| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (20)

Posted: Sep 27th 2011 10:11AM ScottishViking said

  • 2 hearts
  • Report
Logged in late last night to find my Spider had nearly 11K morale, and her spiderling had matching colours.

The little things make me happy.

Posted: Sep 27th 2011 4:52PM Graill440 said

  • 2 hearts
  • Report
@ScottishViking

Logged in also, was very suprised to see some things i harped on about all those years ago finally implemented, sad that the population is so low right now, Windfola is pretty dead even at peak times, yet they will not consolidate and they need too. I like the changes, they just need to make that big leap and reintroduce the game. Lets go devs...oh and fire Orion.
Reply

Posted: Sep 27th 2011 6:38PM ScottishViking said

  • 2 hearts
  • Report
@Graill440

Come on over to Landroval! Water's warm over here. ;)
Reply

Posted: Sep 27th 2011 10:13AM (Unverified) said

  • 2 hearts
  • Report
love thr trailers how fun they make patches look,raids,etc.

good thign they dont show all the bs goes into getting them there:P

long waits,spamming lfg,people flaking out after 1 death,people reqing vent to even raid.

i miss anything? just what ive come across

Posted: Sep 27th 2011 10:30AM Nerves said

  • 2 hearts
  • Report
@(Unverified)

Gotta have vent to raid, man. Gotta have it. The in-game voice is flaky at best, and has next to no features. In-game doesn't even work for me. I've tried just about anything including using different mics.
Reply

Posted: Sep 27th 2011 10:50AM Celtar said

  • 2 hearts
  • Report
@Nerves

Never had a problem with in game voice and I find it easy to use then vent because many chatter when they shouldn't and I don't like getting distracted trying to figure out if I should ignore that chatter or its someone I need to pay attention to.

The in game voice makes it easy for me to tell "who" is talking so I know whether to ignore them or pay attention to their babble. Communication discipline in mmorpgs by players tends to lack big time and I find it frustrating that players don't get the concept of communication discipline when they are running instances, heroic or raid level.

Reply

Posted: Sep 27th 2011 11:15AM Caerus said

  • 2 hearts
  • Report
@(Unverified)

Sounds like MMOs aren't really for you then. There's always going to be a bit of logistics in arranging 12/24 people, and the flakes are just something you've got to deal with on occasion.
Reply

Posted: Sep 27th 2011 11:49AM ScottishViking said

  • 2 hearts
  • Report
@Caerus

Yeah, this isn't a LOTRO problem...this is a problem the person has with raiding.
Reply

Posted: Sep 27th 2011 2:15PM smartstep said

  • 2 hearts
  • Report
@ScottishViking

Mumble shows who is talking in game for ages already...

becasue vent of ts cannot do it that does not mean all voice programmes cannot.

Not to mention mumble is more lightweight and use less system resources...
Reply

Posted: Sep 27th 2011 10:53AM Dunraven said

  • 2 hearts
  • Report
You can never step foot into a Raid in LOTRO and still have tonnes to do, frankly I'm surprised they even put new raids in as not that many people will play them anyway. I'm all about the story and LOTRO has one of the best stories archs out there.

Posted: Sep 27th 2011 11:24AM P7 said

  • 2 hearts
  • Report
@Dunraven
Quite true. I started playing just over a year ago when F2P launched and haven't found myself at a loss of things to do. It's quite enjoyable to read along with the storylines for the Epics & the sidequests; they tie together nicely.
Reply

Posted: Sep 27th 2011 11:51AM ScottishViking said

  • 2 hearts
  • Report
@Dunraven

You're loony. While LOTRO is heavy on the solo-PvE, it's madness to say that a lot of people don't want to raid. Did you ever step foot into Moria during its heyday? LFF was constantly running for Turtle and Watcher raids. I don't raid much myself, but many, many people in my kin do.
Reply

Posted: Sep 27th 2011 12:02PM Tanek said

  • 2 hearts
  • Report
Maybe it was just me, but some of the sound effects in the trailer seemed like they were pulled straight from old Hanna-Barbera cartoons. Maybe Herculoids. Is WB letting Turbine source from their audio archives? :)

I managed to get in to play a bit after I updated last night. I had to see how much relearning would be needed before I knew how to play my minstrel again. Turns out, not much at all. I really like the redesign and look forward to playing through the new content.

Posted: Sep 27th 2011 1:10PM ScottishViking said

  • 2 hearts
  • Report
@Tanek

Re. the sounds: haha, I'm glad I'm not the only one who thought that! Why they chose those particular sounds...eludes me.
Reply

Posted: Sep 27th 2011 1:57PM JaySpeed said

  • 2 hearts
  • Report
@(Unverified) Nothing new for you to do huh???

Posted: Sep 27th 2011 2:22PM (Unverified) said

  • 2 hearts
  • Report
I used to get excited when I watched the LOTRO trailers, but ever since it went F2P the game just isn't the same anymore. They've turned everything into a grind to "entice" you to use the in-game store.

Posted: Sep 27th 2011 2:40PM ScottishViking said

  • 2 hearts
  • Report
@(Unverified)

Don't let the door hit you on the way out.

New zones? New raid? Hundreds of new quests? Huge revamps to classes? New level cap?

If you find a way to call all that "re-used," then I'm not sure what you'll define as "new."

Posted: Sep 27th 2011 3:32PM Knuxson said

  • 2 hearts
  • Report
@(Unverified) Don't all MMO expansions basically just add more of the same? I'm not really sure what you were hoping for. If it was more content such as instances or something, well that would also be more of the same. Obviously, the more content they can squeeze in the better, but most MMO expansions don't change what the game is.

Posted: Sep 27th 2011 8:15PM EdmundDante said

  • 2 hearts
  • Report
I think this LOTRO release is pretty good. It's just to bad it took them years to get around to making these changes.

Posted: Sep 28th 2011 11:25AM EdmundDante said

  • 2 hearts
  • Report
@ScottishViking It's interesting that with any criticism on LOTRO there is a pile up of attacks upon the criticizer even though there have been some valid points made.

i.e. there is nothing significantly new in the game systems themselves i.e. crafting, PvE or PvMP. And the visuals are a reworking of previous visuals in earlier game content. Many of the items LOTRO players have been asking for years - have been completely ignored - such as Housing, a new or expanded PvMP zone, new character rendering, more Hobbies, mounted combat, etc.

Sure - many of the character stats have been tweeked, and player tunes have new additional abilities - but these abilities still use the same system as before. There is no original combat moves - it's all REUSE of
what is already been built in the past.

Personally I like what Turbine has done with this release - I like the ingenuity and ideas that the devs have come up with to rework the classes - it is refreshing to see some major tweeks of each of the classes - especially the long neglected Minstrel class. But it has been years in the coming. More attention was spent on the cash shop than anything else IMO. PvMP was neglected to the point of extinction.

Featured Stories

PAX Prime 2014: Strife learns from the past

Posted on Sep 1st 2014 6:00PM

PAX Prime 2014: Hands-on with The Crew

Posted on Sep 1st 2014 3:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW