit" of the daily aggressive PR campaign for another game of the company he owns stocks in.

He eager spreading all over the Internet false expectation, of player being able to actually "earn" something from D3. Calling out to "normal" player with the promises of potential to earn something "by just playing".

Reality will turn out contrary. History already proved it in several badly managed F2P games like perfect world where RMT business run rampant and player couldn't every compete with undercutting prices in virtual currency. Only the best of the best could actually make a profit and most times that was insignificant due to the RMT flooding the market with goods and currency.

Same will happen with real currency.
Normal player will be outclassed several worlds by professional RMT services and wont be able to compete on the RMT market with the much more sophisticated no-lifer grinding all day in and out either, flooding the AH with their goods.

With RMT literally permitted the inability to compete wont stop at the RMT auctions, you wont be able to compete with them on the ingame currency auction, because everyone else churning out real money already outclasses you either, so you have to run behindeven those who bought up their power. You cant keep up with anyone unless you INVEST into the game even more than the few pennies you might every make in the game once in the live due to some very lucky drop.

The results of the RMT AH will be no different as it would be if Blizzard simply permitted RMT transactions to RMT services today in their games.
--> The normal guy has to INVEST REAL MONEY to compete.
Except this way Blizzard earns on your loss too, so they could care less, the make money from just overhyped D3 before again like before SC2 flopped after the overhyped launch, including the usual numerous blinded and uneducated WoW "gamer", who might actually believe that "somethings in for them".

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Posted: Oct 12th 2011 4:53PM (Unverified) said

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@Sukiyaki
Anyone saying that an organisation can control an AH of 1 million or 2 million players is simply dumb and has no clue how economics work.

It is the same as saying the maffia could control Wall Street. They can't.

The gold maffia can't even control the individual AH of present day WOW which has 10K players.

It must be terrible for a professional Blizzard hater to see yet again a new hen laying the golden eggs of a gear chase with real money attached to it.

Only this time, the players will have the chance to earn money.

Besides the earning part is only a side effect, the sheer excitement of getting a possible epic money drop will keep players playing far longer then when they are maxed capped and maxed geared.
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Posted: Oct 15th 2011 11:39AM Sukiyaki said

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@(Unverified) @(Unverified) Why put words into my mouth i never said nor implied and completely evade my points. Cant argue what I said? Must be annyoing for our little shareholder.

Never said RMT will be CONTROLLING the market. That was you.
RMT does not need to "control" D3s or any other MMORPG market to damage the economy and screw up normal gamers gameplay and competitivness, while exploiting it for profits. Tiny profits. Tiny but nummerous profits.

You know very well I said they will OUTMATCH and UNDERCUT any "normal" player instead, down to prices not feasible anymore to even bother about them as a normal player. They CAN do it because they have their devalued foreign currency on their side and dont play the game to have fun.

A few pennies are nothing for western player who earns nearly a penny per second when hes just working. A normal, worse a casual D3 player here wont even be able to earn a single burger worth out of the AH in a month, unless he spends all his time to put up every bit of his items for few or single pennies up to the AH and grind all day. Paying 20 times 5 pennies to sell some lucky drops for each 10 pennies every week will not just be tedious but waste of time to even set up all the deals in the RMT AH.

A Chinese farmer however in the same situation sees a whole salary to be made off from those "normal" player, If that weapon was just sold for like 5 pennies profit, he will just sell them in dozens and flood the market with low priced cheap goods he farmed in dozens and hundreds every day. Its not like hes trying to have fun in the game. Hes there to make a buck. And thanks to the fact he can live from two or three Dollars a day he can vastly undercut, your two or three good drops that may have da some worth on a normal game without RMT AH, and compensate for the low prices whit quantity of time invested into farming.

There is reason dozen if not hundred of MMORPGs and MOGs with millions of player have ruined economies and auction-houses flooded by RMT farmer goods due to the provider not dealing with RMT business. Gameplay is near unbearable. Real player playing a few hours per week to have some fun with only few exceptions cant keep up with professional foreigners undercutting ever move they make and put two moves on top of it because the dont play the game in their free time for fun.

The very reason all reputable companies until now had tried to prevent PAY2WIN via RMT be it between players, be it between player and RMT shop or be it via everyone on a platform Blizzard now just calls RMT AH.

Reality of the RMT AH as its just RMT item sales supported and taxed by Blizzard and nothing else:
The "normal" player will have to invest into the RMT AH to remain competitive with people who spent "just a few pennies" on superior items. "You dont have this gear? your are holding us back! Sorry everyone of us has bought the gear from the Chinese farmer guy! Its so cheap and always on stock! Why dont you just pay a few pennies to enjoy the game? Wont do it? Sorry bye bye!"


No one can be as foolish to think a RMT AH will offer a "normal" gamer a way to actually make any noticeable or even just cherishable amount of real money that isn't tied to hard or tedious work.


Someone must be really desperate for damage-control to run a whole misinformation campaign to cover that up and fool people to believe the RMT will result into the exact opposite. Actually "earning" money even just the average gamer!

An ironically pretty dumb thought even, considering the "real" money must be coming somewhere. The market are just "player" and "RMT farmer". Until now in every game with RMT transactions (forbidden or not) the average player pays and the RMT business cashes in due to inability to compete with professional farming. RMT bizz will take their huge chunk from the RMT AH undercutting everyone, Blizzard will take out a bit of the market too.... Someone has to pump in the money into that market however... And whom else may it be than player? Even if occasional trade amongst each other happens, the average "pays" not "earns".

Player could as well buy lottery tickets and play a good game instead of playing D3 with the thought to make some tiny buck on the side. You know it too.
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Posted: Oct 12th 2011 8:26AM Thawedtheorc said

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I believe eventually people will want raids to be one room, hits one key and BOOM. LOOTS! Then run to a major city and flaunt. STUD!

Also believe Blizz is getting into the iron lung business for those who are tired of breathing on their own.

Posted: Oct 12th 2011 12:12PM myhumps said

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Blizzard is essentially saying that while it's wrong to buy gold they know some people are going to do it so here's a safe alternative. It's akin to giving drug addicts clean needles or condoms to little kids.

Posted: Oct 12th 2011 9:55PM Marz said

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@myhumps: It's akin to giving drug addicts clean needles or condoms to little kids.
---------------------------
When I went to school we had a smoking area, The Idea was students were going to do it anyway to they gave them a safe area to smoke.

I guess with the new changes, playing Wow is going to be like hanging out in the smoking area in high school, I can deal with that.
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Posted: Oct 13th 2011 7:43AM smartstep said

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Seems it will be swallowed without a problem. Hmm. I would be happy if I was calling a shots in Blizzard about WoW.

Would prove me I did right with introducing this RMT. Seems that players don't mind.

That kinda open possibility to add future diffrent RMT / microtransaction options, rather sooner than later.

Seems while WoW may decline in subs, it's revenue might not plummet, at least not as fast as subscription drop would 'show'.

Anyway seems like players want those, so they deserve this things.

So more milking players to come soon :)

Posted: Oct 14th 2011 10:19AM alimantando said

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I thought this was already the case with the TCG loot cards. What's new? You were able to sell the mounts obtained from the card in the AH.

Posted: Oct 17th 2011 4:23AM (Unverified) said

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So I can use a WoW credit card to buy gold and then earn free ingame time. Oh wait, THAT mess is already in effect.

Now I can basically "buy" gold by dropping this in the AH and.... getting gold for it.

I sometimes wonder if (1) Blizzard devs hit their head before making decisions, (2) Blizzard is completely clueless as to the state of their own game, (3) Blizzard just doesn't care or (4) combination of previous three.

Posted: Oct 20th 2011 8:29AM (Unverified) said

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If they'll now find the testicular fortitude to tackle both illegal power-levelling/account selling and the imbalance/trivialisation Heirlooms created by introducing 'XP-Elixers' you buy for Justice Points or real money instead, I'd applaud it.

Posted: Oct 31st 2011 2:39AM (Unverified) said

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Huh.

As a semi retired eve online player this in my eyes is a step in the right direction as to something I've always wanted to see in wow. I personally would love to see eve online's plex system added to wow, the ability to pay gold to other players in exchange for 'plex' they bought off the bliz store would be win win. I'd get my play time for free, they'd get their gold without resorting to gold farmers.

This is a step towards that, has my thumbs up.

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