As MMO gamers, we're getting used to disappointment. Not so much disappointment in any one game, but a general feeling of being let down by game closures, studio layoffs, shoddy launches, and the strange idea that every game has to mimic World of Warcraft
to be successful.
But 2011 has been our gateway to something different. Business models are changing, indie games are getting more recognition, failing games are getting a second chance, and developers are realizing that the customer's (almost) always right. This brings us to 2012, which will be upon us in a little more than three months.
With Star Wars: The Old Republic
, Guild Wars 2
, The Secret World
, and other highly anticipated games on deck for 2012, we have a lot to look forward to. But what if those aren't as successful as they need to be? Will we see a drastic change in MMOs as we know them, or is it simply part of the evolution process for technology and gaming? Let us know what you think!
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!