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Reader Comments (44)

Posted: Sep 26th 2011 1:03PM heerobya said

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Must... resist... hype....

Posted: Sep 26th 2011 1:07PM Lucidus said

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@heerobya I hope Arenanet takes their time... so they can deliver the hype.
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Posted: Sep 26th 2011 1:13PM bobfish said

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@Lucidus

They've taken six years so far.

No doubt it will be a good game, but the hype is ridiculous for it, like it's the second coming or something.
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Posted: Sep 26th 2011 1:20PM Lucidus said

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@bobfish I guess partly because a AAA innovative MMO (at least from the design specs) is extremely rare. People are sick of WoW-clones.
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Posted: Sep 26th 2011 1:24PM Utakata said

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@heerobya

I'm not sure it's hype...when the evidence is suggesting that ArenaNet is maybe onto a good thing. I suppose though like any game developer...they'll hype it whether they're on to a good thing or not. :)
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Posted: Sep 26th 2011 1:26PM Ehra said

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@heerobya

I really don't get all of the comments/complaints about "hype". Eurogamer said it was the best of the show; nothing more, nothing less. Doesn't mean it's the greatest bestest game evar, doesn''t mean it's the second coming, doesn't mean it's going to destroy all other games out there. It just means Eurogamer thought it was the best game at the show this year, and they even said it was a close decision.

It's just a group of people saying they think the game is pretty good. I don't see how that's "hype."
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Posted: Sep 26th 2011 1:27PM BigAndShiny said

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@bobfish
Except from what they've shown, Arenanet aren't hyping it as anything it ISN'T. Unlike a certain MMO filled with 'great stories', 'heroice combat' and even 'heroic crafting'- lest i forget it's also got 'amazing space combat'.


Just saying that from what I've seen, there doesn't seem to be any unfounded hype. It could all turn out to be crap of course, but it doesn't look like it.
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Posted: Sep 26th 2011 1:28PM nightsong89 said

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@bobfish

I have no idea where your getting six years from for GW2. It was only announced back in 2007 (same time they started it). They had to announce it that early because they cancelled Guild Wars: Utopia and ArenaNet did not feel like leaving their community out of the loop and feeling like they were deserted. So GW2 has only been in development now for four years and the average MMO development time is four to six years. Considering they are aiming for beta at the end of this year and release in the first half of 2012, Guild Wars 2 is taking the average MMO development time.
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Posted: Sep 26th 2011 1:29PM heerobya said

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@Utakata

I know that's the problem, I'm not sure it's hype either!

I mean, I look logically at many of the problems I perceive in the MMO genre these days, and there is only one company that is building a MMO that even acknowledges these problem exist and is actively trying to correct them through brilliant design innovation.
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Posted: Sep 26th 2011 1:32PM silver001 said

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@bobfish Actually, its they started working on guild wars 2 in 2007 so it hasnt been close to 6 years. The lead developer actually made a post about it on guildwars2guru.com about this misconception.
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Posted: Sep 26th 2011 1:35PM heerobya said

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@Ren54

I wonder how much change we'll be able to effect upon the world though...

In one of the videos (also on this site) he takes a village over from the undead and NPC's/merchants move in, then he start getting quests (events) that start in the village.

If players occupy this village enough, hold it/defend it and support it etc. will it ever fall to the enemy NPCs?

If players never "save it" will it always be over-run? etc.
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Posted: Sep 26th 2011 1:50PM Ehra said

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@heerobya

If there aren't any players around to defend against the attack then it will be taken over by mobs and it will stay that way until someone comes around and chases the mobs away.
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Posted: Sep 26th 2011 2:16PM bobfish said

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@silver001

Mike O'Brian said they started work on it as soon as Guild Wars was out the door, they may not have had any meaningful team of people on it until 2007, but they said it, not me.
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Posted: Sep 26th 2011 3:10PM jondifool said

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@Ren54
maintain subs ? hu ? ;)
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Posted: Sep 26th 2011 3:41PM Graill440 said

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@heerobya

Agreed. Still the game is one of the two i have planned on watching and since the original guildwars has always been decent i havent been digging into GW2 for dirt. Guess its just wait and see with TOR and GW2 and see which devs listen to their potential fanbase and which devs blow off the fanbase due to the excuse "we already have plans". Laugh.
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Posted: Sep 26th 2011 3:54PM (Unverified) said

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@Ehra

From what I've noticed, the complaints about the hype rest in part on the shoulders of the rabid fans. I've seen many people in other current and upcoming MMO forums and comment sections say how Guild Wars 2 is going to overshadow those games. ArenaNet is fine in my eyes but as with any MMO we're getting some obnoxious people hyping it up and bashing other games.
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Posted: Sep 26th 2011 4:59PM Lenn said

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@Ren54 I'm sure it won't have any problems maintaining subs.

(Insert /rolleyes smiley here)
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Posted: Sep 26th 2011 9:52PM drunkingamebar said

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@(Unverified) You can probably pretty much blame that on ole' MMO vets, who are baffled by people who want something different, but settle for the same exact game with a fresh coat of paint.

Though I don't care what people like, but when people tote on about a upcoming game's 'features' and then compare it to the upcoming title that is 'competition' and slam it, I would most definitely argue the differences.

I am using no names here because fanboys run rampant here!
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Posted: Sep 26th 2011 1:10PM Seldra said

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In other news water is wet.

Not to sound like a gw2 fangirl but this isn't surprising, any best of show "contest" that gw2 can be placed in is usually the odds on favorite.

Posted: Sep 26th 2011 1:36PM JuliusSeizure said

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@Seldra

I don't disagree, but there's certainly a case for Arkham City being a strong rival, even if it's only as good as Arkham Asylum was.
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