Libby expounds on the "T-Factor," or the Tolkien Factor, which governs the design of the game and the Epic Story in particular. In essence, the iconic characters and locations from Tolkien lore are said to have a higher T-Factor, and the devs aim for the Epic Story to have a particularly high T-Factor. The devs also introduced phasing with Rise of Isengard, which allows the environment to change based on players' actions. For the full, spiffy details on Rise of Isengard's Epic Story, head on over to the official dev diary.
Posted on May 23rd 2013 4:00PM
Posted on May 23rd 2013 1:00PM
Posted on May 23rd 2013 12:00PM