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Reader Comments (4)

Posted: Sep 26th 2011 8:52AM Spookimitsu said

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Although the promise of F2P will hopefully bring new faces to DCUOs twin cities, the devs reallly need new content, and not just randomly warpable instances.

There needs to be something that really makes the place feel, i dunno... epic.

Posted: Sep 26th 2011 9:23AM Yellowdancer said

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@Spookimitsu

New city coming this year.
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Posted: Sep 26th 2011 10:03AM chum said

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Despite my previous comments about the game, the move to F2P has me cautiously optimistic about the future of DCUO. If they can continue to improve the ui, overhaul the chat system, and start pumping out more open-world content and powers, they can turn it around. It would also be nice if someone from the dev team would step up and start some kind of regular, honest communication with the players. Easier said than done, we shall see.

Posted: Sep 26th 2011 10:42AM Furdinand said

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@chum "It would also be nice if someone from the dev team would step up and start some kind of regular, honest communication with the players." https://twitter.com/#!/Spytle, also there is a semi-regular webcast/Q&A and Jens has been noticeably more active on the PC forums since the F2P announcement.
On the last webcast Jens mentioned wanting to make the UI better but I didn't get the impression that it would be happening in the near future. As far as I know they are still limiting it to being PS3 controller friendly.
The text chat is pretty normal now. I don't know about voice, I use Vent and to be honest I don't know why PC MMO's bother trying to recreate the wheel by having their own native voice chat.
The next DLC is going to include Central City with its own missions, bounties, and open world. Hopefully it will also include a lightning powerset.
Although I still think it is important to note that saying that DCUO has seven "power sets" doesn't really convey to people using CoH or CO as a frame of reference what really goes on in the game actionwise. In both CoH and CO there are "powers" that in DCUO would be reflected in other aspects of the DCUO mechanics. Heck, iirc CoH have a "power" called Broadsword. In DCUO, "Broadsword" wouldn't even been a specific weapon skill, it would be a style people could choose for the weapon skill "Two Handed".
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