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Reader Comments (96)

Posted: Sep 23rd 2011 1:06PM Link064 said

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Glad to see both of you actually read the article instead of basing your opinions on a misguided quote from Massively. Oh wait...
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Posted: Sep 23rd 2011 1:06PM bobfish said

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@Lucidus

It isn't the bugs he or SOE are talking about. It is design features, but I think if enough testers complained about something not being fun or it being useless they'd change it.
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Posted: Sep 23rd 2011 1:10PM SFGamer69 said

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@Yellowdancer

Actually...DCUO listened to the "mob" and made major changes to the game after 2 years in development. this not only put the game behind schedule for release, but rushed it out to market when it was far from ready. Powers stripped, major mechanics changes and such were done, and the game suffered for it (and still does) to this day. Closed Alpha testing is where you get your feedback, and where making changes to systems is still viable, and i for one am glad to hear him say as much.

As he stated, Beta is definitely not the time for such changes, minor tweaks, and polish is what should be happening. When a game goes into beta, it SHOULD be to stress the systems that are for the most part, final and in place, to make sure they do not break when you go from say 50 players internal testing to 1500 players on a live setting. Many people don't realize, that what seems stable and working can quickly fall apart when more people are hitting a system at once. This is what Beta is for, and is exactly how they are using it. It doesn't mean that tester feedback at that point is ignored, no it is noted, and if warranted, changes can be made if serious enough...otherwise, tack it to the "wall of crazy" for future consideration.

When developers start making sweeping changes to their games based off the "mob" , it should making people question their actual abilities and confidence in the game they were creating. Writers don't seek out the mobs advice before releasing a book, nor do musicians or any other artists when crafting their art... when did gamers become entitled to such with it's developers? More Dev's need to learn to stick to their design bibles once created, and do so with the confidence that BioWare has.
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Posted: Sep 23rd 2011 12:21PM Resurge said

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Incoming BS post by Ren in 5, 4, 3, 2 ...........

Posted: Sep 23rd 2011 12:39PM KDolo said

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@Resurge

Wow, only off by 5 minutes. Do you have ESP?
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Posted: Sep 23rd 2011 12:51PM herculesmrb said

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@KDolo

Unless he IS ren!!!
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Posted: Sep 23rd 2011 1:15PM Dumac said

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@Resurge
Don't be an ass. Why is this post getting + votes?
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Posted: Sep 23rd 2011 1:48PM Resurge said

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@Dumac I'm not going to claim to not be an ass ...but I'm really not sure what upset you on this one. If you don't understand my post, perhaps you should read EVERY COMMENTS SECTION ABOUT SWTOR on Massively EVER.
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Posted: Sep 23rd 2011 12:28PM (Unverified) said

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Like I said in another thread.

Starting too not care about this game Bioware. Too much hollywood hype.

Hollywood marketing people seem to be lacking in intelligence because they have to repeatedly see all the best parts of movies/games prior to release in clips and trailers.
Please do not help spread this lack of intelligence. We need to put a stop to this.

Think of the children.

Posted: Sep 23rd 2011 12:41PM cotheer said

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@(Unverified)

Agree.
My interest is dropping with every article about the game.
There's hype and there's plain stupid "can't touch this naaaananana" kind of attitude.
Oh, and yeah, feel free to downvote this one. >_>
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Posted: Sep 23rd 2011 8:17PM avaloner said

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@(Unverified)

Thats what has soured me to GW2 waaay to much hype and very little origanal ideas just slight rehashes of old ideas branded as new ideas.
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Posted: Sep 23rd 2011 12:35PM Mtor said

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Should Bioware really be talking about post-release content when they can't even pull off a successful large scale beta testing weekend?

Posted: Sep 23rd 2011 12:35PM drunkingamebar said

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I think it will be interesting to see what happens with this game, in my opinion LucasArts doesn't care, BioWare wants to make an awesome game, and EA is like 'Slap lightsabers on this bitch and sell it' with WoW like dungeon mentality "gogogo!"..

Anyways I think SW:TOR and GW2 are going to change the future on premium, and F2P standards.

Posted: Sep 23rd 2011 12:50PM Lucidus said

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@drunkingamebar The Bioware you're thinking of died after being acquired by EA. Bioware's exec team is fully on board with EA's.
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Posted: Sep 23rd 2011 1:13PM (Unverified) said

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@Lucidus So what’s your solution? Call them posers and flock around the next indie developer that pops its head in the door only to be bought by EA and then called posers after that? Lather, rinse, repeat?
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Posted: Sep 23rd 2011 12:44PM Link064 said

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@Ren54
Funny, I read the whole article and didn't see one mention of playtesting being for marketing. In fact, he seems to indicate that they don't need people to "beta test" to get a free trial.
Also, he says that you give a release window to allow for possible extended polishing. That's why there's no release date, because the game isn't that done yet.

Did you even read the first answer? Both reasons can be found in the first answer.

Posted: Sep 23rd 2011 12:55PM Oskiee said

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"We're going to have free content, and…I won't go into details on what we're going to do post-ship, but obviously we're going to continue to feed the content pipeline if we're going to keep players in the game. And so yeah, we've been thinking about that."

Im wondering what the hell he means by that... Free content?? Im assuming im going to be paying a $15 sub for this game, which would mean no content is free.

Any thoughts?

Posted: Sep 23rd 2011 1:09PM (Unverified) said

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@Oskiee
"whether it's paid-for expansions or free content releases between expansions."

http://www.digitalspy.com/gaming/interviews/a190437/james-ohlen-star-wars-the-old-republic.html

He is making the distinction between over time released content and expansion packs. I agree, it's content you are paying for monthly as well as server access, but it does sound like he's getting snippy probably because of the overly criticle player base who should be used to these things.
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Posted: Sep 23rd 2011 1:16PM Mtor said

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@Oskiee It makes sense when you remember that Bioware is approaching this game as an RPG first and MMO second. So basically any patches are them doing us favor. In their eyes we're playing a giant single player RPG (KoToR 3,4,5,6, etc etc) that just happens to be online with some other players that we occasionally interact with.

Bioware has literally made statements like "Oh yeah, we're also aware that some people don't like to reroll as soon as they hit max level. We'll have content for those types of players too." /facepalm.
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Posted: Sep 23rd 2011 12:57PM (Unverified) said

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Get rid of the NDA already, and I am sick of the excuses people give as to why its still in place. If this game is "so close to completion", lets get on with it!!! what the hell are you scared of?

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