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Reader Comments (2)

Posted: Sep 30th 2011 7:17PM JuliusSeizure said

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I can, uh, sympathise with some of these. *cough*

I've found a good way to avoid the first example by having a character with good intentions like that who is a bit lacking in foresight, causing their efforts to typically go awry. It's also not bad for a character with influence, say a drill sergeant type who has to constantly keep an unruly band of mercenaries in line. That one's not something I've personally done, but I've seen friends carry it off.

The second and third are just plain mistakes. A pointless switch can work out eventually with a lot of investment, but it's hardly worth it unless you've already made the mistake. A character you don't actually like only has two options: Drop it and forget it, or tear it down and reinvent.

Posted: Oct 1st 2011 4:35AM GMickey001 said

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My main character in GW is a Ranger who absolutely hates the Charr with a passion. It'll be interesting how I can work his progeny/legacy into GW2...

But I too can sympathize with character concepts that just didnt work out. Usually, I can catch the unworkable character early and reroll... (must be a leftover skill from my ol' pen and paper days...) lol

Peace all...

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