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Reader Comments (7)

Posted: Oct 5th 2011 10:09AM real65rcncom said

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The world looks good for alpha. Kind of an Uncharted or Mercanaries type-of- feel or something.

Will keep watching...

Posted: Oct 5th 2011 10:16AM blix2006 said

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the word sand box has been ruined by earthrise :\

Posted: Oct 5th 2011 10:28AM tavtav said

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@blix2006

Eugh! Don't mention that game! :P

*shudder*
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Posted: Oct 5th 2011 10:27AM tavtav said

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I'd like to hear more details. The first thing I think of when I hear this is post-NGE swg that allowed players to do fps targeting or tab targeting. Personally I'd prefer if devs would just pick one. For a sci-fi game, gotta be the action style.

Otherwise, looks good and keep it up! :)

Posted: Oct 5th 2011 11:55AM mechanicalturk said

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The combat mechanics and animations need some work to make the firefights seem more dynamic. Flat-footed, slug-fests are a little boring. Hopefully the devs can incorporate positioning, cover, and dodges (like rolling) into the combat mechanics. Side-note: I really wish more MMOs would look at how DDO handles combat. The NPC AI also looks like it needs a little love.

That being said, this looks like a good start for pre-alpha. They have time to improve on all of this. I really like the few environments they showed. Add this to my revolving list of MMOs to watch, while hoping they can execute on their vision.

Posted: Oct 11th 2011 7:09PM (Unverified) said

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@mechanicalturk The game is in pre-alpha, the developers haven't implemented everything in yet since they ported the game to the Hero engine. Things such as using nearby objects for cover are on the to-do list as well.
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Posted: Oct 12th 2011 11:01AM mechanicalturk said

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@(Unverified) Thanks for the info. Good to hear they are working on the combat mechanics. It will definitely stay on my watch list.
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