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Reader Comments (96)

Posted: Sep 23rd 2011 1:08PM Link064 said

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@(Unverified) Where did he say it was close to completion? I must have missed that part.
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Posted: Sep 23rd 2011 1:14PM drunkingamebar said

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@(Unverified) So you want an unfinished game? I don't get it..
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Posted: Sep 23rd 2011 1:14PM SFGamer69 said

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@(Unverified)

Why must they be "scared" of something? what vested interest in the game do you have that demands more info than you have currently? It's ready when it's ready, and you'll see the fruits of their actual investment in this when the rest of us do. this applies to any developer... I just don't see where this entitlement to more info comes from.
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Posted: Sep 23rd 2011 1:21PM Mtor said

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@Link064 I was under the impression there are only 3 months left in the year. Since Bioware is claiming to be targeting Holiday 2011 for release, I that would mean the game has to be close to completion.
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Posted: Sep 23rd 2011 3:21PM (Unverified) said

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@(Unverified)

Blame the testers for not violating the NDA, gamers aren't known to have balls on display....and anyone with half a brain or half a ball knows that most stuff from the game could be leaked and never tracked back to them. I've certainly shared things from TOR on Facebook.
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Posted: Sep 23rd 2011 3:26PM Link064 said

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@(Unverified)
It's cute that you have to resolve to name-calling but end up using the wrong words. It's also nice that out of the 3 examples of "nearing completion" terms you used, only 1 actually appears in the article: "polishing". The term "home stretch" is used by the writer, not Ohlen.

Considering you feel the game is release ready, you must be in beta. Oh, you're not? How surprising. [/endsarcasm]

There's plenty of live beta footage that has been posted both officially by Bioware and by other source. Why don't you go youtube "swtor beta" and see how many results come back?

People like you need to get a grip. There's TONS AND TONS of information, videos, pictures, trailers, and news about this game and yet somehow you come back and say, "Then drop the NDA. YOU MUST BE AFRAID BECAUSE YOU WON'T DO IT." I mean, really? How is anyone supposed to take you seriously?

Yours, Ren54's, and Mtor's fearmongering in this thread is just silly, and I'm glad most of the people posting here have enough sense to realize that you're just a bunch of trolls looking for attention. I award you no points and may God have mercy on your soul.
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Posted: Sep 23rd 2011 6:09PM (Unverified) said

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@Link064

Use of the word "silly" then use/belief of the word "god". DELICIOUS IRONY.
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Posted: Sep 24th 2011 11:52PM mysecretid said

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@(Unverified)

You missed the point entirely and utterly.
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Posted: Sep 23rd 2011 1:02PM Link064 said

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@Ren54
Strange, that's not what he said at all:
"we're getting a lot of feedback on the game. And when we get that feedback, we use it to make tweaks and changes"
"If we get feedback that the current way the mission runs is not intuitive or not very fun, we can change how the mission goes"

They use it to make changes!? /GASP! So you mean that he's trying to tell me that they don't find everything themselves?

Also, he never claimed they found all the bugs themselves:
"the beta tests are more for finding out if your technology's going to stand up, and finding some small tweaks and changes"
"But all the big changes that we've been making were planned from way before, because we've been playing the game ourselves. If we didn't figure this stuff out, we'd be terrible game designers. So, internally we figured out a lot of the problems early on."

Did you see what you only wanted to see?

Posted: Sep 23rd 2011 1:19PM chum said

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The hubris of the devs and lack of clear answers about this game are really turning me off. Not hating and hope it turns out great but there are some real red flags going up for me. "It's good for fans to feel like they're having an impact, and sometimes they do," How smug.

Posted: Sep 23rd 2011 1:52PM SFGamer69 said

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@chum

I don't think it's smug at all. Fact is, he is absolutely correct. When a developer has the confidence to stick to their designs and plans, the impact of testers will be minimal at best, unless there are some serious flaws (which wouldn't arise until heavy stress testing during Beta). what he refers to, from how I understood his comment, is the players impact on major systems not being big.

Players would like to feel that they have a much bigger voice than they actually do, and that's fine. but a players true power comes in the end, when you make the decision to purchase or not... when you decide to continue a sub or not. Before that point, a players voice/power is fairly small.
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Posted: Sep 23rd 2011 1:21PM Link064 said

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@Ren54
Wow, more false information AND insults to the graphics in one paragraph? You truly are a pro troll.

He never said they were saving changes for post-realse. In fact, he said they were saving major systems changes for later but were working on polishing the game now (which, oddly in fact, does include changes):
"You have to do a targeted launch, because if you go too crazy with feedback and you change major systems, what happens is you don't have time for polishing. You have to choose where you're going to change according to feedback from players, both external and internal."

Posted: Sep 23rd 2011 1:30PM Utakata said

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...I don't know. Maybe I'm the only one that feels this. And this may not be the right place to bring this up. Then again, when is it the right place to bring this up since it's still about SWTOR?

I admit I am finding I am really reluactant to get really excited about this game. Not because the game is lacking in any great and interesting ideas, there's lot's of that. And not because I don't like Star Wars; I do...it's one of the most imaginative IP's going. And not because of the devopers...it's BioWare of coares; they're gold standard....we should all get excited about that. I could go on...

But really it's other players. Not to say they're bad or anything...but if they are reflecting of those *responding to anything Massivley posts about SWTOR, I am seeing a game community that may actually be worse than WoW's. There are three big reasons why I left WoW...one of them was the community. And I am forseeing the same issues with SWTOR....where the game could be most spectacular, innovated and polished game out there. Yet because of it's impatient and jaded playerbase the game environment would become horrible to play in...as it is with WoW currently. I am not sure BioWare can really do anything about it...since the IP will be a victim of it's own success in this regard. And draws out it's most rabid fanbase as well as it's detractors.

But I know for sure because of this...I will be holding back playing this game for a very long time if that. Hoping, without damaging the game's prospects, that it would shed a few of those rabid elements to make being there at least more palatable. Though I wish BioWare the best of luck in pulling this game off successfully. I really hope they do.

*Note: not all are like this, but many are. More so than other games posted here. This has me extremely worried.

Posted: Sep 23rd 2011 11:32PM Utakata said

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@Ren54

You are aware that I addressed Star Wars fanbase in writing this? So I am not sure why you need to repeat it.

And you have added nothing meaningful to my post accept for what appears to be vacuous drivel. If I am being so harsh...is that my complaint was also directed to this games detractors as well, which includes you. You are not helping much by coming here insistently, rattling the honest nest with your so called "constuctive critical" stick (I prefer to call it a troll stick myself). Thus you are a part of the problem I am addressing....

...and why I say that, is that I guarantee dollars for donuts you'll be one the first person positioning yourself inline to grab SWTOR on the day of it's released. Quite likely as an exercise to poke further holes in it with that "critical" stick of yours just to prove you where right to everyone all along. And this...from my experience with your types in WoW, will likely add to the game community's already jaded misery. This is why I will stay away, thanks.
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Posted: Sep 25th 2011 6:42AM Stellar25 said

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@Utakata
I've noticed a jaded/impatient player base in almost every online game I have played. I feel this is more of a sign of the times. It is going to be more apparent with games like WOW and SWTOR because of the popularity involved. Star Wars fans seem to think they own Star Wars and have their own vision of what it is to them.

If you decide to play the game, I hope you find good people to enjoy it with.
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Posted: Sep 23rd 2011 1:50PM Taawa said

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This interview is short on new or interesting (to me at least) information. I wish the PR machine would produce fewer of these, and more screenshots, and information about the game world. I think I'm going to stop following SWTOR (and GW2) until launch, whenever that is.

Posted: Sep 24th 2011 6:09AM Lafajet said

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@Taawa Well, it is an interview on Gamasutra, a site focused on the development of games and aimed primarily at those who are in the industry. You might not be the target audience for the article.
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Posted: Sep 23rd 2011 1:54PM Resurge said

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Love Swtor and all that, but this guy does come off as a smug ass, let's be honest.

Posted: Sep 23rd 2011 2:06PM Sean D said

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I appreciate Ohlen's candor and I'm glad Bioware is resistant to the fickle mob (a mob I'm part of from time to time). With Warhammer, Mythic was a little too accommodating, giving the vocal minority what they wanted often enough, and it didn't help them in the end. Maybe this is the kind of lesson that Mythic is brought to the effort.

So far it seems like the game will be fun overall. Companion characters, personal storylines, VO, offline crafting and missions, optional space combat, etc. The only downer that I can see is that it's a level-based, button-mashing system. The combat will be boring, but the rest will keep me interested. Can't have your cake and eat it, too.

Posted: Sep 23rd 2011 6:22PM chauncy said

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@Sean D Yeah, I agree. I'm so sick of hotbar games, but I think I can put up with both TOR and GW2 for what they bring to the table outside of the same old combat.

Well, at least until Class 4 and possibly 40k come a-knockin!
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