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Reader Comments (39)

Posted: Sep 28th 2011 12:22PM dudes said

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Pssst. pay to win 'kthxbbye!

Posted: Sep 28th 2011 12:47PM Taeran said

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All I see over here is QQ

Posted: Sep 28th 2011 1:01PM (Unverified) said

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Manastones are key to how your character performs, but supplements are not exactly "selling power." There are white rarity and green rarity manastones, the green ones being way more expensive, but usually only slightly better than the cheaper whites. The truth is, everyone sockets manastones. They're a necessity, so this makes sense. If these affected enchanting, the real power in PvP, then I'd be worried, but as a day-one player, manastone supplements don't bother me in the least.

Posted: Sep 28th 2011 1:26PM Leandra said

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I was enjoying the reactivation week, and then I tried to socket some manastones. And then I was like, "Oh, right, I remember now", and closed the game and haven't logged in since. I don't think giving people the option to buy easier socketing with real money is the right solution though.

Posted: Sep 28th 2011 1:46PM edgecrusherO0 said

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I wholeheartedly disapprove of this. The manastone system was one of the reasons I stopped playing (because of how insanely frustrating it was and how much of a massive time sink it could be), this is just like adding insult to injury. Just because it works in Korea, doesn't mean it will work in the US. Somebody really needs to give NCsoft Korea a nice old slap up side the head when it comes to how they handle Aion in the US.

Posted: Sep 28th 2011 2:32PM drunkingamebar said

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I love to watch things crash and burn!

Posted: Sep 28th 2011 2:35PM Daishi85 said

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@Ren54

"They are already considered the worst dev in America."

Google "assertions" and "facts" loooooooool

Posted: Sep 28th 2011 2:43PM Boardwalker said

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A lot of hyperbolic comments for this article so far. Goes to show you that people love to flock to what they consider "bad news", and happily ignore "good news" for a game. Such is what MMO players have become, like moths to a flame, I guess.

This addition to the store doesn't bother me. I won't buy any supplements, but I won't hold it against people that do. If they want to socket +6 more of a stat than me without spending all they're ingame money to do so, that's understandable.

Posted: Sep 28th 2011 2:59PM Channel84 said

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Sad to see my friend "aion" commit suicide
Why oh why T_T
RIP aion

Posted: Sep 28th 2011 3:07PM VikingGamer said

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This is more of an example of what I would call pay2fix. It is very close to pay2win or could be considered a type of pay to win. Given enough time and effort anyone can get eternal gear and socket it with the best stones. At least this isn't selling a new top tier of stones that can only be had though the cash shop. that would be full on pay2win.

But don't take this as a justification. I think pay2fix is every bit as bad. Essentially, they have purposely broken their game and are now selling the fix in the cash shop. This kind of item encourages them to design the game in such a way as to encourage people to buy something to overcome what is a fundamental part of the design. This creates a huge conflict of interest. What is to keep NCSoft from cutting the success rate of socketing in half in order to boost sales of the supplements.

Pay2fix is the fundamental reason why so many f2p game have a craptastic design. They are designed to be broken and fixed with cashshop items. I true p2p game is at least encouraged to fix those elements that are considered tedious and not fun.

Of course I believe that the game's extreme emphasis on chance is itself a design flaw, at least when targeting a western audience. I don't even mind grinding games but turning everything from socketing to combat to boss drops into what amounts to gambling well, maybe NCSoft needs to think about why their own gov't is investigating them for gambling.

I have been subbed to this game for 2 years now even though I have only played it off and on. This item, if it comes to the US may will convince me to drop the sub for the first time. I like this game. I like the way it looks and I like the way it plays. I don't mind the time it takes and I don't mind the grind which is not nearly as bad as it once was. The only thing I don't like is the extreme RNG bulls*** and now this cash item which profits from that broke ass design.

Oh well, I guess it is back to Rift for me until TOR and eventually GW2 comes out. I just hope ArenaNet continues to keep NCSoft out of their game. That is the one thing NC has done right so far. They have left Arena alone.

Posted: Sep 28th 2011 4:05PM Boardwalker said

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@Ren54

Wait a sec. GW launched and people are playing it? And here I thought it was vaporware until next year. Oh, and I logged into Aion last night had some great large-scale fights in the upper abyss. Seeing so many people online was weird, as I expected it to be a ghost town based on this so-called "cataclysmic" news.
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Posted: Sep 28th 2011 3:46PM scfs123 said

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Preperation for F2P?
We can dream!

Posted: Sep 28th 2011 4:12PM Zyrusticae said

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I'm sorry, but people are blowing this WAY out of proportion.

While manastones do, indeed, affect character progression, it is not very difficult to socket things with white manastones, and green manastones give only marginal benefits for their massively increased cost. In other words, the returns from buying this sort of "power" is incredibly miniscule. So some guy is guaranteed +9 crit because he paid $10 for some supplements, woopdy-friggin'-do!

That being said, handling the issue with this sort of thing is indeed incredibly tactless. If they really want to make money, they should seriously consider fixing the socketing system to not be so head-achingly bad, and then they'll probably see quite a resurgence in subs (though it won't be enough until they also fix godstones and other ridiculous RNG elements).

Posted: Sep 28th 2011 4:14PM Boardwalker said

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@Zyrusticae

Blowing things out of proportion is what people do best here though!
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Posted: Sep 28th 2011 4:42PM (Unverified) said

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@Zyrusticae

This exactly. The real power in PvP is +10-+15 gear and Godstones. Manastones, while painful, are basic stats. You can still be competitive with white manastones.

If the supplements on sale affected enchanting, it would be a completely different story. But they don't. This is a convenience sale, not pay2win.
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Posted: Sep 28th 2011 5:16PM (Unverified) said

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How is this even a discussion? If this is accepted what else will come next? When does it stop!?
They swore up and down that it would never happen but now we're seeing that slowly but surely Pay2Win is creeping its way in!
Have fun playing with a dying population.
Silly me, thinking things were taking a turn for the better.

Posted: Sep 28th 2011 5:17PM Minx said

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I actually came back for the reactivation event after not playing since Feb., and I do plan on resubbing. As someone with horrific memories of socketing manastones on one of my PvP set over a year and a half ago now...it took 2 months of playing hardcore and farming when I was in (at the time) the top legion in NA and had access to as many resources as a person in Aion could have - even having darling people give me manastones out of pity when it just failed over and over and over, usually on the last slot (which erases all previous manastones). Back then kinah was more difficult to come by - 100m was pretty rich, and I was farming maybe 10m a day to give perspective on however many stones I went through...they were 500k each? And on average it probably took 250 a piece to fully socket. x_X

I feel this could have been in a step in the right direction but their one fault of execution was making these items untradeable. If they had simply been tradeable it would have been a good move, but I also think they need to change the system for socketing so that if you fail you only go back one step and don't lose everything. It's not even about the ingame economy really, but the tedium. And if you fail nonstop you have to be very patient even if you have the funds, because the market never has enough.

Posted: Sep 28th 2011 8:57PM xBludx said

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boo. hiss. Never coming back for this.

Posted: Sep 29th 2011 11:55AM Zenn said

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They should retitle the game.

Aion: The Next Allods

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