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Reader Comments (105)

Posted: Oct 5th 2011 7:29PM Ordegar said

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@(Unverified)

D&D is a module game. How can it not be instanced and therefore "lobby based"?

On the other hand, I don't really like Cryptic's game engine, so there are other developers I would rather see with this IP.
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Posted: Oct 6th 2011 3:02AM Khal said

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@Ordegar

No, D&D isn't a module game. Well, maybe 4th edition as I haven't played it, only read the main books when it launched. But earlier editions aren't.

Well, if you had piss poor unimaginative DMs, then yeah. If all they could manage was to buy and adventure and run that by the book, then sure. That doesn't discount, though, that in the players handbooks it encourages you to create your own adventures and that in the DMs guides they give you tools to build worlds.

D&D is what effort and creativity you are willing to put into it. At least up to 3.5 anyway.
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Posted: Oct 5th 2011 7:17PM BubleFett said

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So is multiplayer not really massive. And is it is online.
OK got it, is a MOG. sheeesh. that wasn't hard was it.

Posted: Oct 5th 2011 7:17PM real65rcncom said

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I'll just cut/paste from another post, since this sounds like the same thing:

The mmo industry is like people who breed in family.

For years, all people saw were elves and dwarves, elves and dwarves, elves and dwarves in just about every mmo. People got to the point where just the mention of the word "elf" was a meme. Everyone kept saying/asking "Why can't we have someone make a different kind of game?"

So now here it is years later and what kind of games are coming out? Everything with guns, post nuclear or some kind of afterwar scenario. Seriously, they are breeding devs to close to the gene pool because all the thinking is mob-like.

This is what happens when you have the same devs all working with the same people on the same projects.. the ideas just get stagnant because they are recyclyed in-house and people bouncing the same ideas off each other. There was a scientific term for what is happening in the industry now where when the same species interbreeds, things get weaker over time as far as ideas but I forget the term.

This isn't a knock on the developers of this game; maybe they have a new twist to their game and I hope indie companies make it, but honestly it really shows what happens to these people in a bubble. Everyone seems to arrive at "new ideas" at the same time.

Posted: Oct 5th 2011 7:19PM scottsummer said

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Cryptic strikes again.

Posted: Oct 5th 2011 8:57PM Faith said

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@scottsummer

Don't you mean strikes out? =)
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Posted: Oct 6th 2011 4:36AM Saerain said

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@scottsummer Cryptic's design for Neverwinter under Atari was promising. The change of direction under Perfect World is the strike here—hard for me to blame Cryptic for this one.
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Posted: Oct 6th 2011 2:27PM pid said

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@scottsummer /agreed
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Posted: Oct 5th 2011 7:21PM drunkingamebar said

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Yes! Yes, flood the market! I can't wait to watch you greedy MF'ers drown!

Posted: Oct 5th 2011 7:23PM corpusc said

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" Perfect World Entertainment are reorienting the game's design to make it a true MMO in the style of Vindictus or Rusty Hearts: "

these kind of statements seriously make me depressed. that the term MMO has gotten so twisted that its becoming meaningless. anything with a grind can now be called massively multiplayer even when only one zone of it actually is.

Vindictus and Rusty Hearts are FAR from being MMOs.

Posted: Oct 5th 2011 7:24PM Celtar said

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The Forgotten Realms is a fun game world, I've love to play a mmorpg set in it. Sadly though this doesn't sound like an mmorpg.

Posted: Oct 5th 2011 7:25PM Unshra said

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So it's basically the same but with a lobby added, got ya.

Posted: Oct 5th 2011 7:25PM Keen and Graev said

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Uh huh.

Posted: Oct 5th 2011 7:25PM Bhima said

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Wow... referring to Rusty Hearts or Vindictus as an MMO is like calling Diablo an MMO. Perfect World needs to get their heads out of their asses and make this game with a persistent world like Runes of Magic, WoW, etc. If they utilize an action oriented style of gameplay in a persistent world they might be on to something. Seriously, the Nexon model (which is where Perfect World stole their idea for Vindictus in the first place) should not have an IP like this that has such great lore to it.

Posted: Oct 5th 2011 11:10PM Chareth Cutestory said

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@Bhima

Latency. It'll always come down to latency.

True twitch-based action gameplay requires immediate response from your inputs. That sort of gameplay just doesn't work when thousands of players are sharing a server. It's this issue that has defined MMORPG gameplay for the last decade and a half.

Someone will crack that nut, eventually, but it sure as hell isn't going to be Cryptic.
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Posted: Oct 6th 2011 5:46AM corpusc said

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@Chareth Cutestory

it wasn't cracked in 2003 with Planetside 1, Neocron & Endless Ages?
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Posted: Oct 5th 2011 7:27PM Seffrid said

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In the style of Vindictus?

Oh dear. Pass.

Posted: Oct 5th 2011 7:28PM BuyAquafina said

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Sounds like it was the same game as before and now that PWI is publishing it, it qualifies as an MMO.

Posted: Oct 5th 2011 7:42PM (Unverified) said

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Action-focused makes me sad. I was really hoping for a Temple of Elemental Evil style real D&D like game, not another D&D action-mmo.

Posted: Oct 5th 2011 7:44PM Bladerunner83 said

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What a joke, copy paste code from other game, insert textures, congrats, new F2P game in the ocean of other less popular F2P games. Their first idea was much more exciting, the concept was like the old Neverwinter, but Perfect World must have put a perfect wrench in their plans, and a perfect deadline to get it done, 2012; really? A bit soon don't you think, maybe another unfinished crap-fest to excite people. I guess they realize that they couldn't compete with the original Neverwinter; The original that still has an active multiplayer cult collective.

Cryptic may have screwed up on some of their games, but at least the majority of them were unique. And now that flexibility has been taken away by their parent company. Perfect crap-fest definitely has control over Cryptic, like Cryptic is a naughty little child and Perfect crap has to watch them sit in time out, telling them what to do.

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