"Go for the eyes, Boo!"
Er, sorry, wrong BioWare
RPG. You'll have to forgive us, though, as the firm's latest dev blog
references dear old Minsc in the very first sentence. Yep, it's another treatise on companions in Star Wars The Old Republic
, and this time senior game designer William Wallace
(really) treats us to a lengthy entry explaining a bit about companion customization and combat.
The latter presentation takes the form of a few short videos showing off the fighting prowess of one Corso Riggs, a heavily armored blaster specialist who functions as one of the Smuggler class companions. Head to the official SWTOR website for all the goods.