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Reader Comments (30)

Posted: Oct 4th 2011 6:02PM aaradun said

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It could hyave been great if they kept same game play mechanism with new graphic engine. but they decided to dumb it down and people just passed on it.

Posted: Oct 4th 2011 9:06PM Saker said

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@aaradun I agree they should have kept to the original. Amazing how people paid so very much money to be smart can be so very stupid.
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Posted: Oct 5th 2011 3:32AM bobfish said

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@aaradun

I think if they'd done that today, in the current climate, it would've worked great, but back then the MMO community weren't interested in such things.

Ahead of it's time, as it basically did some of what WoW ended up doing, making it all simpler and easier.
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Posted: Oct 4th 2011 6:04PM darthinfamous said

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Anything with the words Asheron's Call is near and dear to my heart

Posted: Oct 5th 2011 12:05PM xXGh0stXx said

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@darthinfamous
Same here. AC1 was my first MMO and I absolutely loved it. Played AC2 for a bit as well. I loved the open world and how you could make whatever character type you wanted. I still remember getting my matty robe and making my comp bow!
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Posted: Oct 4th 2011 6:10PM jodamore said

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AC2 was the first MMO that I played for any decent length of time and I loved it! It had it's fair share of flaws, and the leveling curve was anything but smooth, but I miss the skill system and the vault system dearly!

Does anyone know if there are any private servers or emulators running the game at all? I'm not sure of the legality of it seeing as how the game has been dead for some time, but if it was possible I would LOOOOVE to play AC2 again!!

Posted: Oct 4th 2011 7:05PM (Unverified) said

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@jodamore

AC2 is my favorite MMO of all time, it had a plethora of issues, but what it had was unmatched atmosphere.

It really felt like a unique world, no elves or orcs running around. It was brilliant.

And I will say to be patient, but nothing more : )
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Posted: Oct 4th 2011 6:23PM Seffrid said

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I think AC2 was a much better game than most of us gave credit for at the time, mainly let down by Microsoft's awful management of the billing and authentification systems, and with a few daft design ideas like no stacking of items, no bank/storage slots and no buildings that could be entered. Those things were more or less fixed and there were some superb features like the mob voiceovers and the vaults.

I honestly wish they'd kept this one going and closed AC, this one had a lot more potential in my view. AC had already had its day and was never going to go any further whereas AC2 had tons of potential. Not a popular view I know, but an honestly held one.

Posted: Oct 4th 2011 8:41PM aaradun said

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@Seffrid problem ac1 still has more sub today then ac2 did in it's third year.
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Posted: Oct 4th 2011 6:47PM smartstep said

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Well they did AC2 more streamlined, easier and 'conveniant' - and that's not what AC community expected so no wonder that they failed.

Posted: Oct 4th 2011 6:57PM Nef said

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One thing I really remember was the seasons changing with the monthly updates -- that was awesome. The world slowly rebuilding each month was also really cool. Two features I don't think I've seen in any other MMO.

Posted: Oct 4th 2011 7:07PM (Unverified) said

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@Nef

That's where I grabbed my name from, living in the world and watching the snow line recede into the mountains was amazing. The sounds, the weather, it really was one of the most atmospherically advanced games of it's time.
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Posted: Oct 4th 2011 7:08PM (Unverified) said

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@(Unverified) Not that you can see it however. Still unverified.
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Posted: Oct 4th 2011 6:58PM cowboyhugbees said

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I wish Turbine revisits the Asheron's Call franchise. I love the company, and I think they've learned enough from LOTRO and D&D to really make a fantastic next-gen MMO.

Posted: Oct 4th 2011 7:19PM Khal said

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"Turbine kept to the holy trinity design with its classes,..."

I have to disagree with the author here. AC did not use the holy trinity. It didn't have hard coded classes for which the holy trinity is known for. Players were allowed to choose skills and abilities from a list accessible to all players. Sure, there would be flavor of the month builds, but it's not the same as HT games requiring a DPS, a Tank and a Healer. Heck EVERYONE had healing, either via Life Magic skill or using Healing Kits. And EVERYONE did DPS, especially the Life Magic users. And with some thought, just about everyone could tank.

I really wished that Turbine would have stayed more toward what they did in the original AC. The death penalty was just right as far as I see it it. It gave you reason to play smart and if you got a little unlucky you could work off the Vitae penalty as fast as you wanted. The great thing too is that while you were working off that penalty, you were having fun!

Posted: Oct 4th 2011 7:32PM ShivanSwordsman said

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What I want to know is, why the heck didn't they just make this game one of their Free To Plays? I see no reason to not try and learn from mistakes, retool it a bit, and see if it floats. I remember playing AC2 in it's Beta, and I had wicked fun with it, even though I was lost half the time. I also liked that really large race that they had, the Lugians.

Posted: Oct 4th 2011 8:31PM Treason said

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@ShivanSwordsman I would love to see this game back as a free to play. I greatly enjoyed both AC and AC2. There are a lot of design elements that have become standard in modern MMOs who could trace their ancestry back to this game. Bringing it back would be a great opportunity.

On the other side of the coin, there could always be an AC3...
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Posted: Oct 4th 2011 7:33PM (Unverified) said

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There doesn't happen to be any private servers for AC2 is there? I still have my original game disks around, and it would be so cool to play this again.

Posted: Oct 4th 2011 9:04PM (Unverified) said

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I'd love an updated AC. I miss AC2. If they'd stayed with the sandbox features (like building the towns rather than implementing the new leveling system) it probably woulda helped IMO. I remember my guildies and I trying to upgrade a town, only to find out that it was based on all the server, not just one.

Posted: Oct 4th 2011 9:09PM Saker said

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I believe other then the questionable game mechanics there were also problems with how it ran on a significant percentage of peoples machines. I had a very good one, and I know I could never get the thing to run decently. Lag and rubber-banding were terrible.

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